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1. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
Dirk Space wrote: I am open-minded enough to give it a go but if I don't like it, if it ruins my eve experience like the integrated inventory did, what then? Thanks for keeping an open mind If you don't like it, bind it to one of the extra ...
- by CCP karkur - at 2013.05.21 20:55:00
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2. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
Darnok Iksnibiks wrote: Does the radial menu sense context on what I want to click in space? Or, I need to hit and hover L-click exactly on icon I want to interact with? Biggest pain with old/current menu was to hit moving objects... Particular...
- by CCP karkur - at 2013.05.21 18:04:00
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3. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
Darvaleth Sigma wrote: Sorry if it's been answered already (tl;dr), but will the old-fashioned right-click menus still have all the same options as now? Or will the ones on the radial menu be forcibly divorced from the right-click menu we all k...
- by CCP karkur - at 2013.05.21 17:38:00
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4. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
Dirk Space wrote: How do you turn off the radial menu? I stopped playing for a year when I was forced to use the integrated inventory UI, which still causes me headaches, but came back because I missed the social side. I, reluctantly, have to...
- by CCP karkur - at 2013.05.21 16:51:00
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5. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
Max Kolonko wrote: One huge problem - when holding middle mouse button (my voice activation key) and clicking LMP radial menu opens without delay or even holding mouse button, just clicking on things I had not set MMP to "radial menu" shortcut...
- by CCP karkur - at 2013.05.21 15:53:00
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6. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
Rengerel en Distel wrote: Don't believe they're keeping the option of the middle mouse button, which is a shame with how much the thing lags out now. They are... at this very moment I'm changing it so you can map it to any of the mouse but...
- by CCP karkur - at 2013.05.21 15:18:00
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7. Sticky:Dev Blog: Reinventing the Radial Menu for Odyssey - in EVE Information Portal [original thread]
Yay, radial menu... let us know what you think :)
- by CCP karkur - at 2013.05.21 14:48:00
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8. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Just FYI, we have just changed it so the UI does not fade out anymore when you jump. We might still do a little bit of fade out magic on the overview, but haven't made those changes yet.
- by CCP karkur - at 2013.05.21 14:46:00
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9. 'Previously unannounced features'? - in Test Server Feedback [original thread]
Naomi Hale wrote: Ah, okay. Are there any more 'unannounced' features coming for Odyssey (even ones 'announced' but not really talked about )? No details or spoilers... just a yes or no really. I just don't know Maybe the other teams have...
- by CCP karkur - at 2013.05.21 08:46:00
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10. 'Previously unannounced features'? - in Test Server Feedback [original thread]
Alexila Quant wrote: Naomi Hale wrote: Not trolling, genuinely curious. Sorry if already asked and answered. What were they? It couldn't be the pod death as that was announced at fanfest. Was it the ship damage warning flash or the 'und...
- by CCP karkur - at 2013.05.21 08:45:00
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11. Previously unannounced features coming in this Thursday's Mass test! - in Test Server Feedback [original thread]
Dring Dingle wrote: Someone wanna fraps and youtube it for who haven't got the test server running :D Here is a video
- by CCP karkur - at 2013.05.20 17:59:00
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12. Sticky:Feedback Request: Radial Menu - in Test Server Feedback [original thread]
ISquishWorms wrote: CCP karkur wrote: ISquishWorms wrote: CCP karkur wrote: I know exactly why the mouse pointer stops where it does, and it actually has nothing to do with FPS, but does have something to do with the radial menu taking...
- by CCP karkur - at 2013.05.20 17:53:00
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13. Sticky:Feedback Request: Radial Menu - in Test Server Feedback [original thread]
ISquishWorms wrote: CCP karkur wrote: I know exactly why the mouse pointer stops where it does, and it actually has nothing to do with FPS, but does have something to do with the radial menu taking over the pointer :) I will find some solut...
- by CCP karkur - at 2013.05.20 17:50:00
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14. Sticky:Feedback Request: Radial Menu - in Test Server Feedback [original thread]
Of course we know target is very important, but that's exactly why it's at the bottom... so we can have it for everything and have it in a consistent location The "primary action" (12 o'clock) is the only option that is changing, so you can just...
- by CCP karkur - at 2013.05.20 13:54:00
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15. Just got podded.. - in Test Server Feedback [original thread]
Durzel wrote: I self-destructed my pod and saw the red writing at the bottom of the screen, but was I supposed to see my corpse or something? All I saw was the void of space, wasn't sure if that was intended or not. Yes, you are supposed to s...
- by CCP karkur - at 2013.05.20 12:24:00
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16. Sticky:Feedback Request: Radial Menu - in Test Server Feedback [original thread]
I know exactly why the mouse pointer stops where it does, and it actually has nothing to do with FPS, but does have something to do with the radial menu taking over the pointer :) I will find some solution to it :)
- by CCP karkur - at 2013.05.20 12:22:00
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17. 'Previously unannounced features'? - in Test Server Feedback [original thread]
Naomi Hale wrote: Not trolling, genuinely curious. Sorry if already asked and answered. What were they? It couldn't be the pod death as that was announced at fanfest. Was it the ship damage warning flash or the 'undock' button? Are they co...
- by CCP karkur - at 2013.05.20 09:58:00
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18. Just got podded.. - in Test Server Feedback [original thread]
Darius Shakor wrote: CCP karkur wrote: Sabre Forza wrote: Would it be possible to see your corpse floating as the battle continues to rage around your corpse (i.e. don't unload the grid where you got podded)? Overall great job, very cre...
- by CCP karkur - at 2013.05.20 09:43:00
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19. Just got podded.. - in Test Server Feedback [original thread]
Sabre Forza wrote: CCP karkur wrote: I'm glad you guys like it We still have to iron out some issues with it and do so polish work. Obunagawe wrote: idk what people are talking about, all I see is fade to white and then I'm in a statio...
- by CCP karkur - at 2013.05.20 00:34:00
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20. Long time since SiSi (Can't get into Singularity) - in Test Server Feedback [original thread]
Kabark wrote: Ok so before I start getting flamed, its been about a year since I last got onto Singularity. Got a new computer and lost all my old files. Now I have to start from scratch to get back onto the test server. However there seems to ...
- by CCP karkur - at 2013.05.19 23:14:00
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