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1. Revenge of the Titans? - in Ships and Modules [original thread]
I remember suggesting making the doomsday a single target beam weapon when it first went live, so we could have the big ships blasting away at each other. Nice to see that someone eventually listened. - Ignorance is bliss...
- by Avaleric - at 2009.12.02 10:48:00
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2. Titan modification - in Ships and Modules [original thread]
Yes, it's the central ship, but they don't do any damage to EACH OTHER. I want to see some direct fire. I'd like them to fight each other, and being taken beyond small ships, and small ships beyond them. Originally by: Dracon Zethera The ...
- by Avaleric - at 2008.10.21 19:37:00
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3. Titan modification - in Ships and Modules [original thread]
Originally by: Varesk Originally by: Avaleric Maybe this has been though of before, but: What about replacing the DD on the Titans with a large capital weapon, capable of doing some damage to other titans? They keep their logistic...
- by Avaleric - at 2008.10.16 16:48:00
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4. Titan modification - in Ships and Modules [original thread]
Edited by: Avaleric on 16/10/2008 11:01:18 No, no increased smartbomb range. What I want to see is to take the small ship/Titan combat completely out of the equation. I want to make the Titan a capital ship designed to funtion as mobile base, ...
- by Avaleric - at 2008.10.16 11:00:00
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5. Titan modification - in Ships and Modules [original thread]
Maybe this has been though of before, but: What about replacing the DD on the Titans with a large capital weapon, capable of doing some damage to other titans? They keep their logistical capabilities, but add this, and it would actually be some f...
- by Avaleric - at 2008.10.16 10:07:00
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6. Cool Ship Names 2 - in Ships and Modules [original thread]
Navy Apoc: Eschatologist
- by Avaleric - at 2008.05.07 00:08:00
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7. Does anyone actually still use the Apoc? - in Ships and Modules [original thread]
I fly the Navy Apoc. It did not get the upgrades the regular one did, but it is tough as nails - 14k armour and 12k shield with my 'neutral' setup, and it has a good enough capacity to run virtually indefinately...
- by Avaleric - at 2008.05.06 23:56:00
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8. Apocalypse upgrade - in Ships and Modules [original thread]
I've done 1500+ damage to battleship rats with x-ray crystals at 60km range. I'be got six guns with a RoF of 6.6 seconds. And that is with my standard, light-tank-high-velocity setup. You numbers are wrong. - Ignorance is bliss...
- by Avaleric - at 2008.03.13 21:19:00
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9. Apocalypse upgrade - in Ships and Modules [original thread]
Ok, being somewhat of a mission specialist, I can tell you this - Navy Apoc is by far a supperior mission boat compared to the Abaddon, or any else I've flown. With my STANDARD setup (6x tach 2s), I can run all guns and regenerator more or less in...
- by Avaleric - at 2008.03.13 21:01:00
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10. Apocalypse upgrade - in Ships and Modules [original thread]
Would hardly say suck - got massively more armour and shield, and the extra lo-slot. - Ignorance is bliss...
- by Avaleric - at 2008.03.13 20:48:00
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11. Apocalypse upgrade - in Ships and Modules [original thread]
It better - Navy's my baby - Ignorance is bliss...
- by Avaleric - at 2008.03.13 20:32:00
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12. Apocalypse upgrade - in Ships and Modules [original thread]
Anyone else find it strange that whilsr the standard Apocalypse has had it capacitor increased to 7500, the NAVY version is still on 6000..? - Ignorance is bliss...
- by Avaleric - at 2008.03.13 20:22:00
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13. Strongest BS tank? - in Ships and Modules [original thread]
...u can make a Navy Issue Apocalypse pretty tough... - Ignorance is bliss...
- by Avaleric - at 2006.05.12 13:51:00
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