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1. Windowed helper - in EVE Technology Lab [original thread]
Very nice tool, thanks. ------------
- by Callistus - at 2010.01.07 23:54:00
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2. Capital Ships in Dominion 1.1 - in Test Server Feedback [original thread]
Originally by: CCP Abathur State Module Changes We have added a mass multiplier to Siege Modules, Triage Modules and Industrial Cores. When these modules are activated, the mass of your ship increases exponentially, making it much ha...
- by Callistus - at 2009.12.21 13:26:00
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3. [VIDEO/DOCU] Clarion Call 2: Pantheon - in My EVE [original thread]
Awesome video ------------
- by Callistus - at 2009.10.26 23:43:00
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4. Pro Tip: What to buy now! - in Market Discussions [original thread]
Originally by: RAW23 Edit - btw, does anyone have any disaster stories about patch led trading. Anything that was supposed to go up in the past but ended up being nerfed? Be interested to know how good the news sources are as bases for pr...
- by Callistus - at 2009.10.11 13:30:00
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5. New Dev Blog: Sovereignty: Emergence is neat - in EVE Information Portal [original thread]
Sounds awesome, but we need specifics! ------------
- by Callistus - at 2009.09.14 22:34:00
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6. Day of Darkness II - in My EVE [original thread]
****ing awesome dire, as always :D ------------
- by Callistus - at 2009.03.30 18:24:00
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7. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
Sounds awesome :D One question; will these new systems be located in jump range of existing systems? And if so, is it then possible to cyno in and out of them, bypassing the wormholes?
- by Callistus - at 2009.01.26 12:59:00
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8. [Video] War Has Come - in My EVE [original thread]
Very nice Kyoko ------------
- by Callistus - at 2009.01.23 23:53:00
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9. Kill Mail. Templates. - in Test Server Feedback [original thread]
The template in your first post is the current killmail format.
- by Callistus - at 2009.01.18 01:38:00
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10. From all of us.... - in EVE General Discussion [original thread]
Happy Christmas everyone ------------
- by Callistus - at 2008.12.24 11:02:00
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11. New Blog: The EVE Client -- A Love Story - in EVE Information Portal [original thread]
Very nice blog, lots good work in there :) Quote: Simulation performance improvements: We have found some performance bottlenecks in the physics simulation engine that runs the world update loop. These are mostly relevant to the client tha...
- by Callistus - at 2008.12.08 12:51:00
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12. UI performance improvements previewed on Singularity - in Test Server Feedback [original thread]
Good stuff ------------
- by Callistus - at 2008.12.03 16:07:00
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13. Fleet Fight Testing [December Edition] - in Test Server Feedback [original thread]
If its anything like last time then; yes and FD-MLJ. ------------
- by Callistus - at 2008.12.01 16:10:00
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14. QR: "You can't do that while in warp" ? - in Test Server Feedback [original thread]
Originally by: Vy'kar Edited by: Vy''kar on 28/11/2008 17:52:48 it also happends wen u have a module active that cant be active in warp ie MWD or afterburners so its not limited to a gang same is also true for weapons it might be a lon...
- by Callistus - at 2008.11.29 11:01:00
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15. UI performance improvements previewed on Singularity - in Test Server Feedback [original thread]
Just tested this on premium, in windowed mode at 1440x900. Running on an 8800GT, core2duo 6300 and 2GB of ram. Sat in space, no other ships but with every single window open. Identical scene on each client. TQ - 38fps Sisi - 55fps So not bad, bu...
- by Callistus - at 2008.11.29 10:47:00
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16. EVE Online: Quantum Rise 1.0.2 Patch Deployment, Thursday 27 November - in EVE Information Portal [original thread]
Quote: The correct armor repair bonus has been applied to the Occator. The ship will now give a 5% bonus to armor hit points repaired per level. Is this patchnote correct? According to the devblog here it is supposed to get a bonus to a...
- by Callistus - at 2008.11.26 17:09:00
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17. Fleet fight test feedback thread - in Test Server Feedback [original thread]
Thurs 15:00 CPU: Core2Duo 6300 GPU: Nvidia 8800GT RAM: 2GB Premium client, no shadows, no HDR, effects on. 1-3 fps with brackets enabled, 10-15 fps with brackets diabled. Server side lag was fine, no issues there. Main problems are client si...
- by Callistus - at 2008.11.20 21:20:00
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18. EVE Online Quantum Rise Issues Thread - in EVE Information Portal [original thread]
Bug reporting page seems to be down. ------------
- by Callistus - at 2008.11.12 16:10:00
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19. [ISSUE] Tilting at Windmills û Bring back live events: - in Assembly Hall [original thread]
/signed ------------
- by Callistus - at 2008.10.27 12:34:00
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20. CCP Zulupark answers your every question! - in EVE General Discussion [original thread]
Can we get limit on fleet size raised? The current limit is 250 and this is not enough in some cases. Is anything being done to combat desync caused by bumping? This is commonly seen when warping large numbers of capitals to the same spot (say to...
- by Callistus - at 2008.10.25 11:19:00
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