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1. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Arthur Aihaken wrote: Why not just get rid of the Sentry bonus altogether and give the Rattlesnake an OP heavy drone bonus? Let it run 4 heavies @ 200% damage, hit points and velocity. People are already mad at losin...
- by Ahernar - at 2014.04.24 16:04:00
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2. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Because nobody in EVE Online has alts, right? You may have forgotten that little detail. The burden of proof is on you .2014 isn't 2005 to have missioning alts in empire to fund pvp in null . Maybe just to unwind - b...
- by Ahernar - at 2014.04.21 14:51:00
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3. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Jenn aSide wrote: The current Rattlesnake is a mission and anom runner, nothing CCP is changing if going to kill it's ability to run missions. You lack the positive sec status usually asociated with missioning competence :) Let a true car...
- by Ahernar - at 2014.04.21 14:37:00
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4. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
You see ... the ideea isn't if you like the ship or not or that if you are content or not . The ideea is to buff the rs TO THE LEVEL of the OTHER pirate BS's . Making it the best Gurista /Serpentis anom runner is not something i call gameplay nich...
- by Ahernar - at 2014.04.21 14:27:00
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5. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: I lose ALL of my guns when small ships get under them. Rattle still has its bonused launchers to help its light drones. No , you change target to something farther . Rattler cannot do that , the other drones are in the bay ....
- by Ahernar - at 2014.04.21 14:13:00
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6. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
"That said, if I was gonna use the RS to snipe with the sentries, I don't think I would mind using a drone range rig at the cost of a smaller tank." Very valid option too , except there are some problems with CPU limiting the fitting options ( on...
- by Ahernar - at 2014.04.21 07:39:00
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7. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Ahernar wrote: No man , the max dps rattle will know just one thing - better dps than any other choices to battleships up to 80 km and drastically less dps outside that target type and envelope than any other choices includ...
- by Ahernar - at 2014.04.21 07:11:00
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8. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
[quote=baltec1 The ship is getting a bonus to all types of missiles, its more adaptable then before and the drone changes means they can now justify a logi repping them. The new rattle is a lot more versatile than the old one which is seen as the ...
- by Ahernar - at 2014.04.21 06:12:00
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9. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: . Heavy drones will still kill frigates and sentries will snipe them away easily enough. I really wonder now what is the reason for the existence of the light drones...
- by Ahernar - at 2014.04.20 07:54:00
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10. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Read the fking thread again , the rattlers will be stationary and this means dread food .Expensive dread food . Let's try to put the cart on track again . I'm curious why from so many "experts" here nobody remembered the Dominix NAVY , how is fi...
- by Ahernar - at 2014.04.20 04:08:00
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11. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Make those "80km" (in fact 74 blinged and with all5 skills ) 100
- by Ahernar - at 2014.04.18 17:40:00
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12. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Back to the key points. 1 Rattlesnakes were BAD . Like 400mils vs 800mils bad compared to the other pirate BS's . Badder than a Navy raven (no prob with the supply for those too ) . 2 They got a half hearted buff . Yes , the paper DPS was increase...
- by Ahernar - at 2014.04.18 16:56:00
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13. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
The rattler as a fleet boat is very wrong , will be a tracking dread's wet dream . I said before it's a bait ship , nobody will engage you unless they are 5-10 and you are in a anomaly . You will also never catch anything ... err maybe industria...
- by Ahernar - at 2014.04.17 16:57:00
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14. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
I simply wish that this ship should be usefull in other roles than gurista/serpentis anom runner and bait. The ones with other interests should abstain from the discution - it's funny trying to explain to us that the nightmare or vindicator are o...
- by Ahernar - at 2014.04.17 16:19:00
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15. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Quote: Not only will you be able to field a full flight of lights but lights that are boosted by 3x DDA's. I dont really see a problem here No problem , but can you imagine that we had 7.5 lights boosted by 3XDDA''s ? I'm sure that we wi...
- by Ahernar - at 2014.04.16 17:05:00
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16. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
wrote: drone range? I thought we were talking about missile range. what sort of laughable rattlesnake are you running that has 2 drone link augs? The one that can shoot after making a mjd jump? Not everyone stays in the middle of a sanctum...
- by Ahernar - at 2014.04.16 16:40:00
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17. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Instead of a 5th launcher on the Rattlesnake, what about a 7th low slot or 8th mid slot instead? RS needs another high (or keep the launcher count and compensate by bonus ++ ) . That or the RS pilots will have to change...
- by Ahernar - at 2014.04.16 05:39:00
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18. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
But have you drived them ? I have 2 and 2 nightmares and i know what pair is more effective . Rattlesnakes are good on paper but pretty laborious to use (drone aggro+missile time) , so much that maybe is half isk/effort vs other choices . One high...
- by Ahernar - at 2014.04.15 12:31:00
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19. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
You must be joking , no ? Seriously - i recommend just another highslot , to keep the old drone damage profile with the full missile buff .
- by Ahernar - at 2014.04.15 10:57:00
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20. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
It's the same dps with heavyes and sentries but less with meds and lights . Missiles are buffed BUT with only 2 launchers if we keep the 2 DCU 's needed before . So a buff of +2 launchers with no heavy /sentry changes from before (but with a loss ...
- by Ahernar - at 2014.04.15 10:36:00
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