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41. New Deadspace Loot - in Ships and Modules [original thread]
Edited by: Ashvul on 04/12/2006 22:58:09 guristas 6/10 complex will drop pithum a-type. guristas 10/10 will drop pith x-type.
- by Ashvul - at 2006.12.04 22:47:00
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42. Decryptors - in Ships and Modules [original thread]
Originally by: Jai Centarium I haven't found any information on Decryptors. They're not on the market, so when they're finally built , found, or stolen, it appears you'll have to either know the corp/alliance that has them, or find them on...
- by Ashvul - at 2006.12.04 00:13:00
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43. Walking in stations IS A REALITY - in EVE General Discussion [original thread]
Originally by: Sonos SAGD i can see it now NERF MINMATAR!!! they are too strong my wimpy caldari industialist/amarr/gallente can withstand the brute force no way, the caldari can just beat everyone else into submission with their ma...
- by Ashvul - at 2006.11.12 18:07:00
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44. Allience tournament prizes, Storm and Corvus.. Discuss - in Ships and Modules [original thread]
I'd like to see them change the name of a station ;)
- by Ashvul - at 2006.11.12 17:51:00
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45. If Chuck Norris Played EvE ... - in EVE General Discussion [original thread]
Originally by: St Dragon God help me it was bad enough when i tried out wow does he have to come here too!!! HEY! Chuck Norris is a real American hero, he won the Vietnam war in Missing in Action .
- by Ashvul - at 2006.11.10 18:08:00
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46. Disturbing link in BP Channel............. - in EVE General Discussion [original thread]
Edited by: Ashvul on 09/11/2006 23:55:57 Originally by: ragewind humm how long is kali dec maybe this could be fun has anyone checked that you can buy T1 prints yet if not give it a few days and we will have no T1 or T2 moduels of this...
- by Ashvul - at 2006.11.09 23:53:00
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47. Disturbing link in BP Channel............. - in EVE General Discussion [original thread]
Edited by: Ashvul on 09/11/2006 23:48:02 Originally by: Futuri Originally by: Mr Ninjaface this is good it means these items will be inventable when Kali hits. They might seem like cash cows for now but not for to long. Its the...
- by Ashvul - at 2006.11.09 23:47:00
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48. Disturbing link in BP Channel............. - in EVE General Discussion [original thread]
This situation is actually better for the consumers who whine about t2 prices. With all the BPOs out at once building 30+ a day each, the prices will drop rapidly, instead of the lottery where 1 is released a week and it takes months for the price...
- by Ashvul - at 2006.11.09 23:40:00
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49. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
Originally by: Harris Originally by: Umb Trader Edited by: Umb Trader on 07/09/2006 11:39:51 Edited by: Umb Trader on 07/09/2006 11:39:36 Edited by: Umb Trader on 07/09/2006 11:39:25 Originally by: Areconus Has ...
- by Ashvul - at 2006.09.08 15:37:00
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50. Selling a good Char 8+ mil sp - in Sell Orders [original thread]
Don't forget the fact that he's clearly trying to sell the account, and not the character, which is against the rules...
- by Ashvul - at 2006.09.07 16:36:00
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51. Assissting war targets - in EVE General Discussion [original thread]
Since maintenance bots trigger a concord response, I'd say they need some fixing...
- by Ashvul - at 2006.09.05 17:08:00
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52. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
The mindlinks are NOT supposed to give a "selfbonus" to the wearer, the attributes page for those implants is just poorly formatted. The effects under the discription tab are exactly what is supposed to happen: 50% to the skill, 50% to link effect...
- by Ashvul - at 2006.09.05 16:09:00
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53. Wing Command? Effect? - in Skill Discussions [original thread]
"Flagships" were the concept for t2 BSs, before command ship battlecruisers were thought of.
- by Ashvul - at 2006.09.03 22:48:00
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54. Pirate Implants FAQ - in Skill Discussions [original thread]
Originally by: Slender Brenda Tested on megathron, full lg slave set with alpha hi grade gives 27.5% more armor not 33%. (I get 8467 armor on mega with said implants and hull upgades 5) That's without omega. If you got an omega, it wou...
- by Ashvul - at 2006.08.28 16:03:00
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55. Sieging a Tower... and it was fun? - in Science and Industry [original thread]
Originally by: Rikkta T2 POS ammo T2 POS guns T2 POS modules Problem solved! problem II: convincing your tower to train all those lvl 5 skills
- by Ashvul - at 2006.08.21 14:26:00
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56. Rokh isn't really that great... - in Ships and Modules [original thread]
First of all, the stats in developement, but everyone is acting like they are final. The Rokh isn't going to be some magic pwn all fairy battleship from fantasy island that blows up everything in the grid it's on. Rails themselves have relatively...
- by Ashvul - at 2006.08.04 04:40:00
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57. High speed travel. Moving distances of 1+ au - in Ships and Modules [original thread]
Originally by: Testicular Testes Fastest ships about are at least 16km/s though (sustainable, since you don't need to remain in the command ships grid). gang mods work system-wide, not restricted to grid.
- by Ashvul - at 2006.08.04 01:58:00
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58. High speed travel. Moving distances of 1+ au - in Ships and Modules [original thread]
Originally by: Ismern The fastest ships can reach around 8 km/s. Crusader can travel 20km/s indefinately.
- by Ashvul - at 2006.08.02 19:22:00
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59. CCP, it's time to release the T2 mining frigates! - in Ships and Modules [original thread]
I doubt they'd get any cheaper than some of the cov ops or the ares.
- by Ashvul - at 2006.07.29 17:20:00
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60. The new anti missile mods - in Ships and Modules [original thread]
There were going to be point defense cruisers iirc. I'm pretty sure I read they were just around the corner about 2 years ago.
- by Ashvul - at 2006.07.29 17:17:00
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