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    <pubDate>Tue, 6 Jan 2009 00:00:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Armoured C]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#55</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Armoured C on 22/06/2008 23:08:38</i></span><br />the devs on this thread OMG <br /><br />autographs please =)<br /><br />missioning is boring though <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_rolleyes.gif border=0 width=15 align=middle alt='Rolling Eyes'><br /><br />i myself prefer gas harvesting<br /><br /><br /><img src="http://i284.photobucket.com/albums/ll9/Armoured-Core/ac-1.gif" border=0>]]></description>
      <pubDate>Sun, 22 Jun 2009 23:08:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8151032</guid>
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      <title><![CDATA[Now - this isn't right. - by JamnOne]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#54</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>Yes, an unintended issue in the software or game mechanics; in this case game mechanics that lended itself to griefing. A defect becomes a bug when the software does not function materially according to the design or does not function at all.<hr height=1 noshade></font></BLOCKQUOTE>CCP Explorer - Thank you for the quick responses. It is greatly appreciated.<br />________________________<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Wrangler</i><hr height=1 noshade>So, it's all my fault. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_sad.gif border=0 width=15 align=middle alt='Sad'><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Prism X</i><hr height=1 noshade>Hah! Vengeance is sweet! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Sun, 22 Jun 2009 23:06:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8151031</guid>
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      <title><![CDATA[Now - this isn't right. - by Quelque Chose]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#53</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Malcanis</i><hr height=1 noshade><br /><br />But the principle of deeming that someone "owns" a rat without firing so much as a shot at it offends me.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Well, that strikes me as being a somewhat dogmatic reaction; especially when the alternative you seem to be advocating is that even though you've ground the standing, made the investment in equipment and otherwise created the conditions necessary for that rat to be there in the first place, someone else can in fact just show up and "own" not just the rat but the entire mission <b>without possibility of challenge.</b><br /><br />As it stands now you'll still probably get "owned" (as in "pwned") anyway, but given that somebody is going to have legal title to that wreck -- and given that the contents of that wreck are of somewhat more importance than that of a belt rat -- I think the new solution is as equitable as any.<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>I'm perfectly well aware of the "slippery slope" fallacy, but that's a change with pretty big implications. It's a very small conceptual difference from being concorded for shooting your can to being concorded for shooting "your" rat.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I'm sorry, I just find that to be a bit of a stretch. Gimme a yell when they do that.<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>In short, I think this change is wrong in principle. It's a step in exactly the wrong direction. If someone wants to "own" the rats in their mission, they have the option to mission in low/0.0 sec where they can do whatever they damb well please to mission invaders.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Yeah, and high sec pirates could always head out to no man's land if they don't like rinkydink empire aggro rules. But the fact is neither party is doing that in this case and I can't agree that the principle is wrong here. I could maybe see doing away with ownership of rat wrecks entirely, but if one person or the other has to own it then this seems entirely reasonable IMO.<br />___________________________________________<br /><br /><center><img src="http://i264.photobucket.com/albums/ii190/cmdr_spaceguy/bleh.jpg" border=0></center>]]></description>
      <pubDate>Sun, 22 Jun 2009 21:06:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Thorradin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#52</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Malcanis</i><hr height=1 noshade>I'm sorry to say that I find your responses in this thread extremely disappointing. One can only wonder what other such "defects" will be resolved.<br /><br />Not to mention that the definition of "griefing" seems to have changed rather radically. I wasn't aware that shooting rats qualified until now - when was this change decided on?<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Warp into a mission, shoot a player's mission objectie, shoot the wreck, laugh at player who now fails the mission because you took a few seconds t pop their item, CONCORD-free in highsec.<br /><br />Why no, I can't find any possible way that that could be used to grief, you're right, you aren't just whining.<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_razz.gif border=0 width=15 align=middle alt='Razz'><br />]]></description>
      <pubDate>Sun, 22 Jun 2009 21:03:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8150420</guid>
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      <title><![CDATA[Now - this isn't right. - by Turix]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#51</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Turix on 22/06/2008 21:05:03</i></span><br /><span style="font-size:7pt;"><i>Edited by: Turix on 22/06/2008 21:03:04</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>You can still steal their stuff.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Curiously, why not do it the "wow way", aka you have rights on the mission critical loot aka Quest item, while the other loot remains under normal rules.<br /><br />It seems like changing the entire contents of the loot was either lazy, or an attempt to dumb the game down. Correct me if i wrong ofc, but that doesnt seem good <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_sad.gif border=0 width=15 align=middle alt='Sad'><br /><br />Clarification, dumbing the game down by removing one way a mission runner could get themselves killed, aka making it easier for carebears to avoid that PVP. Which is becoming more and more consensual by the patch <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_confused.gif border=0 width=15 align=middle alt='Confused'><br /><center>__________________________<br /><br /><img src="http://go-dl1.eve-files.com/media/corp/Turix/9066turix-shen.jpg" border=0></center>]]></description>
      <pubDate>Sun, 22 Jun 2009 21:01:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8150419</guid>
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      <title><![CDATA[Now - this isn't right. - by Thorradin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#50</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Virgo I'Platonicus</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: CCP Explorer on 21/06/2008 23:28:17</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Malcanis</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>This change was made in Trinity 1.1. It was possible for griefers to kill your mission NPCs, causing the loot cans to be tagged to them. Once you tried to take your own mission loot, you ended up being flagged to them, and they would come and gank you.<hr height=1 noshade></font></BLOCKQUOTE>And this was bad in what way?<hr height=1 noshade></font></BLOCKQUOTE>Because you didn't get the rights to your mission loot, which could include an important object to complete the mission...<hr height=1 noshade></font></BLOCKQUOTE><br /><br />And why didnt you change it so only the loot that is required by the mission was flagged to the owner of the mission , making instead all loot flagged to the owner? <br /><br />V.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Probably because it either wouldn't work, or was needlessly complicated and what they ended up doing made more sense than leaving it as it stood?<br />]]></description>
      <pubDate>Sun, 22 Jun 2009 20:56:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8150395</guid>
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      <title><![CDATA[Now - this isn't right. - by Patch86]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#49</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Patch86 on 22/06/2008 20:51:19</i></span><br />I'm not sure I understand the outrage. EVE is a PvP game. If you're going to steal things from someone else's task (nothing wrong with that, I might add, EVE welcomes theft and murder in all it's merry forms) it's not unreasonable to allow the person to retaliate. Being able to do something that is clearly relatively hostile with full CCP hand-holding protection isn't exactly in the spirit of EVE's dog-eat-dog world. IMO, CONCORD should bugger off in far more circumstances in just this way, so that players are allowed to settle things between themselves properly: with explosions. <br /><br />It doesn't stop you stealing. It only stops you stealing if the mission runner wants to fight you for it. For one, anyone trying to pinch other players' loot should be macho enough to risk getting shot at, and for two, mission running setups don't usually include much in the way of warp scrambling or PvP balance. Fit a decent tank (and preferably gank, for that lovely kill) on your ninja-looter and enjoy the added action.<br /><br /><br /><br />EDIT: Not directed at the OP, by the way. I know you weren't ninja-looting, I was just ranting at the rest of this thread.<br />------<br /><br /><center><img src="http://dl.eve-files.com/media/corp/patch86/patch862.gif" border=0></center><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Dark Shikari</i><hr height=1 noshade>The problem with killing Jesus is he always just respawns 3 days later anyways.]]></description>
      <pubDate>Sun, 22 Jun 2009 20:50:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8150394</guid>
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      <title><![CDATA[Now - this isn't right. - by Malcanis]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#48</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Quelque Chose</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Quelque Chose on 22/06/2008 20:32:08</i></span><br /><span style="font-size:7pt;"><i>Edited by: Quelque Chose on 22/06/2008 20:31:29</i></span><br /><span style="font-size:7pt;"><i>Edited by: Quelque Chose on 22/06/2008 20:31:13</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Malcanis</i><hr height=1 noshade><br />I'm sorry to say that I find your responses in this thread extremely disappointing. One can only wonder what other such "defects" will be resolved.<br /><br />Not to mention that the definition of "griefing" seems to have changed rather radically. I wasn't aware that shooting rats qualified until now - when was this change decided on?<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Look man, before you come in here and start yelling "slippery slope" all over the place think about what's changed in practical terms.<br /><br />About the only thing you can't do now that you could do previously is force a mission- runner who took the sensible precaution of flying the mission ganged with corpmates to fight you solo for the mission objective.<br /><br />You can still warp in while a missioner is sucking up aggro, pop the objective ship, scoop up the militants and then either hope he's dumb enough to engage you or else ransom the mission... which is pretty much the same as previous. *edit* Hell, come to that you can even flip the can.<br /><br />This change doesn't stop "griefing" so much as it simply removes what amounted to a small subsidy for it. What's wrong with that? Sounds like less "hand holding" to me.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />It took me less than 5 seconds to think of at least one way in which this change could be used for "griefing".<br /><br />But the principle of deeming that someone "owns" a rat without firing so much as a shot at it offends me. I'm perfectly well aware of the "slippery slope" fallacy, but that's a change with pretty big implications. It's a very small conceptual difference from being concorded for shooting your can to being concorded for shooting "your" rat.<br /><br />In short, I think this change is wrong in principle. It's a step in exactly the wrong direction. If someone wants to "own" the rats in their mission, they have the option to mission in low/0.0 sec where they can do whatever they damb well please to mission invaders.<br /><br />CONCORD provide consequences, not safety; only you can do that.]]></description>
      <pubDate>Sun, 22 Jun 2009 20:42:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Quelque Chose]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#47</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Quelque Chose on 22/06/2008 20:32:08</i></span><br /><span style="font-size:7pt;"><i>Edited by: Quelque Chose on 22/06/2008 20:31:29</i></span><br /><span style="font-size:7pt;"><i>Edited by: Quelque Chose on 22/06/2008 20:31:13</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Malcanis</i><hr height=1 noshade><br />I'm sorry to say that I find your responses in this thread extremely disappointing. One can only wonder what other such "defects" will be resolved.<br /><br />Not to mention that the definition of "griefing" seems to have changed rather radically. I wasn't aware that shooting rats qualified until now - when was this change decided on?<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Look man, before you come in here and start yelling "slippery slope" all over the place think about what's changed in practical terms.<br /><br />About the only thing you can't do now that you could do previously is force a mission- runner who took the sensible precaution of flying the mission ganged with corpmates to fight you solo for the mission objective.<br /><br />You can still warp in while a missioner is sucking up aggro, pop the objective ship, scoop up the militants and then either hope he's dumb enough to engage you or else ransom the mission... which is pretty much the same as previous. *edit* Hell, come to that you can even flip the can.<br /><br />This change doesn't stop "griefing" so much as it simply removes what amounted to a small subsidy for it. What's wrong with that? Sounds like less "hand holding" to me.<br />___________________________________________<br /><br /><center><img src="http://i264.photobucket.com/albums/ii190/cmdr_spaceguy/bleh.jpg" border=0></center>]]></description>
      <pubDate>Sun, 22 Jun 2009 20:30:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8150317</guid>
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      <title><![CDATA[Now - this isn't right. - by Malcanis]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#46</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>JamnOne</i><hr height=1 noshade>But I have to ask, what is a "defect"? Is it like a bug?<hr height=1 noshade></font></BLOCKQUOTE>Yes, an unintended issue in the software or game mechanics; in this case game mechanics that lended itself to griefing. A defect becomes a bug when the software does not function materially according to the design or does not function at all.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I'm sorry to say that I find your responses in this thread extremely disappointing. One can only wonder what other such "defects" will be resolved.<br /><br />Not to mention that the definition of "griefing" seems to have changed rather radically. I wasn't aware that shooting rats qualified until now - when was this change decided on?<br /><br />CONCORD provide consequences, not safety; only you can do that.]]></description>
      <pubDate>Sun, 22 Jun 2009 20:21:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Kirex]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#45</link>
      <description><![CDATA[Why are you guys *****ing? If someone REALLY wants to steal your stuff, they're going to do it whether or not they're flagged to you.<br /><br />If you're a carebear:<br />Now you have the chance to shoot people stealing your stuff! This should be a dream come true, right?<br /><br />If you're a "pirate"(?):<br />Stop being a *****.<br /><img src="http://www.molotovcoalition.com/img/dex.jpg" border=0>]]></description>
      <pubDate>Sun, 22 Jun 2009 19:46:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8150164</guid>
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      <title><![CDATA[Now - this isn't right. - by CCP Explorer]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#44</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>JamnOne</i><hr height=1 noshade>But I have to ask, what is a "defect"? Is it like a bug?<hr height=1 noshade></font></BLOCKQUOTE>Yes, an unintended issue in the software or game mechanics; in this case game mechanics that lended itself to griefing. A defect becomes a bug when the software does not function materially according to the design or does not function at all.<br /><br />Erlendur S. Thorsteinsson<br />Software Director<br /><a href="http://www.eve-online.com/" target="_blank">EVE Online</a>, <a href="http://www.ccpgames.com/" target="_blank">CCP Games</a>]]></description>
      <pubDate>Sun, 22 Jun 2009 17:13:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Zak Zerachiel]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#43</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Ricdic</i><hr height=1 noshade>I don't see a problem with this as long as people in a gang with the mission runner don't also get flagged for stealing when collecting loot.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />From my experience, and the experiences of others seen in this thread, when you're fleeted, and the mission holder is in the area with you, you don't get flagged.<br /><br />But of course, after they leave..... it warns you. Surprised the hell outta me the other day when it happened.<br />]]></description>
      <pubDate>Sun, 22 Jun 2009 16:47:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Havohej]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#42</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>JamnOne</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>You can still steal their stuff.<hr height=1 noshade></font></BLOCKQUOTE>I like this...CCP Explorer has given us permission to steal their stuff.<br /><br />CCP Explorer, thank you for creating Sig Material and answering my question. But I have to ask, what is a "defect"? Is it like a bug?<hr height=1 noshade></font></BLOCKQUOTE><br /><br /><br />He's right. That is TOTALLY sig material. Sorry techzer0, your quote has just been replaced <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_pirate.gif border=0 width=15 align=middle alt='YARRRR!!'><br /><div align=right><a href="http://tinyurl.com/385465" target="_blank"><img src="http://www.gigex.co.uk/upimg/eve/signature/havo.png" border=0></a><br /></div id=right><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>You can still steal their stuff.<hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Sun, 22 Jun 2009 16:34:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by JamnOne]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#41</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>You can still steal their stuff.<hr height=1 noshade></font></BLOCKQUOTE>I like this...CCP Explorer has given us permission to steal their stuff.<br /><br />CCP Explorer, thank you for creating Sig Material and answering my question. But I have to ask, what is a "defect"? Is it like a bug?<br />________________________<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Wrangler</i><hr height=1 noshade>So, it's all my fault. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_sad.gif border=0 width=15 align=middle alt='Sad'><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Prism X</i><hr height=1 noshade>Hah! Vengeance is sweet! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Sun, 22 Jun 2009 16:24:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Ricdic]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#40</link>
      <description><![CDATA[I don't see a problem with this as long as people in a gang with the mission runner don't also get flagged for stealing when collecting loot.<br /><img src="http://eve-files.com/dl/110071" border=0><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=500043" target="_blank">http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=500043</a><br />Largest Empire Research Alliance in EVE!]]></description>
      <pubDate>Sun, 22 Jun 2009 15:23:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Rawthorm]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#39</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Havohej</i><hr height=1 noshade><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_mad.gif border=0 width=15 align=middle alt='Mad'><br /><br />Not your fault, I suppose, and we don't mean to take this out on you... but I'm sure you see where the disappointment of a sizable portion of the playerbase lies. Gone are the days of "wahwah bad stuff happened!11!!" "Oh well, welcome to EVE yarr!" exchanges. New Eden is getting soft.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Softer to who? Seems pretty ballanced to me now. A bit softer on the mission runner and a bit harder to the griefer.<br />He's not prevented from doing it, mearly now has a consiquence.<br /><center><img src="http://www.wearrsoyarr.com/sigs/rotate/rotate.php" border=0></center>]]></description>
      <pubDate>Sun, 22 Jun 2009 15:06:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Gimpb]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#38</link>
      <description><![CDATA[Mission items are considered to be owned by the player with the mission I believe, so if you pick up one of those for him you'd get flagged.<br />]]></description>
      <pubDate>Sun, 22 Jun 2009 14:50:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by CCP Explorer]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#37</link>
      <description><![CDATA[You can still steal their stuff.<br /><br />Erlendur S. Thorsteinsson<br />Software Director<br /><a href="http://www.eve-online.com/" target="_blank">EVE Online</a>, <a href="http://www.ccpgames.com/" target="_blank">CCP Games</a>]]></description>
      <pubDate>Sun, 22 Jun 2009 14:27:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Havohej]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#36</link>
      <description><![CDATA[<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_mad.gif border=0 width=15 align=middle alt='Mad'><br /><br />Not your fault, I suppose, and we don't mean to take this out on you... but I'm sure you see where the disappointment of a sizable portion of the playerbase lies. Gone are the days of "wahwah bad stuff happened!11!!" "Oh well, welcome to EVE yarr!" exchanges. New Eden is getting soft.<br /><div align=right><a href="http://tinyurl.com/385465" target="_blank"><img src="http://www.gigex.co.uk/upimg/eve/signature/havo.png" border=0></a><br /><a href="http://tinyurl.com/2ofcrf" target="_blank">DFIAS Recruitment: OPEN</a><br /></div id=right>]]></description>
      <pubDate>Sun, 22 Jun 2009 11:15:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Malcanis]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#35</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: CCP Explorer on 22/06/2008 10:36:11</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>techzer0</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>In accordance with general CCP policy I comment on issues within my area of expertise, which is why I commented on how the game mechanics work and the software insight into the change.<hr height=1 noshade></font></BLOCKQUOTE>Or someone ganked your missions? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><hr height=1 noshade></font></BLOCKQUOTE>Nice hat you have there, is it tinfoil? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><br /><br />It's more mundane, a defect was filed, Game Design approved the suggested change and Software (my dept.) made the change.<hr height=1 noshade></font></BLOCKQUOTE><br /><br /><br /><br />A... "defect"?<br /><br />CONCORD provide consequences, not safety; only you can do that.]]></description>
      <pubDate>Sun, 22 Jun 2009 10:45:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Tzar'rim]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#34</link>
      <description><![CDATA[Then why has this been changed just now, why not 5 years ago?<br /><br /><br /><img src="http://tinyurl.com/36dm6p" border=0><br />]]></description>
      <pubDate>Sun, 22 Jun 2009 10:35:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by CCP Explorer]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#33</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>techzer0</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>In accordance with general CCP policy I comment on issues within my area of expertise, which is why I commented on how the game mechanics work and the software insight into the change.<hr height=1 noshade></font></BLOCKQUOTE>Or someone ganked your missions? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><hr height=1 noshade></font></BLOCKQUOTE>Nice hat you have there, tinfoil? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><br /><br />It's more mundane, a defect was filed, Game Design approved the suggested change and Software (my dept.) made the change.<br /><br />Erlendur S. Thorsteinsson<br />Software Director<br /><a href="http://www.eve-online.com/" target="_blank">EVE Online</a>, <a href="http://www.ccpgames.com/" target="_blank">CCP Games</a>]]></description>
      <pubDate>Sun, 22 Jun 2009 10:31:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by techzer0]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#32</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>In accordance with general CCP policy I comment on issues within my area of expertise, which is why I commented on how the game mechanics work and the software insight into the change.<hr height=1 noshade></font></BLOCKQUOTE>Or someone ganked your missions? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br /><br />I'll have to remember this next time I find an empty lvl 4 like the other night... Kill the rats and the wrecks don't belong to me... sweet! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_pirate.gif border=0 width=15 align=middle alt='YARRRR!!'><br /><br />I think I just like being flagged...<br />------------<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Mitnal</i><hr height=1 noshade>It's great being a puppetmaster <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Sun, 22 Jun 2009 10:28:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Havohej]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=2#31</link>
      <description><![CDATA[Heh...<br /><div align=right><a href="http://tinyurl.com/385465" target="_blank"><img src="http://www.gigex.co.uk/upimg/eve/signature/havo.png" border=0></a><br /><a href="http://tinyurl.com/2ofcrf" target="_blank">DFIAS Recruitment: OPEN</a><br /></div id=right>]]></description>
      <pubDate>Sun, 22 Jun 2009 10:25:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by CCP Explorer]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#30</link>
      <description><![CDATA[In accordance with general CCP policy I comment on issues within my area of expertise, which is why I commented on how the game mechanics work and the software insight into the change.<br /><br />Erlendur S. Thorsteinsson<br />Software Director<br /><a href="http://www.eve-online.com/" target="_blank">EVE Online</a>, <a href="http://www.ccpgames.com/" target="_blank">CCP Games</a>]]></description>
      <pubDate>Sun, 22 Jun 2009 10:24:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Dihania]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#29</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Havohej</i><hr height=1 noshade>What's up with "The Hand-holding Age"?<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_ugh.gif border=0 width=15 align=middle alt='ugh'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I have to point this out.<br /><b><font color=pink>"The Hand-holding Age"</font id=pink></b>.<br />100% agree.<br /><br />Hope we do get an answer.<br /><br />And now I'm making this new sig...<br />.<br /><b><font color=yellow>EVE:</font id=yellow> <font color=pink>"The Hand-holding Age"</font id=pink>.<br />I need isk!</b>Accepting donations.<br />Renting sig space.Taking various jobs.]]></description>
      <pubDate>Sun, 22 Jun 2009 10:22:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Havohej]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#28</link>
      <description><![CDATA[An interesting insight into how the game operates - explains a couple of incidents that happened in 0.0 belts recently. Thanks!<br /><br />A little disappointing though that you chose to address the slap fight between myself and the other poster, but glossed over this question which I'm infinitely more interested in:<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Tob Seayours</i><hr height=1 noshade>This is a pretty significant change of direction to your usual "dark, harsh, survival of the fittest"-game mechanics. Why?<hr height=1 noshade></font></BLOCKQUOTE><br /><br />What's up with "The Hand-holding Age"? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_ugh.gif border=0 width=15 align=middle alt='ugh'><br /><div align=right><a href="http://tinyurl.com/385465" target="_blank"><img src="http://www.gigex.co.uk/upimg/eve/signature/havo.png" border=0></a><br /><a href="http://tinyurl.com/2ofcrf" target="_blank">DFIAS Recruitment: OPEN</a><br /></div id=right>]]></description>
      <pubDate>Sun, 22 Jun 2009 10:14:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by CCP Explorer]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#27</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: CCP Explorer on 22/06/2008 10:00:40</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Havohej</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Quelque Chose</i><hr height=1 noshade>Glad you're here to point that out, otherwise some foolish people might think it had something to do with extra db queries.<hr height=1 noshade></font></BLOCKQUOTE>Right, because now, instead of just a simple "who killed the rat that made this wreck" query, it has to go "who killed this rat?" "okay, but was it a deadspace rat?" "crap, was it a mission rat then, or just a regular deadspace rat?" "okay, then who owned the mission??"<br /><br />Clearly the new way is simpler and requires less database queries. You ARE fortunate I'm here to point things out and protect foolish people.<hr height=1 noshade></font></BLOCKQUOTE>Neither before nor after required any significant number of DB calls and the calculations after are more simple; we simply added an attribute to the mission spawn site (the mission owner ID) and instead of calculating who did the most damage we simply assign all to the mission owner.<br /><br />Only assigning the "special NPCs" to the mission owner would have required extra DB calls to find out which NPCs were special with regards to the mission objectives and which were not.<br /><br />Erlendur S. Thorsteinsson<br />Software Director<br /><a href="http://www.eve-online.com/" target="_blank">EVE Online</a>, <a href="http://www.ccpgames.com/" target="_blank">CCP Games</a>]]></description>
      <pubDate>Sun, 22 Jun 2009 09:58:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Quelque Chose]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#26</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Havohej</i><hr height=1 noshade>V. asks <i>why</i> it's like that, instead of the way that's described in the hypothetical dialogue I quoted from your post. I answer that it is because EVE has entered the Hand-holding Age.<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Yes. And I'm telling you and the other guy it's because of server load that he doesn't get it that way and not because of some perceived "pussification programme."<br /><br />Thanks for straightening yourself out about that, that was nifty. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_ugh.gif border=0 width=15 align=middle alt='ugh'><br />___________________________________________<br /><br /><center><img src="http://i264.photobucket.com/albums/ii190/cmdr_spaceguy/bleh.jpg" border=0></center>]]></description>
      <pubDate>Sun, 22 Jun 2009 09:57:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Havohej]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#25</link>
      <description><![CDATA[Um... noooo? Maybe <b>you</b> didn't read.<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Quelque Chose</i><hr height=1 noshade><br />2. Maybe you just didn't read the post you quoted, but assuming you did here's the part of the dialogue you left out:<hr height=1 noshade></font></BLOCKQUOTE><br /><br />This is the dialogue that the rest of your post implies you're referring to:<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>And why didnt you change it so only the loot that is required by the mission was flagged to the owner of the mission , making instead all loot flagged to the owner?<br /><br />V.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />The rest of your post describes exactly the situation that V. suggests:<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>"Well ok, who owns it?"<br /><br />"Depends."<br /><br />"What do you mean depends?"<br /><br />"Well, was it one of the 600 regular rats or one of the two special ones?"<br /><br />"Um... special?"<br /><br />"Well then the mission owner gets it."<br /><br />"What if it was a regular one then?"<br /><br />"Depends. Who shot it?"<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Are you with me so far? Okay, good. Now, as described in the OP and in the confirmation posts by the dev, we know that it doesn't currently work that way - that is, it isn't JUST the 'special' rats that drop the item required to complete the mission that are flagged to the mission's owner - it's ALL of the rats in the mission.<br /><br />V. asks <i>why</i> it's like that, instead of the way that's described in the hypothetical dialogue I quoted from your post. I answer that it is because EVE has entered the Hand-holding Age.<br /><br />Do you understand what has been happening in this thread for the last few posts, now? Are you fully up-to-speed?<br /><br /><div align=right><a href="http://tinyurl.com/385465" target="_blank"><img src="http://www.gigex.co.uk/upimg/eve/signature/havo.png" border=0></a><br /><a href="http://tinyurl.com/2ofcrf" target="_blank">DFIAS Recruitment: OPEN</a><br /></div id=right>]]></description>
      <pubDate>Sun, 22 Jun 2009 09:51:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Quelque Chose]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#24</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Havohej</i><hr height=1 noshade><br /><br />Right, because now, instead of just a simple "who killed the rat that made this wreck" query, it has to go "who killed this rat?" "okay, but was it a deadspace rat?" "crap, was it a mission rat then, or just a regular deadspace rat?" "okay, then who owned the mission??"<br /><br />Clearly the new way is simpler and requires less database queries. You ARE fortunate I'm here to point things out and protect foolish people.<hr height=1 noshade></font></BLOCKQUOTE><br /><br /><br />1. Nah. Just assign an owner when you spawn the rats rather than when the rat gets popped. Same same.<br /><br />2. Maybe you just didn't read the post you quoted, but assuming you did here's the part of the dialogue you left out:<br /><br />"Well ok, who owns it?"<br /><br />"Depends."<br /><br />"What do you mean depends?"<br /><br />"Well, was it one of the 600 regular rats or one of the two special ones?"<br /><br />"Um... special?"<br /><br />"Well then the mission owner gets it."<br /><br />"What if it was a regular one then?"<br /><br />"Depends. Who shot it?"<br />___________________________________________<br /><br /><center><img src="http://i264.photobucket.com/albums/ii190/cmdr_spaceguy/bleh.jpg" border=0></center>]]></description>
      <pubDate>Sun, 22 Jun 2009 09:45:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Havohej]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#23</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Quelque Chose</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Havohej</i><hr height=1 noshade><br /><br />Faction Warfare marks the beginning of the Empyrean Age, which is actually part of a larger development in EVE's progression called "The Hand-holding Age", which began with Trinity. In "The Hand-holding Age" CCP makes wide sweeping changes to the game mechanics, like this one, that are designed to hold the hands of the weak and slow-thinking players who find it difficult to adapt to changing circumstances in real-time.<br /><br />This is the reason.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Glad you're here to point that out, otherwise some foolish people might think it had something to do with extra db queries.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Right, because now, instead of just a simple "who killed the rat that made this wreck" query, it has to go "who killed this rat?" "okay, but was it a deadspace rat?" "crap, was it a mission rat then, or just a regular deadspace rat?" "okay, then who owned the mission??"<br /><br />Clearly the new way is simpler and requires less database queries. You ARE fortunate I'm here to point things out and protect foolish people.<br /><div align=right><a href="http://tinyurl.com/385465" target="_blank"><img src="http://www.gigex.co.uk/upimg/eve/signature/havo.png" border=0></a><br /><a href="http://tinyurl.com/2ofcrf" target="_blank">DFIAS Recruitment: OPEN</a><br /></div id=right>]]></description>
      <pubDate>Sun, 22 Jun 2009 09:40:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Tob Seayours]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#22</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: CCP Explorer on 21/06/2008 23:28:17</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Malcanis</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>This change was made in Trinity 1.1. It was possible for griefers to kill your mission NPCs, causing the loot cans to be tagged to them. Once you tried to take your own mission loot, you ended up being flagged to them, and they would come and gank you.<hr height=1 noshade></font></BLOCKQUOTE>And this was bad in what way?<hr height=1 noshade></font></BLOCKQUOTE>Because you didn't get the rights to your mission loot, which could include an important object to complete the mission...<hr height=1 noshade></font></BLOCKQUOTE><br /><br />This is a pretty significant change of direction to your usual "dark, harsh, survival of the fittest"-game mechanics. Why?<br />]]></description>
      <pubDate>Sun, 22 Jun 2009 09:37:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Quelque Chose]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#21</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Havohej</i><hr height=1 noshade><br /><br />Faction Warfare marks the beginning of the Empyrean Age, which is actually part of a larger development in EVE's progression called "The Hand-holding Age", which began with Trinity. In "The Hand-holding Age" CCP makes wide sweeping changes to the game mechanics, like this one, that are designed to hold the hands of the weak and slow-thinking players who find it difficult to adapt to changing circumstances in real-time.<br /><br />This is the reason.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Glad you're here to point that out, otherwise some foolish people might think it had something to do with extra db queries.<br />___________________________________________<br /><br /><center><img src="http://i264.photobucket.com/albums/ii190/cmdr_spaceguy/bleh.jpg" border=0></center>]]></description>
      <pubDate>Sun, 22 Jun 2009 09:36:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Arachnid Vampire]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#20</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Surfin's PlunderBunny</i><hr height=1 noshade>Who cares anyway? He's in a noob ship, what's he gonna do? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_lol.gif border=0 width=15 align=middle alt='Laughing'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I couldn't help but laugh at this. But considering he was a noob, and it was his mission, the wrecks probably didn't have anything worth while anyway.<br />---<br />I haven't thought of a signature yet.]]></description>
      <pubDate>Sun, 22 Jun 2009 09:34:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Havohej]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#19</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Virgo I'Platonicus</i><hr height=1 noshade><br />And why didnt you change it so only the loot that is required by the mission was flagged to the owner of the mission , making instead all loot flagged to the owner? <br /><br />V.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Faction Warfare marks the beginning of the Empyrean Age, which is actually part of a larger development in EVE's progression called "The Hand-holding Age", which began with Trinity. In "The Hand-holding Age" CCP makes wide sweeping changes to the game mechanics, like this one, that are designed to hold the hands of the weak and slow-thinking players who find it difficult to adapt to changing circumstances in real-time.<br /><br />This is the reason.<br /><div align=right><a href="http://tinyurl.com/385465" target="_blank"><img src="http://www.gigex.co.uk/upimg/eve/signature/havo.png" border=0></a><br /><a href="http://tinyurl.com/2ofcrf" target="_blank">DFIAS Recruitment: OPEN</a><br /></div id=right>]]></description>
      <pubDate>Sun, 22 Jun 2009 09:33:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Virgo I'Platonicus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#18</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: CCP Explorer on 21/06/2008 23:28:17</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Malcanis</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>This change was made in Trinity 1.1. It was possible for griefers to kill your mission NPCs, causing the loot cans to be tagged to them. Once you tried to take your own mission loot, you ended up being flagged to them, and they would come and gank you.<hr height=1 noshade></font></BLOCKQUOTE>And this was bad in what way?<hr height=1 noshade></font></BLOCKQUOTE>Because you didn't get the rights to your mission loot, which could include an important object to complete the mission...<hr height=1 noshade></font></BLOCKQUOTE><br /><br />And why didnt you change it so only the loot that is required by the mission was flagged to the owner of the mission , making instead all loot flagged to the owner? <br /><br />V.<br /><center><b><i>&lt;3</i></b></center>]]></description>
      <pubDate>Sun, 22 Jun 2009 09:29:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by soldieroffortune 258]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#17</link>
      <description><![CDATA[i ran into this problem a while ago to, was fleeted w/ a non corp member and we were about to start looting (me and my corp mate, w/ our fleet members permission) and it was saying that we would be stealing, we found out though, that once the person who is running the mission is there, then you can loot the wrecks w/ out being flagged<br />]]></description>
      <pubDate>Sun, 22 Jun 2009 00:26:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by CCP Explorer]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#16</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: CCP Explorer on 21/06/2008 23:28:17</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Malcanis</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade>This change was made in Trinity 1.1. It was possible for griefers to kill your mission NPCs, causing the loot cans to be tagged to them. Once you tried to take your own mission loot, you ended up being flagged to them, and they would come and gank you.<hr height=1 noshade></font></BLOCKQUOTE>And this was bad in what way?<hr height=1 noshade></font></BLOCKQUOTE>Because you didn't get the rights to your mission loot, which could include an important object to complete the mission...<br /><br />Erlendur S. Thorsteinsson<br />Software Director<br /><a href="http://www.eve-online.com/" target="_blank">EVE Online</a>, <a href="http://www.ccpgames.com/" target="_blank">CCP Games</a>]]></description>
      <pubDate>Sat, 21 Jun 2009 23:28:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Malcanis]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#15</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Explorer</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>JamnOne</i><hr height=1 noshade>why this change if I may ask?<hr height=1 noshade></font></BLOCKQUOTE>This change was made in Trinity 1.1. It was possible for griefers to kill your mission NPCs, causing the loot cans to be tagged to them. Once you tried to take your own mission loot, you ended up being flagged to them, and they would come and gank you.<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />And this was bad in what way?<br /><br />CONCORD provide consequences, not safety; only you can do that.]]></description>
      <pubDate>Sat, 21 Jun 2009 23:15:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Virgo I'Platonicus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#14</link>
      <description><![CDATA[So?<br />A number of petitions was written to help instance the mission deadspace? So like lol: an agent sends you to a distress beacon where some"pirates" are holding a girl but in reality the mission runner already owns the pirates no matter who shoots them now?<br />D- for logical game mechanics on this one CCP.<br />Same goes to Overheating = stack penalized. Great thinking. If you fit your ship with 4 modules of same type (like heat sinks or any weapon upgrades) overheating doesnt give you the neccesary 20 or 30%. It's stacking penalized. There's another D- for logic CCP. <br />CCP= crowd control production? Maybe it should be PCC = Production crowd controlled.<br /><br />V.<br /><center><b><i>&lt;3</i></b></center>]]></description>
      <pubDate>Sat, 21 Jun 2009 23:07:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by CCP Explorer]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#13</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>JamnOne</i><hr height=1 noshade>why this change if I may ask?<hr height=1 noshade></font></BLOCKQUOTE>This change was made in Trinity 1.1. It was possible for griefers to kill your mission NPCs, causing the loot cans to be tagged to them. Once you tried to take your own mission loot, you ended up being flagged to them, and they would come and gank you.<br /><br /><br />Erlendur S. Thorsteinsson<br />Software Director<br /><a href="http://www.eve-online.com/" target="_blank">EVE Online</a>, <a href="http://www.ccpgames.com/" target="_blank">CCP Games</a>]]></description>
      <pubDate>Sat, 21 Jun 2009 22:57:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Surfin's PlunderBunny]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#12</link>
      <description><![CDATA[Who cares anyway? He's in a noob ship, what's he gonna do? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_lol.gif border=0 width=15 align=middle alt='Laughing'><br /><img src="http://img.photobucket.com/albums/v486/surlymcdouchebag/surfin_sig3.jpg" border=0><br /><br /><a href="http://s5.bite-fight.us/c.php?uid=41035" target="_blank">You're not afraid of the dark, are you?</a>]]></description>
      <pubDate>Sat, 21 Jun 2009 21:50:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by JamnOne]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#11</link>
      <description><![CDATA[For those who said read the patch notes - I did and didn't see it in there. <br /><br />Amateratsu - thank you for the link. I should have checked the Missions forum first. Sorry<br /><br />CCP Explorer - Wow, I have a blue bar in one of my threads. Anyways, why this change if I may ask?<br />________________________<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Wrangler</i><hr height=1 noshade>So, it's all my fault. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_sad.gif border=0 width=15 align=middle alt='Sad'><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Prism X</i><hr height=1 noshade>Hah! Vengeance is sweet! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Sat, 21 Jun 2009 21:17:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by CCP Explorer]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#10</link>
      <description><![CDATA[The mission owner owns all wrecks.<br /><br />Erlendur S. Thorsteinsson<br />Software Director<br /><a href="http://www.eve-online.com/" target="_blank">EVE Online</a>, <a href="http://www.ccpgames.com/" target="_blank">CCP Games</a>]]></description>
      <pubDate>Sat, 21 Jun 2009 19:29:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Faife]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#9</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Zantrei Kordisin</i><hr height=1 noshade>Of course, you read the patch notes for the last few patches? I suggest you try it. It's a whole new source of information.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />snippy, but true. check them out<br />]]></description>
      <pubDate>Sat, 21 Jun 2009 18:18:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Amateratsu]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#8</link>
      <description><![CDATA[<br />All mission wrecks belong to the mission owner. regardless of who killed the rats.<br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=766902" target="_blank">Read Me</a><br /><img src="http://www.voogru.com/images/signature/farmers.jpg" border=0>]]></description>
      <pubDate>Sat, 21 Jun 2009 18:15:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Naomi Wildfire]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#7</link>
      <description><![CDATA[I agree, this was mentioned in a patch note<br />]]></description>
      <pubDate>Sat, 21 Jun 2009 18:14:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Zantrei Kordisin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#6</link>
      <description><![CDATA[Of course, you read the patch notes for the last few patches? I suggest you try it. It's a whole new source of information.<br />_________________________________________________________<br /><img src="http://img259.imageshack.us/img259/125/deadbeescd0.jpg" border=0>]]></description>
      <pubDate>Sat, 21 Jun 2009 18:10:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Tortun Nahme]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#5</link>
      <description><![CDATA[definately odd behavior then, I would bug report it, no one likes to have an agro timer from helping someone<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Cecil Montague</i><hr height=1 noshade>They should change that warning on entering low sec to:<br /><br />"Go read Crime and Punishment for a few days then come back."<br /><hr height=1 noshade></font></BLOCKQUOTE><br />]]></description>
      <pubDate>Sat, 21 Jun 2009 18:05:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by JamnOne]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#4</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Tortun Nahme</i><hr height=1 noshade>as lnog as you are still ganged and on the same grid, its probably a false positive, otherwise the wrecks you are looting have to be ones he killed<hr height=1 noshade></font></BLOCKQUOTE>But he didn't kill any of them. He has even told me I am flashy red to him.<br /><br />If he killed some of them I would fully agree and not worry about it. But he is just hanging out.<br /><br />________________________<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Wrangler</i><hr height=1 noshade>So, it's all my fault. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_sad.gif border=0 width=15 align=middle alt='Sad'><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Prism X</i><hr height=1 noshade>Hah! Vengeance is sweet! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Sat, 21 Jun 2009 18:02:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Asestorian]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#2</link>
      <description><![CDATA[Interesting. Perhaps it's associating the cans with the owner of the mission, rather than who killing the NPCs?<br /><center><br />---<br /><img src="http://eve-files.com/sig/Asestorian" border=0><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>EVE is unfair by design.<hr height=1 noshade></font></BLOCKQUOTE><br /></center>]]></description>
      <pubDate>Sat, 21 Jun 2009 18:00:00 +0000</pubDate>
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      <title><![CDATA[Now - this isn't right. - by Tortun Nahme]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287&amp;page=1#3</link>
      <description><![CDATA[as lnog as you are still ganged and on the same grid, its probably a false positive, otherwise the wrecks you are looting have to be ones he killed<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Cecil Montague</i><hr height=1 noshade>They should change that warning on entering low sec to:<br /><br />"Go read Crime and Punishment for a few days then come back."<br /><hr height=1 noshade></font></BLOCKQUOTE><br />]]></description>
      <pubDate>Sat, 21 Jun 2009 18:00:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8144558</guid>
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      <title><![CDATA[Now - this isn't right. - by JamnOne]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=803287</link>
      <description><![CDATA[Ok, so I am helping a player in an NPC/New Player Corp. We are running missions in and around Youl. He got popped so he is flying his noob ship and I do the killing. He gets what he needs out of the mission and I get my loot.<br /><br />Well, the problem is when I try to collect my loot from the wrecks it says I am stealing frm him and his corp but he doesn't even fire a shot. He just hangs out and watches me kill everything.<br /><br />Has anybody else seen this?<br />________________________<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Wrangler</i><hr height=1 noshade>So, it's all my fault. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_sad.gif border=0 width=15 align=middle alt='Sad'><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Prism X</i><hr height=1 noshade>Hah! Vengeance is sweet! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Sat, 21 Jun 2009 17:59:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8144556</guid>
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