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Dark Motoko
Caldari Ex Divinitas
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Posted - 2006.09.09 15:58:00 -
[1] - Quote
Edited by: Dark Motoko on 09/09/2006 16:09:27 Ok, while I'm sure at the moment the CCP team is sitting back and thinking, 'Hooray, the server is currently up and working properly', some of us are getting serious reason to differ. I just felt I had to write about what just happened to me, since I haven't seen nearly enough complaints on this in the forum compared to what I see and hear from people in-game.
I just tried an L4 Pirate Invasion; I warp over, trigger the gate. My hardeners take 4-5 seconds to activate, but that isn't so bad. 
Ok, so I start destroying the first group that auto-aggros me. My launchers take 5-10 seconds to activate; not brilliant, but bearable. A few cruisers go down. The auto-aggro group sends a few frigates, so I release my medium drones and send them after one. Four or five minutes later, and after repeating the command a fair few times, my drones are still not bothering to target the specific frigate I selected, but are picking their own. Handy that.
Inevitably, I then need to shield boost, so I hit the module. After about 10 seconds it activates, and then shuts down immediately once orders. That would be alright, but within the space of 3 or 4 activations, it then takes 20 seconds or more to activate. Bit worrying, right? 
My thoughts at this point are, 'to hell with this', so I order my ship to align to a beacon in preparation for my warping out. My drones are a lost cause - they still haven't attacked that frigate target, and now certainly won't return to me. I order a warp when aligned properly and wait. Over 30-40 seconds pass before my ship actually goes to warp.  Pretty good thing I decided to warp early before my ship actually needed to get out of there.
Now...where am I? Some system with hundreds of players in local? Jita? Rens? No, I was in Aramachi, with about 55-60 players in local at the time. There were about 21000 online at the time server-wide.
Aha, I hear CCP say,'You must have a slow connection or low specification pc'. Aha, I say - I use high speed broadband and a pc which far outstrips the system requirements of eve, plus I was running nothing else apart from eve, and no other computer was using my conn. via a network etc.
This is not some isolated incident, but has been happening to myself, and others I know for weeks. It's getting steadily worse as CCP introduce each new patch.
Please CCP, try and tell me that this is down to me, and not a serious problem server side. Now, I like eve - I have a good corp and friends on eve, but try to tell me that you're giving me a service worthy of what I've paid for my subscription.
Stop boasting about your 30000 players online a one time, and start trying to improve the quality of gameplay of those subscribers that you have rather than trying to get more or people will begin to stop playing. In plenty of places, the lag was ridiculous on the night of the 30k players, and eve was only really playable once it had dropped down below 25k from my point of view.
Anyhow, rant over.  Pick holes as you wish.
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Dark Motoko
Caldari Ex Divinitas
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Posted - 2006.09.09 16:07:00 -
[2] - Quote
Edited by: Dark Motoko on 09/09/2006 16:08:15 I just pulled this from Aramachi local after posting the above rant. (Local's jumped to the shock-horrer count of 74.)
[15:52:23] Deandra Laan > damn, lag in this system is bad [15:52:40] JamesTalon > lag is bad everywhere [15:53:13] Sue Malorie > I asked Coffecup in a polite way if there is something that could be done... no answer. [16:00:23] Ohmy Fugod > yah lag's just been getting worse after the last patches [16:01:31] Sue Malorie > yup... this is a nice solar system so it would be bad if this area is not possbile to do missions etc...
I think the phrase I'm looking for is 'I rest my case'
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Manja
Aliastra
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Posted - 2006.09.09 16:07:00 -
[3] - Quote
I have to agree with what Dark is trying to say here. For the past couple of weeks i have had the same experience and i have lost ships to it aswell, but they have been reimburst, so thats no problem.
I think its great that we have had over 30k players online at one time but we have to think further and ask ourselfs if the server really can handle it? IMO it havnt been all that great tbh.
I would also like to see CCP maybe take this infront of them and discuss it because this is a very serious thing.
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NurofenMiner
Amarr Beyond Divinity Inc
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Posted - 2006.09.09 16:16:00 -
[4] - Quote
Never a truer post has been made. For me ever since the server side patch was applied the games update speed has been appauling. I often wait at least 5 timed seconds for modules to activate, and I run missions in the quiet time when there's less than 15k people on.
I have noticed that certain systems seem to be more effected than others, and on my travels have been in systems where things were working swiftly having hardly any issues. Sadly I dont have any mission agents there otherwise I would move in a heartbeat. For the moment I am stuck in thashkarai (tash murkon).
I have seen certain posters say, 'its client side I haven't had any issues therefore its all in your head', my response to this is since the patch the vast majority of people I speak with in game have noticed a reduced quality game experience, more disconnects, increased lag, more bugs. It cant be in all our heads now can it? It would be nice to see CCP acknowledge the issue and actually show that they are working on it, and are pulling there fingers out. surely they must be aware of the situation (I hope). At the very least get them to concentrate on fixing things rather than adding to the borkage!

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M'dali
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Posted - 2006.09.09 16:21:00 -
[5] - Quote
You all are mentioning lags of 15 - 20 seconds. That's true for this afternoon - after the DC I had (reported due to a node crash) - Before that DC, I was having module activation times of 2 minutes or more.
I was eventually able to complete my mission - a short, easy one, thankfully and then decide to spend my time doing other things than waiting 45 second or more for loot cans to open.
And just in case people wonder, this is the same computer I have been playing Eve with for the last year and I am quite familiar with what I can do on my end to resolve certain issues.
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Ohmy Fugod
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Posted - 2006.09.09 16:28:00 -
[6] - Quote
I so sadly have to totally concur with the OP.
It's not just an overnight issue, but actually getting worse with each day. Really worse.
At first I thought it was my isp and was ready to set 'em on fire. Then I realized people slowly started to complain in corp or local chat.
Now, some days after the first issues people is complaining left and right about the lag just growing to epic proportions.
All of this started slowly ever since the OS patch. That one where older Windows versions stopped being a viable EVE platform. After that it just kept growing.
And before that patch, I never had lag issues, much less disconnects. Even in Jita during a busy day, things ran a bit choppy, but more than acceptable nonetheless.
However right now it's really, really gone beyond tolerable.
Weird thing is, I play in Aramachi mostly, just as the OP. Which doesn't happen to be a busy system at all. But the same thing's been happening everywhere else. Jita now became impossible to step into.
Also, I play mostly during weekdays, where the record amount of players must've been around 22k. Usually around 15-18k. So it doesn't seem to be related to the player or system population.
Anyway, hope you devs can do something about this, it's just getting worse by the day and it's certainly something to take care of in a mmorpg. -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Quod Natura non da, Salamantica non praesta |

Mordoc
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Posted - 2006.09.09 16:29:00 -
[7] - Quote
Agreed, This game has become completely unplayable over the last few weeks. CCP you really need to get the code worked out to rid this lag before introducing ANYTHING else. I have multiple accounts and as far as im concerned YOU owe me RL money for not providing the service I pay for. I do my part, pay each and every month for each account, but CCP is not doing thier part. I do understand that a game like this is a huge task, BUT over the last few months of playing it has become worse and worse as we are led to believe these patches are for our benifet. Well so far as Im concerned this game blows now because you CANNOT do anything.
End Rant 
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Dark Motoko
Caldari Ex Divinitas
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Posted - 2006.09.09 16:33:00 -
[8] - Quote
Edited by: Dark Motoko on 09/09/2006 16:33:59 Agreed, sitting in a station or in space doing nothing but debating the awful quality of gameplay with others is not what I paid z70 for a few weeks ago.
I would much rather have not had to make this post and instead be doing missions right now.
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Toman Torax
Dark Blade Incorporated Interstellar Alcohol Conglomerate
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Posted - 2006.09.09 16:38:00 -
[9] - Quote
Dear CCP,
The lag is causing the game to become unplayable. This is happening more and more often, recently. It is starting to seem there are more laggy days than playable days, now.
I am becoming increasingly frustrated trying to play through this. If it continues like this, I will consider cancelling my subscription.
Please make fixing the lag a priority, as I am not the only one frustrated by this lag, and not the only one considering taking my money elsewhere.
And an HONEST response to this would be most appreciated. Not "go do missions in another system" or some other silly suggestion. That doesn't fix the problem.
Please, dear CCP, fix this game that we all love. Pretty please.
Thank you.
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Bodestone
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Posted - 2006.09.09 16:48:00 -
[10] - Quote
Was chatting with some of the posters on this topic and thought what we need is a control subject.
I had been running missions, some with numerous NPCs, in Paara with absolutely no problems.
I decided to take a trip to Aramachi and see for myself. Even getting close it was starting to take a while for the autopilot to approach gates and the MWD to kick in. Once in Aramachi I just bummed about between stations and gates for a while and was getting 2-5 second delays on module activation. Not good considering that was without the additional load of numerous NPC actions to cope with.
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Delenarious
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Posted - 2006.09.09 16:53:00 -
[11] - Quote
Ive been playing on and off since 2003, and the lag is worse than ever. It is unplayable on the weekends and doing a mission is like asking for a ticket for a ship refund 14 days later. It's too risky. Aramachi has more lag than Jita, and we aren't just loitering around, and we aren't 400, we are 60 mission runners tops. Give us dedicated hardware since every other solution has done 0 to improve lag.
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RoCkEt X
Caldari The Order of Chivalry
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Posted - 2006.09.09 16:58:00 -
[12] - Quote
Well, dark motoko is certainly right, i have experienced a lag on modules of up to 3 mins in aramachi, not good.
as we all know when you lock a target, you get like little pulsing arrows arround the target with a countdown in the form of a bar. when the bar reaches 0.00 seconds the target is locked, right??, well no, the arrows kept doing thier thing, the bar had gone, and the lines you get across the screen so that you can tell where the target is were there, but it wasnt locked. after about 5mins it finally locked. this was a relief but i managed to sort it out.
the odd thing was today i started a guristas extravaganza (lvl 4) which i was expecting to take 3 hours. So after a while a finished the 3rd stage. so i warps into 4th stage, ZOMG! the server node goes or whatever, i lose my connection, come back and scratch my head for 2 minutes, a short while after my entire mission respawned, meaning i had to start over. i was thinking, ok more bounty isk for me, but then it happened twice more and just wasnt funny any more. it took me 9 hours to complete my mission, so i lost my bonus. ok big deal, 1.5mil not alot to me, but every little bit counts to saving up for buying the final skills for my carrier (which are completely out of order because the ship costs less than the skills required to fly it)
all of the lag issues seem to be worse in aramachi.
it is very worrying, and i can predict that you will be recieving many petitions about people who have lost thier ships due to lag. they will all be angry and annoyed because the loss of thier ship was no fault of thier own. So would it be good for both parties (players and CCP) if somehow we worked out why aramachi is so badly affected and combated the problem.
Cheerz -RoCkEt X -Divisional director -The Order Of Chivalry
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Loch Alpha
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Posted - 2006.09.09 17:04:00 -
[13] - Quote
These fine people have pretty much expressed my concerns with the game at the moment. Every time I sign on I wonder why I continue to pay for the service. I just wanted to toss in my two cents, there's definately a problem, and it needs to be fixed before you guys quickly lose a large quantity of veteran players. I for one am real tired of losing battleships to server troubles.
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Ohmy Fugod
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Posted - 2006.09.09 18:05:00 -
[14] - Quote
Oh I wish so much the problem would be just Aramachi.
Unfortunately I've been experiencing it not only there, but anywhere else I visited, including Saila, usually-deserted-Oichiya, Motsu, Muvolainen, Sobaseki, and of course Jita.
It translates into delays of many sorts for pretty much everything, with chat room usage probably being the less affected. But warp activation, module operations, targetting, jumpgate and accel gate activation, the whole station interface, like the missions or industry panels, market window, every single People and Places tab, not just the bookmarks one, all of it suffers greatly from this problem.
So deeply hope no one at CCP ends up believing it's just about moving an agent around or whatnot. This is clearly something that has been introduced with the last important patch
And trust me, lag it's by far the most important problem for an mmog. Well you guys know this already.
I truly hope you're aware of this issue and working on it. Because it's wearing down peeps patience -including mine- way too fast. -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Quod Natura non da, Salamantica non praesta |

Leilani Solaris
Gallente 0utbreak
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Posted - 2006.09.09 18:11:00 -
[15] - Quote
Known Issue: Lag Workaround: Better Server that can actually cope with 30k people.
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ericAmerica
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Posted - 2006.09.09 18:53:00 -
[16] - Quote
Agreed. unplayable in every system. getting worse.
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tinkerrrr
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Posted - 2006.09.09 20:06:00 -
[17] - Quote
yes i agree in the last year the lag has just gotten worse and worse
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CamelKnight III
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2006.09.09 20:39:00 -
[18] - Quote
This is really starting to annoy me. I'm not one to whine quickly. I usually have no trouble with Eve and for the 2+ years I've been here, I've had loads of fun playing this awesome game. For which I thank CCP.
But the last few weeks, after the Dragon code branche update, things have taken a turn for the worse. As I recall CCP told us the Dragon code should remove bugs, make the game faster and more stable. Nothing of it all. I've noticed more and more bugs, have experienced lag which make it unbearable to play and have experienced more server and node crashes in the last two weeks then in the 4 months before. It annoys me. No, it saddens me and makes me angry! I pay for this game. But the last week, lag has been so bad that I just logged out and played different games! Eventhough I was in a system with only 2 other players in deep 0.0 space, I was still getting enormous lag. When I set my autopilot to fly to Misaba, 8 jumps from my current space, it showed 3(!!) traffic advisory's! 3!!! I'm used to playing up to 3-4 a.m. in the weekends, 1-2 a.m. on weekdays. It's half past 10 p.m. now and I stopped because the lag was annoying me like hell. You're taking away my addiction. I have withdrawal symptoms! YOU CAN'T DO THAT TO ME!
But on a serious note: I'm really annoyed with Eve atm. Each big update makes the game less stable and more laggy. That's not what ANY update should do. How is CCP going to solve this? And how is CCP going to make up for days we're unable to play due to lag, server crashes, crappy code and what not more?
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Grez
Minmatar The Raven Warriors
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Posted - 2006.09.09 20:43:00 -
[19] - Quote
I have no lag down in Stain ... Or anywhere else for that matter, maybe you should stay off contested nodes... _________________________ Corp: www.ravenwarriors.com Cache Clearer |

CamelKnight III
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2006.09.09 20:53:00 -
[20] - Quote
/me slaps Grez
Maybe CCP should work on fixing their server AND their code? Get real Grez, there are obvious problems in the game. The fact that you don't experience them is most probably because your computer is so slow, it's no difference to you. I, however, do see a difference, and a big one too. Even with my 20Mbit down/2Mbit up connection I have lag. My computer has never had any trouble running Eve, or any other game for that matter, so that's not an issue either.
And btw, all those ppl I see crashing when another node dies... they must have bad connections or bad computers aswell, no? Staying out of laggy parts of the galaxy is not an option when you're running missions. Nor is CCP letting us know which parts of the game are laggy.
And even if they were, that's not what I'm paying for. I'm paying for a full game, not for 75% of a game!
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Major Dim
Caldari Russian SOBR Red Alliance
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Posted - 2006.09.09 20:58:00 -
[21] - Quote
The LAG is rediculious - needs a fix very soon or people will start leaving the game
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Lucien D'rant
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Posted - 2006.09.09 21:29:00 -
[22] - Quote
Originally by: CamelKnight III /me slaps Grez
Maybe CCP should work on fixing their server AND their code? Get real Grez, there are obvious problems in the game. The fact that you don't experience them is most probably because your computer is so slow, it's no difference to you. I, however, do see a difference, and a big one too. Even with my 20Mbit down/2Mbit up connection I have lag. My computer has never had any trouble running Eve, or any other game for that matter, so that's not an issue either.
And btw, all those ppl I see crashing when another node dies... they must have bad connections or bad computers aswell, no? Staying out of laggy parts of the galaxy is not an option when you're running missions. Nor is CCP letting us know which parts of the game are laggy.
And even if they were, that's not what I'm paying for. I'm paying for a full game, not for 75% of a game!
I agree with ganz tho I do admit it seems eve is going down more often and crashing the lag between modules I have not experienced and my computer is a broadband connection and a above average processor. The game has a problem but that commonly happens so we have to wait till they fix it and about the changes that everyones saying they shouldn't do the people working on the changes and the people who fix the servers and develop fixes are in different departments that do not go to other departments so if they are getting paid for it and have to be there they might as well start. I'm not saying sit there and twiddle your thumbs but anyone who works with servers knows that its a tough chore and that the proper equipment to run something that has 30 k people on one server is a tough task so again its not oh don't insult the godly ccp its more of try to understand they are working on it and they may not always be able to tell you what they are doing but if your complaining they know about it. Also not to be rude but 15 dollars USD per month is not that much for a unique gaming experience like this.
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Mylinn Funi
IMPERIAL SENATE
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Posted - 2006.09.09 22:16:00 -
[23] - Quote
Signed.
The dragon code has introduced more lag than it should have fixed.
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roseheart
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Posted - 2006.09.09 22:30:00 -
[24] - Quote
Im with Dark wtf is the point of EVE when u cant play the damn game. Pick up your game ffs this is stupid. Think it in the terms of a business, when you dont pick up the game your fired. Whats gonna happen in CCP then? Wheres the Value for money gone now? What DO i pay for?
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Antskyeeh
The Priory
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Posted - 2006.09.09 22:31:00 -
[25] - Quote
Have had days now stuck at "Acquiring Bulk Data" intermittedly. When I manage to get in the char screen I still ctd 9/10 times. The lucky one time I get in I get stuck in a system after making 3-4 jumps, then ctd.
I've cleared my cache, renamed folders, did fresh installs, everything short of zealous trance dances, and still nothing.
Worst patch deployment ever, in any game I've played. It makes me want to escape my fantasy world and find refuge in RL 
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Doctor Blue
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Posted - 2006.09.09 22:32:00 -
[26] - Quote
Signed. - I've been playing 15 months and never felt the need to complain before. - I hope everyone else who if finding things virtually unplayable the last few weeks signs up here to. Please fix things ccp before this becomes the beginning of the downslide for Eve, and CCP become 'victims of their own success'.
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Grez
Minmatar The Raven Warriors
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Posted - 2006.09.09 23:24:00 -
[27] - Quote
Originally by: CamelKnight III /me slaps Grez
Maybe CCP should work on fixing their server AND their code? Get real Grez, there are obvious problems in the game. The fact that you don't experience them is most probably because your computer is so slow, it's no difference to you. I, however, do see a difference, and a big one too. Even with my 20Mbit down/2Mbit up connection I have lag. My computer has never had any trouble running Eve, or any other game for that matter, so that's not an issue either.
And btw, all those ppl I see crashing when another node dies... they must have bad connections or bad computers aswell, no? Staying out of laggy parts of the galaxy is not an option when you're running missions. Nor is CCP letting us know which parts of the game are laggy.
And even if they were, that's not what I'm paying for. I'm paying for a full game, not for 75% of a game!
So my FX-60, 4GB of ram, 2x X1900XTX's and a Creative X-fi sound card is slow? Jesus I must be behind with the times. Chances are you're lagging because you're on a node that's sharing a few systems that are traffic heavy. Just spread out a little more... _________________________ Corp: www.ravenwarriors.com Cache Clearer |

Fear Not
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Posted - 2006.09.10 00:11:00 -
[28] - Quote
Signed.
Nothing else to say really. It's all been covered. I have had to quit the game tonight becuase it took over 1 minute to open a can. This was Khank btw - a very quiet system with 8 people in it!!!!
My sub is due on the 18th and I don't plan to renew it. I may as well go to the drain at the bottom of my drive and stuff 15 euros down it.
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Niding
Polaris Project
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Posted - 2006.09.10 00:18:00 -
[29] - Quote
Edited by: Niding on 10/09/2006 00:18:59 Spread out a little more?
The problem with that is that you will spend most of your gaming time trying to escape the lag instead of actually playing...
This isnt a game of "Evade the lag"... 
I still play the game and will continue so, but when it gets bad i find myself playing other games just to let the "annoyance level" drop to a acceptable level before logging back on EVE then something is wrong.
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Dark Motoko
Caldari Ex Divinitas
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Posted - 2006.09.10 00:49:00 -
[30] - Quote
As the OP, let me remind you that this isn't meant as a thread for trolling or flaming etc. I'm just trying to blow the whistle on the fact that the recent patches and new material are only damaging gameplay and eve as a whole, rather than enhancing it, and that CCP need to recognize this fact and address it before introducing any new material to aggravate the situation further.
To Grez's first comment; it isn't a solution for people to simply 'not use contested nodes'. Do you not think such an idea defeats the point of the game here somewhat? We want to be able to use good agents, to visit the systems that are useful for trade and so on, leaving these just to escape lag doesn't solve the actual problem. We then can't run missions or similarly earn money and progress in the game.
As a final note to CCP themselves. Look a little above this at Fear Not's last comment. Proof positive of what I'm saying. Fix the lag before looking at anything else, or you'll start losing more and more people as they no longer see Eve Online as value for money.
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