| Pages: [1] 2 3 4 5 6 7 8 9 |
1. new idea, that's similar to rigging, but more versatile... - in Features and Ideas Discussion [original thread]
Greetings, Originally by: Nuramori Let's have an adapter that will let me use a high slot and fit a low slot item into it, with some effect for jury rigging it. the advantage is, it's not permanent and can be undone, unlike real rigs. ...
- by Asno Malo - at 2008.10.26 04:32:00
|
2. Intel Gathering system scanning array [more details inside] - in Features and Ideas Discussion [original thread]
Greetings, Originally by: W3370Pi4 a System Scanning array sending Alerts if neutral or reds jump in system ? Great idea. Please note that I am one of the people who is in favor of removing local chat in favor of constellation chat. Pe...
- by Asno Malo - at 2008.10.26 04:18:00
|
3. Are scripts really missing out on their possiblities? (ECM scripts?) - in Features and Ideas Discussion [original thread]
Greetings, Originally by: Siege Then you could also start making ECM changes that are much easier to balance than the current all or nothing approach. Short range, high power scripts become possible, as does long range but weak power scrip...
- by Asno Malo - at 2008.10.26 04:11:00
|
4. "Hi, i'm a rock. Scissors are fine, but please nerf paper"-few advices - in Features and Ideas Discussion [original thread]
Originally by: mystiq pwnzorg na na na, those 6 torps will need like 12secs to fly 40km. kestrel got 4 lunchers shooting every 2 seconds. that gives us 2 defenders each second. is that right? in 12 seconds each kestrel will be able to prod...
- by Asno Malo - at 2008.10.10 18:39:00
|
5. "Hi, i'm a rock. Scissors are fine, but please nerf paper"-few advices - in Features and Ideas Discussion [original thread]
Greetings, Wow, where to beging??? Originally by: mystiq pwnzorg my advice is to boost webifying drones [heavy] from -30% speed penalty to -55%speed penalty each. also medium and light webyfing drones should be added. First, no web d...
- by Asno Malo - at 2008.10.10 14:26:00
|
6. BlackOps & The Gallente failboat - in Features and Ideas Discussion [original thread]
Originally by: Fiona Appletart Lachesis' is drones? 3x heavy missiles, 2x medium rails. I think not. It's rare that I've ever seen a Rapier launch drones, and the Arazu can fit 3 medium drones and a small... FAIL!!!! Arazu can fit 4...
- by Asno Malo - at 2008.10.09 19:12:00
|
7. BlackOps & The Gallente failboat - in Features and Ideas Discussion [original thread]
Greetings, Originally by: Fiona Appletart A Sin has to wait for drones to return, every other cloaking ship can just cloak without losing all their weapons... Huh??? Not even close; Arazu's primary damage is drones, Lachesis' primary...
- by Asno Malo - at 2008.10.09 17:50:00
|
8. Logistics ships on killmails - in Features and Ideas Discussion [original thread]
Greetings, Originally by: Jocil A) You are repping a battleship and it gets on the killmails of 3 ships. Your logistics ship is added to those 3 killmails as 0 damage. B) You are repping a friendly ship, and it dies. Your logistics ship s...
- by Asno Malo - at 2008.10.09 15:06:00
|
9. Seeing how your skills effect module/ resistances etc - in Features and Ideas Discussion [original thread]
Greetings, Originally by: General Ryu Im wondering if CCP hace thought of adding a system of characters being able to see what skill effects they have on using modules and ship resistances much like when you are manufacturing . Actuall...
- by Asno Malo - at 2008.10.09 14:41:00
|
10. Salvage drones & Cargo loader drones - in Features and Ideas Discussion [original thread]
Greetings, Originally by: arkad would be nice to have drones that can go salavage wrecks and haul the contents and salvaged items back to your cargo bay... Why not add to one of the hundreds of existing threads on this subject, at the ...
- by Asno Malo - at 2008.10.09 04:44:00
|
11. color coded stargates on overview - in Features and Ideas Discussion [original thread]
Greetings, Originally by: Nikita Alterana I like this idea. honestly, there is no reason why it wouldn't work. Why would we want it? We already have something better, it's called a pop-up that blocks you from going in to low sec unti...
- by Asno Malo - at 2008.10.09 04:40:00
|
12. Integrated Automated Skill Management System - in Features and Ideas Discussion [original thread]
Edited by: Asno Malo on 09/10/2008 04:28:19 Greetings, Originally by: Mattius Paine This way, there is no delay between skills that you know you want to learn them, just be able to en queue skills to a list. Like your other thread,...
- by Asno Malo - at 2008.10.09 04:26:00
|
13. I know your probably get this alot, but... - in Features and Ideas Discussion [original thread]
Greetings, Originally by: Mattius Paine Instead of planet-side player control, what about just station player control? Perhaps you are thinking of the wrong game, but at present there is no planet side player controls. EVE is a ship ba...
- by Asno Malo - at 2008.10.09 04:23:00
|
14. ._-GTC Idea-_. - in Features and Ideas Discussion [original thread]
Originally by: taekwandokid people sell them to get isk, limiting them to how much they can sell them for won't make people stop selling them. For some people, its their main source of income. Yes it will. The problem is that once you ...
- by Asno Malo - at 2008.10.08 00:39:00
|
15. [Idea] The Chameleon Cloak... - in Features and Ideas Discussion [original thread]
Originally by: Hugh Ruka nice on paper, dumb in game. Please elaborate. Quote: you have to restrict this heavily to prevent misuse ... this becomes something like stealth bombers ... great concept but too restricted in practical...
- by Asno Malo - at 2008.10.08 00:31:00
|
16. ._-GTC Idea-_. - in Features and Ideas Discussion [original thread]
Greetings, Originally by: taekwandokid Instead of having it so you can sell GTC's for how ever much you want, make it a flat rate. So you are basically suggesting that CCP limit the ISK costs for GTCs? At that point, there is little to...
- by Asno Malo - at 2008.10.07 17:09:00
|
17. [Idea] The Chameleon Cloak... - in Features and Ideas Discussion [original thread]
Originally by: ATARI BABY 1- i'm fcing. shooting or jaming logistics first and it work well. i'll not discous about that. Okay, so you are effectively saying that you have a tactic you use, but are unwilling to either think beyond it o...
- by Asno Malo - at 2008.10.07 16:46:00
|
18. Exploration vs. ship scanning - in Features and Ideas Discussion [original thread]
Greetings, Originally by: Ahkali Ahline Run back and grab my ship big enough to handle the plex. Then wham, a group of pirates are there in a couple of minutes. As you say further below, they may have already been there. I know that my...
- by Asno Malo - at 2008.10.07 16:36:00
|
19. Leadership and Formations - in Features and Ideas Discussion [original thread]
Originally by: Sir Substance there is an obvious use for this function in eve, if you used your noggin, and thats titan and black ops jump bridges. I have been in a number of them and they are all an exercise in FAIL. Sadly, due to the...
- by Asno Malo - at 2008.10.07 15:40:00
|
20. Insurance - in Features and Ideas Discussion [original thread]
Greetings, Originally by: Plutonias When it comes to Insurance,would it possible to make it that we could insure the modules that are bought? Or even the implants, due to their high pricing? I will not go into the whole debate here, bu...
- by Asno Malo - at 2008.10.07 15:11:00
|
| Pages: [1] 2 3 4 5 6 7 8 9 |
| First page | Previous page | Next page | Last page |