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1. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Features and Ideas Discussion [original thread]
1st page .
- by 1Of9 - at 2013.05.03 16:35:00
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2. [Retribution 1.1] Armor Tanking 2.0 - in Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Heimdallofasgard wrote: Just reading over these changes again... my beloved ishkur fit will not be possible after these changes due to a PG issue... here's how it currently sits: Fit And that's with ions :( ... looks li...
- by 1Of9 - at 2013.01.21 19:31:00
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3. [Retribution 1.1] Armor Tanking 2.0 - in Features and Ideas Discussion [original thread]
I like the proposed chances, and as a massive dual-rep armor tank old-stype nerd that i am, would like to point out: 1) dont let this nullify the potential mix of dual / triple reps, i mean, having dual "normal" reps + one Ancillary Armor Repaire...
- by 1Of9 - at 2013.01.21 19:00:00
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4. Anti-Cloak that doesn't break the game - in Features and Ideas Discussion [original thread]
+1. like the base idea.
- by 1Of9 - at 2011.12.15 15:22:00
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5. Nullsec design goals feedback: Industry - in Features and Ideas Discussion [original thread]
Originally by: CCP Greyscale Originally by: Antihrist Pripravnik Personal Industrial Arrays It's a good idea, but it's a niche we'd rather fill with redesigned starbases I think. We do definitely need to increase the manufactur...
- by 1Of9 - at 2011.08.25 18:09:00
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6. Solution to server-side lag (no joke!) - in Features and Ideas Discussion [original thread]
seriously, ccp said many times allready, that code on server side is single-core only, and no plans for multi-core in the near future. i found this today, and i think it could be the solution for ccp problem, server side lag. Intel Project Make...
- by 1Of9 - at 2010.05.23 00:16:00
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7. ISK sellers spammers on local - in Features and Ideas Discussion [original thread]
improving on the hash idea, you dont even need to count to 3 to block. they past into local something on 2nd time, if the hash of this text is same as previous, block. done. (if trial account ofc) isk seller login in a trial account. past som...
- by 1Of9 - at 2009.04.23 18:15:00
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8. ISK sellers spammers on local - in Features and Ideas Discussion [original thread]
or even better. since this guys travel from system to system and only copy/past in local a fixed text, why not create a hash for the text the trial accounts type on local? if the same text (text with same hash) is pasted more than 3 times in a ro...
- by 1Of9 - at 2009.04.23 18:02:00
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9. ISK sellers spammers on local - in Features and Ideas Discussion [original thread]
Simple fix: Add a word filter to the text people type on local: If ( LocateString( Text.Local , 'www.eve-isk' ) == True ) { Text.Local = ''; } Else { SendText( Text.Local ); } As you can see, this is super easy to implement. They can...
- by 1Of9 - at 2009.04.23 17:47:00
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10. Balancing - Identifying problems - in Features and Ideas Discussion [original thread]
- blasters (needs a boost) - supercaps (needs a massive boost) - jump clones (24hrs delay /o\)
- by 1Of9 - at 2009.04.23 10:23:00
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