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1. Nightmare and PvE - in Ships and Modules [original thread]
Originally by: Xequecal The Nightmare is VERY good. It can mount 8 weapons with a RoF bonus, no other BS can do this. The weapons use minimal capacitor, what about the mealstorm? or if ur into split weapon system the phoon also have...
- by Alliandre Breton - at 2007.05.27 22:52:00
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2. SAVE TEH DRAKE !!! - in Ships and Modules [original thread]
"ThatĘs not true and is a common misconception. Caldari are the active shield tank race and they spent years never passive HP regen tanking unlike Gallente who have done is since day 1. Its was only a accident that Caldari could even passive HP r...
- by Alliandre Breton - at 2007.05.19 17:30:00
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3. Nanocurse still works? - in Ships and Modules [original thread]
tbh i rather leave a high slot empty or use a small nos/neut and max my speed than fit a pg grid for just one more med nos/neut.
- by Alliandre Breton - at 2007.05.17 22:38:00
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4. Nanocurse still works? - in Ships and Modules [original thread]
Edited by: Alliandre Breton on 17/05/2007 21:52:40 high nos... med: mwd im cheep so im using t2, 3*damps 1*lseT2 1*24+ sram low: mix overdriveT2 and local I stabs. rigs poly carbon housing*2 drones either 5valks or hammer, and 5 warriors i t...
- by Alliandre Breton - at 2007.05.17 21:54:00
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5. What stuff should i put on caracal to pvp with? - in Ships and Modules [original thread]
High slots pew pew med stuff low more stuff try one or more of these posts
- by Alliandre Breton - at 2007.05.11 12:54:00
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6. T2 Recon Battlecruisers. - in Ships and Modules [original thread]
Can someone please move this joke of a thread to the correct forum... Features and Ideas Discussion
- by Alliandre Breton - at 2007.05.11 09:52:00
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7. Solo Gank Hyperion Idea - in Ships and Modules [original thread]
Edited by: Alliandre Breton on 10/05/2007 15:39:24 Imo a gank setup on a gallante blaster ship means neutrons and **** loads of mag stabs.. edit* try to lose that rcu2 somehow.. maybe 3 nos only if you insists on nos, and downgrade guns bu...
- by Alliandre Breton - at 2007.05.10 15:41:00
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8. PvP Tempest - Guns&Rigs? - in Ships and Modules [original thread]
Originally by: Drek Grapper Originally by: Central Scrutinizer Edited by: Central Scrutinizer on 09/05/2007 11:48:38 Tempest Heavy Diminishing Power System Drain I Heavy Diminishing Power System Drain I Dual 650mm Repeating Ar...
- by Alliandre Breton - at 2007.05.09 15:00:00
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9. Mega + Neutron = BBQ :O - in Ships and Modules [original thread]
Edited by: Alliandre Breton on 30/04/2007 16:01:36 Originally by: Vincent Almasy Originally by: Alliandre Breton Originally by: kill0rbunny 668.6 DPS[/quote You must calculate with some resist... or your skills sux ...
- by Alliandre Breton - at 2007.04.30 16:05:00
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10. Hurricane > Myrmidon - in Ships and Modules [original thread]
Originally by: Alliandre Breton Originally by: Corwain Originally by: Zirth Cane's tend to go 1200m/s with MWD, whereas Myrms go 950m/s with much lower agility. 950 in Myrm mine does 1150+ with a named mwd.. get your ...
- by Alliandre Breton - at 2007.04.30 15:58:00
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11. Hurricane > Myrmidon - in Ships and Modules [original thread]
Originally by: Corwain Originally by: Zirth Cane's tend to go 1200m/s with MWD, whereas Myrms go 950m/s with much lower agility. quote] 950 in Myrm mine does 1150+ with a named mwd.. get your skills up mate..
- by Alliandre Breton - at 2007.04.30 15:57:00
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12. Mega + Neutron = BBQ :O - in Ships and Modules [original thread]
Originally by: kill0rbunny 668.6 DPS[/quote You must calculate with some resist... or your skills sux you should be way over 1000dps with 3*mag, null ammo and 5 ogre2
- by Alliandre Breton - at 2007.04.30 15:42:00
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13. Mega + Neutron = BBQ :O - in Ships and Modules [original thread]
Edited by: Alliandre Breton on 30/04/2007 09:36:45 7*neut T2 offline remot armor rep mwd,web,cap,20k 2*1600 3*mag 2*EANM rigs 3*armor pumps in gang around 31-32K Armor Only drawback as ppl already said.. speed but as soon as you get in th...
- by Alliandre Breton - at 2007.04.30 09:40:00
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14. NOS Nerf - in Ships and Modules [original thread]
Originally by: evil penguin Originally by: Spawinte Edited by: Spawinte on 28/04/2007 20:08:24 There was some talk in a dev blog about making it less effective. Maybe by not allowing ALL cap to be drained from a ship. As for a...
- by Alliandre Breton - at 2007.04.28 20:20:00
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15. [REV] Drake sentry tanking - in Ships and Modules [original thread]
Originally by: Strife Phoenix Recharging your shield I would assume. I assume you have a secret way to target yourself
- by Alliandre Breton - at 2007.04.27 14:24:00
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16. [REV] Drake sentry tanking - in Ships and Modules [original thread]
Originally by: Oesophagus How about using a logistics drone, a single heavy perhaps? you can warp off and scoop it later if need be. Using it for what?
- by Alliandre Breton - at 2007.04.27 13:42:00
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17. Speed Tanking - in Ships and Modules [original thread]
Edited by: Alliandre Breton on 24/04/2007 18:32:23 Originally by: ReePeR McAllem Edited by: ReePeR McAllem on 24/04/2007 18:28:05 Originally by: Kruel Originally by: ReePeR McAllem Originally by: Ryysa You m...
- by Alliandre Breton - at 2007.04.24 18:35:00
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18. [REV] Machariel, with rigs - in Ships and Modules [original thread]
Edited by: Alliandre Breton on 12/04/2007 15:35:11 Edited by: Alliandre Breton on 12/04/2007 15:34:34 Originally by: Kritinana Having already lost & replaced it once, i steer clear of pvp with it as well. No **** with a fit...
- by Alliandre Breton - at 2007.04.12 15:38:00
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19. T2 Guns. Why? - in Ships and Modules [original thread]
Edited by: Alliandre Breton on 11/04/2007 14:29:17 The damage bonus from spec is up to 10% Much more t2 guns than best named on the market and usually cheaper. and as already mentioned T2 ammo
- by Alliandre Breton - at 2007.04.11 14:32:00
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20. T2 Guns. Why? - in Ships and Modules [original thread]
Edited by: Alliandre Breton on 11/04/2007 14:29:17 The damage bonus from spec is up to 10% Much more t2 guns than best named on the market and usually cheaper. and as already mentioned T2 ammo
- by Alliandre Breton - at 2007.04.11 14:32:00
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