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1. Autopilot API and Automation Banning - in EVE Technology Lab [original thread]
Hey folks, has CCP made any official statement on the use of the autopilot CREST API endpoint and automation banning? I'm asking because I'd really like to build an app that could serve as a fleet management tool, which could set the fleet's auto...
- by Calvin - at 2016.10.11 03:40:13
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2. Market History in bulk? - in EVE Technology Lab [original thread]
Hey folks, Is there an API endpoint to pull market history data in a similar fashion as market orders? Currently I'm familiar with the endpoint that pulls by region by type, but nothing that pulls all types by region. Danka!
- by Calvin - at 2016.10.07 12:12:10
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3. Industry Jobs API - in EVE Technology Lab [original thread]
Messenger Of Truth wrote: Nor can you tell which hangar your build job will be put into when it completes! Actually you should be able to do this, the outputLocationID field in the Industry Jobs API tells you where your product, when deliver...
- by Calvin - at 2016.08.16 20:00:52
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4. Industry Jobs API - in EVE Technology Lab [original thread]
Hey CCP folks, So I'm driving myself a bit batty working with the Industry Jobs XML API. That it only returns active jobs, and nothing about completed ones is making me want to hang myself. I understand that the Industry Jobs History XML API capt...
- by Calvin - at 2016.08.06 13:34:18
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5. SSO Auth with XML quirky? - in EVE Technology Lab [original thread]
Schaweet! Thanks Tellus! Works great now. Would you also sneak a peek at the corporation blueprints and corporation asset list endpoints? I need to set my accessType for those to character, rather than corporation, to access them.
- by Calvin - at 2016.08.02 15:15:08
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6. SSO Auth with XML quirky? - in EVE Technology Lab [original thread]
Hey folks, So I've been fighting with this all day and am thoroughly confused. I'm working on a web app for regularly pulling data from both CREST and the XML API. CREST is working great, I've had no problems there, the XML API is... quirky. I'm...
- by Calvin - at 2016.08.01 01:11:51
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7. AFK Flag? - in Player Features and Ideas Discussion [original thread]
Here's one, and a hopefully simple one: What about adding an 'AFK' flag to people? Something that would show up as a little icon next to their name in chat. This could be a self-marked thing, just right-click on yourself and select 'Set AFK' or so...
- by Calvin - at 2014.12.02 18:08:10
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8. Jetcan Timer Reduction - in Player Features and Ideas Discussion [original thread]
So here's the problem I run into: Mining with a hulk at full tilt (max skills, drones, implants, tech 2, etc.) I pull in more than I can handle in a 3 minute period (the current cycle time on deploying a new jetcan). This poses a problem as I alwa...
- by Calvin - at 2014.11.27 07:59:10
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9. Mission Complete Indicator - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: I don't know about you, but when I complete the objectives for a mission, the journal icon in my neocom starts to flash. Perhaps you should take a look at it next time. With that in mind, this feature already exists in...
- by Calvin - at 2014.08.03 22:20:00
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10. Mission Complete Indicator - in Player Features and Ideas Discussion [original thread]
Just a thought: what about having an indicator about whether or not you've completed all the objectives for a mission? A simple red X or green check next to the Agent Missions dropdown in the top left corner could communicate that really easily. M...
- by Calvin - at 2014.08.03 21:57:00
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11. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Qoi wrote: Calvin wrote: There's no way I'm sharing my API key with a subordinate That is exactly what corp api keys are designed for though. If there's an API mask specifically for revealing blueprints in the corp, sure. I'm cool with th...
- by Calvin - at 2014.08.02 15:33:00
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12. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
CCP FoxFour wrote: Would it help if I also allowed factory managers access? It would mean they would get ALL the corp blueprints though, not just the ones in hangers they have access to. That'd help with the first problem I mentioned, though...
- by Calvin - at 2014.08.02 14:59:00
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13. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
CCP FoxFour wrote: The endpoint will require CEO or directorship as there is no easy way for me to filter the results based on your characters roles. Hi FoxFour, I'm still rather concerned that blueprint PE & ME (especially ME) isn't ...
- by Calvin - at 2014.07.31 22:27:00
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14. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Dragonaire wrote: Just been re-reading through the patch notes and noticed again the part about /industry/facilities/. It seems to be saying it a new API point but you can't access it. Is it going to be CREST only and notes were just unclear? o...
- by Calvin - at 2014.07.30 22:19:00
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15. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Request: Return blueprint ME/TE levels to the industry jobs API. Reason: Prior to Crius, the IndustryJobs API would include a field on the ME and TE levels of the installed blueprint, this is missing in the new API. At the moment there's no metho...
- by Calvin - at 2014.07.30 08:22:00
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16. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Ydnari wrote: corp/IndustryJobs endpoint Seeing rows for manufacturing jobs where blueprintTypeID is set, but productTypeID is set to 0 Anyone else seeing this? Surely productTypeID should be set? For CCP FoxFour, jobID = 230319623 is an exa...
- by Calvin - at 2014.07.28 00:39:00
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17. SDEExternalsToSql Tool (Rubicon 1.2+ compatible) - in EVE Technology Lab [original thread]
Desmont McCallock wrote: Yes, in ramTypeRequirements, activityID = 8, look for the requiredTypeID that is a blueprint. (i.e typeID : 879, activityID : 8, requiredTypeID : 12634). Usually it comes with a probability attribute too (in the example...
- by Calvin - at 2014.07.27 19:26:45
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18. SDEExternalsToSql Tool (Rubicon 1.2+ compatible) - in EVE Technology Lab [original thread]
Desmont McCallock wrote: Yes, in ramTypeRequirements, activityID = 8, look for the requiredTypeID that is a blueprint. (i.e typeID : 879, activityID : 8, requiredTypeID : 12634). Usually it comes with a probability attribute too (in the example...
- by Calvin - at 2014.07.27 19:26:00
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19. SDEExternalsToSql Tool (Rubicon 1.2+ compatible) - in EVE Technology Lab [original thread]
Desmont McCallock wrote: OK, I will change the beta to RC, as it looks solid. I worked with it for EVEMon and things look good. So if noone else finds anything odd with it, this version will be the official release version of the tool. Forgi...
- by Calvin - at 2014.07.27 19:07:26
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20. SDEExternalsToSql Tool (Rubicon 1.2+ compatible) - in EVE Technology Lab [original thread]
Desmont McCallock wrote: OK, I will change the beta to RC, as it looks solid. I worked with it for EVEMon and things look good. So if noone else finds anything odd with it, this version will be the official release version of the tool. Forgi...
- by Calvin - at 2014.07.27 19:07:00
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