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1. Singularity :) - in Test Server Feedback [original thread]
It depends how long your skill needed back then (a few days ago). If you started skilling Gallente Titans for example a week ago and a day later the mirror was taken and applied on the testserver today, the week you skilled Gallente Titans not onl...
- by Asudem - at 2013.01.19 12:00:00
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2. Singularity :) - in Test Server Feedback [original thread]
All hail to the CCP gods.
- by Asudem - at 2013.01.19 06:01:00
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3. Buckingham Mirror Status - in Test Server Feedback [original thread]
Galileo Black wrote: G Ratedd wrote: I think faction / deadpsace items need to be on the test server, because I've a lot of fits needing to be tested with fction mods. Because the test server is not there to test your fit. the ONLY...
- by Asudem - at 2013.01.17 10:56:00
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4. Buckingham Mirror Status - in Test Server Feedback [original thread]
CCP Goliath wrote: [quote=HaydenJD] It's technically impossible to do this. Mirrors need to go through certain processes that take a few days. Good to know. Thank you.
- by Asudem - at 2013.01.16 16:55:00
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5. Buckingham Mirror Status - in Test Server Feedback [original thread]
CCP Habakuk wrote: Hey, Short update on the process: Within the next few days we will move back to Singularity, which will receive a new mirror. It will also be updated with a new patch for testing the next point release. We are currently aim...
- by Asudem - at 2013.01.14 18:36:00
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6. New Mirror? - in Test Server Feedback [original thread]
In the last downtime, they might have taken a mirror from TQ. The long DT of Singularity could mean, that the testserver finally gets an update. Just hoping.
- by Asudem - at 2013.01.11 01:28:00
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7. Chat Problem Temp. Workaround - in Issues, Workarounds & Localization [original thread]
Senjiu Kanuba wrote: Looks to me like the problem is fixed. I'll have to join all my chat channels again but I can talk in corp and alliance chat again. I had a disconnect 15min ago (it was resolved afterwards) and it was probably caused by my ...
- by Asudem - at 2013.01.09 05:45:00
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8. Defeating AFK Cloaking - in Features and Ideas Discussion [original thread]
Doddy wrote: Down with people afk in stations or pos, they shouldn't gain an advantage from being afk should they. How about we have a button that if its not clicked every few minutes ppl get forcibly kicked from station or pos shields, that wo...
- by Asudem - at 2013.01.07 10:57:00
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9. Defeating AFK Cloaking - in Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Many scanning experts claim the ability to locate a ship in far less time than that. Add to this, the expectation that the ability to hunt cloaked ships will be included with changes that remove cloaked vessels from local. ...
- by Asudem - at 2013.01.07 08:58:00
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10. New Mirror? - in Test Server Feedback [original thread]
New Mirror pls.
- by Asudem - at 2013.01.07 02:51:00
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11. Defeating AFK Cloaking - in Features and Ideas Discussion [original thread]
I have a better idea: a 6th point in this thread https://forums.eveonline.com/default.aspx?g=posts&t=6341&find=unread that forbids threads about AFK-Cloaking and threads about cloaking as long as the cloaking mechanics have not been chan...
- by Asudem - at 2013.01.01 05:13:00
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12. Salvage Drones to salvaging fleet made wrecks. - in Features and Ideas Discussion [original thread]
Just used them today to salvage rats from a belt. Im missing an "engage" function for them implemented in a hotkey.... Also they dont seem to auto-salvage your wrecks anymore, that means if they did it before at all. To be honest, CCP really messe...
- by Asudem - at 2012.12.31 20:21:00
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13. Disabling the clouds in anomalies/signatures/missions - in Features and Ideas Discussion [original thread]
*bumped by Macha* Clouds still suck d***s! Next time Im facing a mission where I expect a massive FPS drop, I record it and send it as petition. Hopefully that will gets CCPs attention.
- by Asudem - at 2012.12.29 09:11:00
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14. afk cloaky is a way of life, its strategic...but - in Features and Ideas Discussion [original thread]
Mole Guy wrote: Asudem wrote: @ OP If you can ask for a cloak nerf while it was suggested and rejected or simply ignored for the 198.000.000th time, you might wonder why and try to make more original ideas like: "I want to increase the size ...
- by Asudem - at 2012.12.28 11:02:00
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15. afk cloaky is a way of life, its strategic...but - in Features and Ideas Discussion [original thread]
@ OP If you can ask for a cloak nerf while it was suggested and rejected or simply ignored for the 198.000.000th time, you might wonder why and try to make more original ideas like: "I want to increase the size of my characters boobs."
- by Asudem - at 2012.12.27 17:31:00
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16. Abort Micro Jump - in Features and Ideas Discussion [original thread]
Mag's wrote: It seems to me that CCP decided this module should have downsides. One of them is NOT being able to stop the jump, once activated. Unless you're scrammed of course. This sounds like a fair trade, to what is quite a powerful module....
- by Asudem - at 2012.12.27 15:23:00
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17. Abort Micro Jump - in Features and Ideas Discussion [original thread]
Hello, simple and as the title says. If you accidently activated the MJD, that you can hit the button again and once the cycle ended, you simply dont jump. Cap use, signature increase and maybe even the reactivation penalty might still kick in. W...
- by Asudem - at 2012.12.27 12:52:00
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18. PVP vs PVA ;) - in Features and Ideas Discussion [original thread]
OP, how about jumping into an interceptor with perma MWD, burn to the target and decloak it? If you have a mate with an interdictor, it will become even easier to catch a cloaky guy, if your friend didnt fall asleep or something. You can catch nea...
- by Asudem - at 2012.12.27 11:28:00
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19. New Pos Module to Deter AFK Campers - in Features and Ideas Discussion [original thread]
So true.
- by Asudem - at 2012.12.25 03:52:00
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20. New Pos Module to Deter AFK Campers - in Features and Ideas Discussion [original thread]
@ Nikk Narrel I completely disagree with your idea. The game works fine now as it is. Making any of your suggested changes would be like ramming a Titan into the engine gears of a battleship.
- by Asudem - at 2012.12.25 01:43:00
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