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1. alarming lowsec boost rumors - in Player Features and Ideas Discussion [original thread]
About as likely to happen as warp core stabilisers losing their penalties.
- by 5pinDizzy - at 2009.12.07 18:58:00
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2. Change the Amarr Navy Lights from Blue to Gold. - in Player Features and Ideas Discussion [original thread]
Any thoughts?
- by 5pinDizzy - at 2009.11.27 11:50:00
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3. Change the Amarr Navy Lights from Blue to Gold. - in Player Features and Ideas Discussion [original thread]
Just a reasonable suggestion. Advantages - No lights on the eve store models, so doesn't clash with established look. - Amarr Navy Ships are all starting to look too much like Caldari Ships for my Liking. - Black with blue lights is supposed to ...
- by 5pinDizzy - at 2009.11.25 19:23:00
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4. CCP, can you finish/fix these features please? - in Player Features and Ideas Discussion [original thread]
1. Soon TM 2. Soon TM 3. Soon TM
- by 5pinDizzy - at 2009.11.18 01:15:00
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5. The Ferry Barge - moving rigged BS - in Player Features and Ideas Discussion [original thread]
Edited by: 5pinDizzy on 31/10/2009 12:34:08 I was going to say I think the ships that could conceal and move multiple battleships are too big to be taken seriously as another capital that happily moves around empire gatea at any decent speed....
- by 5pinDizzy - at 2009.10.31 12:28:00
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6. New Ship Class? - in Player Features and Ideas Discussion [original thread]
Originally by: Nefrin Maldoes What kind of time travel rules are we talking about? Time Cop? Back to the Future? Terminator? I'd say Terminator. Back to the Future and Timecop too exploitable. Metagamers would be all over sending ...
- by 5pinDizzy - at 2009.10.12 16:22:00
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7. DUST 514 - Integration to EVE ONLINE & Ideas - in Player Features and Ideas Discussion [original thread]
How about since we can't see the actual gameplay because it's a different game, we get a compressed recording of the highlights sent to us in eve as a video feed?
- by 5pinDizzy - at 2009.08.31 00:57:00
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8. Rig Balancing - Your Opinions and Suggestions! - in Player Features and Ideas Discussion [original thread]
Originally by: Windryder Originally by: EdwardNardella Originally by: Sky Lunartakker Well, I miss: - Mining Rigs - Rigs for better overheating - Rigs for ship-maint.-bay - Better Drone Rigs - Rigs for smuggling^^ may if t...
- by 5pinDizzy - at 2009.08.13 16:17:00
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9. The problem with shield tanks in PvP - in Player Features and Ideas Discussion [original thread]
Originally by: Great Artista Actually when the rigs get scaled (soonÖ), cruiser sized shield buffers combined with kiting will propably become much more common. They allow more damage mods, don't nerf speed and don't need repping after fig...
- by 5pinDizzy - at 2009.08.02 18:17:00
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10. Expand High Sec - in Player Features and Ideas Discussion [original thread]
Originally by: Whitehound Originally by: Malcanis This thread is pretty much as I expected. Who cares about what you expect?!? Jesus, stop adding pointless comments as if the world was only waiting for you. He knew you'd say...
- by 5pinDizzy - at 2009.07.27 13:52:00
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11. Expand High Sec - in Player Features and Ideas Discussion [original thread]
Even if highsec is crowded, who cares as long as there's a reasonably even distribution of people across its systems. Highsec is supposed to be crowded, it's the civilized cosmopolitian area, it's like the sanctuary castle fort within the thorny ...
- by 5pinDizzy - at 2009.07.26 16:51:00
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12. Expand High Sec - in Player Features and Ideas Discussion [original thread]
I think what we need is more lowsec and more highsec pockets. Rather then just one big blob of highsec, surrounded by a big border of lowsec surrounded by a big border of nullsec. Mix it up a bit more. I would like a lot more highsec systems ...
- by 5pinDizzy - at 2009.07.26 14:53:00
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13. Tech 3 - Problems remain - in Player Features and Ideas Discussion [original thread]
For saying NIM's had their drop rate increased things are weird, I for one have found a considerable decrease in them and they are gradually getting more expensive, which is good for a seller like myself. :) So much for the wait and see approach.
- by 5pinDizzy - at 2009.07.15 20:50:00
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14. Rig Balancing - Your Opinions and Suggestions! - in Player Features and Ideas Discussion [original thread]
Edited by: 5pinDizzy on 08/07/2009 18:56:55 Originally by: Ephemeron I think the speed rigs were nerfed too hard, but I won't rant on that Agreed. It's not that they don't offer enough bonus I think, it's just that they are too gi...
- by 5pinDizzy - at 2009.07.08 18:56:00
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15. more chars wanted - in Player Features and Ideas Discussion [original thread]
Hmm 1. CCP would lose tons of money. 2. Bad for the game. Yeees, I can see this idea being given careful thought by the devs.
- by 5pinDizzy - at 2009.07.04 16:30:00
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16. A fix to wreck stealing - in Player Features and Ideas Discussion [original thread]
Originally by: Abrazzar Better solution that actually adds to the game: 1.) Remove wreck ownership completely 2.) Remove module drops 3.) Add T1 components and Meta BPCs and add them to the salvage tables 4.) Add a aggression timer when p...
- by 5pinDizzy - at 2009.07.04 16:08:00
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17. Minmatar battleships, and their roles. - in Player Features and Ideas Discussion [original thread]
Edited by: 5pinDizzy on 01/07/2009 20:41:06 nvm i cant read
- by 5pinDizzy - at 2009.07.01 20:41:00
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18. Target locking by Fleet members - in Player Features and Ideas Discussion [original thread]
Edited by: 5pinDizzy on 01/07/2009 20:38:06 What would also be cool is if you could press a button to make everyone in fleet locking you unlock. To stop people exploiting the friendly targeting so can't cloak problem. Targeting overview is...
- by 5pinDizzy - at 2009.07.01 20:37:00
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19. Here Is How You Fix The Lv 4 Issue In Empire - in Player Features and Ideas Discussion [original thread]
Originally by: Eternum Praetorian I bet that title got your attention fast didn't it Damn you, if I had wanted to be misled into being an audience to an attention ***** I'd have gone and surfed youtube.
- by 5pinDizzy - at 2009.07.01 17:45:00
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20. A proposal to fairly reduce the suicide ganks in eve - in Player Features and Ideas Discussion [original thread]
Hahahahaha. *breathes* Hahahahahaha ... Just out of interest, would that be over half a billion EACH deducted from the freighter gank fleet?
- by 5pinDizzy - at 2009.06.30 01:08:00
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