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    <pubDate>Tue, 6 Jan 2009 00:00:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ragel Tropxe]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#229</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Ragel Tropxe on 25/12/2008 13:44:04</i></span><br />Phoenix (and to some extent the nag still needs a rebalance)<br /><br />the new trend with Dreads is for sniper fit ones (c.f Goons recently).<br /><br />All Gun - based Dreads can very easily get 150km plus with instant damage. Phoenix with absolute max skills gets 151km range, with a time to hit of over 2.5 minutes, the only way to get more would be for implants or rigs. All gun dreads can easily outrange this because they can fit tracking computers etc. there are no similar mods for missiles that increase missile range<br /><br /><br />Fixes<br /><br />1. introduce citadel cruise missiles.<br />2. introduce a low slot mod for missile flight time / speed.<br /><br />When is the "capital rebalance" going to happen?<br /><br /><br />]]></description>
      <pubDate>Thu, 25 Dec 2009 13:42:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Mark Marlowe]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#228</link>
      <description><![CDATA[Hope there will be more fixes to thease problems.<br />Thanx for getting the ball rolling CCP Nozh <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br />]]></description>
      <pubDate>Wed, 24 Dec 2009 01:49:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9439086</guid>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#227</link>
      <description><![CDATA[20 m/s: 50% damage<br /><br /><br />LAWL<br />----<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade><br />They already did introduce a counter to missiles, it's called Quantum Rise<hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Tue, 16 Dec 2009 17:29:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9389958</guid>
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      <title><![CDATA[Citadel Torpedo's - by Finnroth]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#226</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Nozh</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Ignition SemperFi</i><hr height=1 noshade>not sure how i missed that.<br /><br />/facepalm.<br /><br />thank you nozh. but since you are still looking at this, the explosion radius and velocity for a seiged dread is terrible. For an anti-capital ship, all they have to do is move and they take a huge dmg reduction. Reducing citadel torp users to only shooting pos's<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Try other dreadnoughts, they don't hit at all when targets start moving <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_wink.gif border=0 width=15 align=middle alt='Wink'><br /><br />Except the drones on the Moros, which are ....<br /><br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Nooooo, nooooooooooo, not yet, i wanted to use the "wtf pwn small stuff" moros somewhere next year aswell <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_razz.gif border=0 width=15 align=middle alt='Razz'><br /><img src="http://sig.aftermath.cx/Finnroth.jpg" border=0>]]></description>
      <pubDate>Tue, 16 Dec 2009 13:01:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9388389</guid>
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      <title><![CDATA[Citadel Torpedo's - by Gypsio III]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#225</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Gypsio III on 16/12/2008 12:23:44</i></span><br />Really?<br /><br />Just running some numbers here. Revelation with Beams, res 1000 m, 0.00072 tracking, shooting at Archon, sig 2920 m with 30 m transversal. To-hit chance is 70% at 20 km, 85% at 30 km and 95% at MF optimal at 50 km. Obviously, in a realistic scenario, much of any velocity will not be transversal, making these numbers very much worst-case scenarios.<br /><br />In contrast... Phoenix shooting Citadel torps at an Archon.<br />80 m/s: 13% damage<br />50 m/s: 21% damage<br />30 m/s: 34% damage<br />20 m/s: 50% damage<br />15 m/s: 65% damage<br />&lt;10 m/s: 100% damage<br /><br />Now, I don't have the capital experience to know what speeds carriers typically move at in cap fights. So I don't know how to interpret these numbers. But they really don't look good...<br /><br />Also... MS can't be webbed - although I understand that bumping effectively slows them in combat situations. Aeon:<br /><br />75 m/s: 54% damage<br />50 m/s: 79% damage<br />40 m/s: 97% damage<br /><br />Again, I don't have the experience to interpret these numbers, or to know whether I've made an obvious error somewhere. But they don't <i>look </i>good.<br />]]></description>
      <pubDate>Tue, 16 Dec 2009 12:22:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9388185</guid>
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      <title><![CDATA[Citadel Torpedo's - by CCP Nozh]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#224</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Ignition SemperFi</i><hr height=1 noshade>not sure how i missed that.<br /><br />/facepalm.<br /><br />thank you nozh. but since you are still looking at this, the explosion radius and velocity for a seiged dread is terrible. For an anti-capital ship, all they have to do is move and they take a huge dmg reduction. Reducing citadel torp users to only shooting pos's<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Try other dreadnoughts, they don't hit at all when targets start moving <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_wink.gif border=0 width=15 align=middle alt='Wink'><br /><br />Except the drones on the Moros, which are ....<br /><br /><br /><b>Nozh</b><br />Game Designer<br /><a href="http://ccp.cc/" target="_blank">CCP Games</a>]]></description>
      <pubDate>Tue, 16 Dec 2009 10:48:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#223</link>
      <description><![CDATA[not sure how i missed that.<br /><br />/facepalm.<br /><br />thank you nozh. but since you are still looking at this, the explosion radius and velocity for a seiged dread is terrible. For an anti-capital ship, all they have to do is move and they take a huge dmg reduction. Reducing citadel torp users to only shooting pos's<br />----<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade><br />They already did introduce a counter to missiles, it's called Quantum Rise<hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Fri, 12 Dec 2009 15:58:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9363681</guid>
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      <title><![CDATA[Citadel Torpedo's - by CCP Nozh]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#222</link>
      <description><![CDATA[Hint: Guristas.<br /><br />Look harder.<br /><br /><br /><br /><br /><b>Nozh</b><br />Game Designer<br /><a href="http://ccp.cc/" target="_blank">CCP Games</a>]]></description>
      <pubDate>Tue, 9 Dec 2009 14:55:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9338724</guid>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#221</link>
      <description><![CDATA[to the top with you.<br /><br />faction torps.... please gief<br />----<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade><br />They already did introduce a counter to missiles, it's called Quantum Rise<hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Tue, 9 Dec 2009 14:32:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9338558</guid>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#220</link>
      <description><![CDATA[bump... will be bumping daily till Nozh gets us faction ammo<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nkurakarin</i><hr height=1 noshade><br />They already did introduce a counter to missiles, it's called Quantum]]></description>
      <pubDate>Mon, 8 Dec 2009 07:19:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9329773</guid>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#219</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Nozh</i><hr height=1 noshade>Ok.<br /><br /><b>Some basic info:</b><br /><br />Citadel Torpedo HP: 650<br />Normal Torpedo HP: 240<br />Large Tech II smartbomb damage: 300 DMG<br /><br /><b>Other factors:</b><br /><br />Number of launchers<br />Speed (It's "almost" impossible to destroy normal Torpedoes with smartbombs)<br /><br /><b>So to my conclusion:</b><br /><br />The Citadel Torpedo HP vs. Damage is a bit low compared to normal Torpedoes if we fix that the HP of the Citadel Torpedoes is boosted to 960 HP. This would also translate directly over if we were to "ever" introduce XL-Smartbombs (doubt it<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_redface.gif border=0 width=15 align=middle alt='Embarassed'>).<br /><br />Lets not stop there. The Raven, king of torpedoes can mount 6 launchers, but the Phoenix can "only" field 3, this of course makes every missile more vulnerable. By doubling the HP of Citadel Torpedoes we can rectify that.<br /><br />So <b>end result:</b> Citadel Torpedo HP: 1920<br /><br /><b>Other things this effects:</b><br /><br />One advantage of fitting smartbombs to your capital ship is removed.<br /><br />Everyone happy?<br /><br />Oh, and I'll get faction XL Torps authored as well.<br /><br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Well Nozh... was happy until the patch. <br /><br />Faction ammo, you didnt deliver as promised.<br />Torps arent dying as much to smartbombs, good thing... but it still happens not good<br /><br />Tack that on with the fact the explosion velocity for a seiged dread equates to that of like 3m/s. Not even taking the radius parts into effect, so now a subpar damage system is further negated by just moving.<br /><br />Please NOZH take a look at citadel torps again... this just doesnt affect Caldari, it effects the naglfar as well.<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Sun, 7 Dec 2009 00:59:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Nova Fox]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#218</link>
      <description><![CDATA[anyone tried linking the launchers into the megamissile mode?<br /><img src="http://go-dl1.eve-files.com/media/corp/novafox/SOESIG2.jpg" border=0><br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=871627" target="_blank">Pre Order your Sisters of Eve ship today!!! </a>]]></description>
      <pubDate>Sun, 19 Oct 2009 20:27:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8986785</guid>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#217</link>
      <description><![CDATA[just make it so each missile takes note whether it was fired from seige or fired during non seige for Dmg.<br /><br />Those fired before seige mode went active, but still hadn't hit their target still hit for non-seiged DMG. and vice versa.<br /><br />As long as the new stackless I/O can handle it all. Should be no problem.<br /><br />A velocity increase would be nice nozh, but ill at least settle for a bit more<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Sun, 19 Oct 2009 18:56:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8986185</guid>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#216</link>
      <description><![CDATA[no dreads shouldnt be BS killers (you could fit yous up for the lulz but still).... those thinking they should be.... should go park theirs on a gate and wait for the gank. TBH<br /><br />Dreads right now rule the capital fleet warfare, and thats where they are important... anti-capital everything!<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Sun, 19 Oct 2009 18:53:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by procurement specialist]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#215</link>
      <description><![CDATA[dreads should be able to kill bs when not in seige mode. every class should be capable of killing the preceeding class.<br /><br />destroyer &gt; frigate<br />cruiser &gt; destroyer<br />bc &gt; cruiser<br />bs &gt; bc<br />]]></description>
      <pubDate>Fri, 17 Oct 2009 17:32:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8972840</guid>
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      <title><![CDATA[Citadel Torpedo's - by Gypsio III]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#214</link>
      <description><![CDATA[Erm... it's a dreadnought, it's not supposed to be shooting BS...<br />]]></description>
      <pubDate>Fri, 17 Oct 2009 11:24:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by stoneyharrie2]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#213</link>
      <description><![CDATA[I think not just the torps but also phoenix need a small make-over<br /><br />if you look to the other 3 dreads (moros / revelation / nagflar) then the phoenix really lacks DPS<br /><br /><br />the phoenix does deal huge volley dmg <br /><br />thats not the only problem, if an battleship is moving at 100ms only you will be hitting like 1,5k's max wich is bad too,, an battleship with average skilled player could infinate tank a phoenix<br /><br /><br />i think the DPS on a phoenix should be increased (not too much)<br /><br />an revelation or moros does like 2-2,2k dps on average in siege mode while an phoenix is having around 1600-1700 only<br /><br />the most people i hear talking about my phoenix are saying "its the weakest dread, it cant even kill a BS"<br /><br /><br />]]></description>
      <pubDate>Fri, 17 Oct 2009 09:05:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Malik Mantille]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#212</link>
      <description><![CDATA[How about missiles take a specific damage type. Not EM/THERM/KIN/EX but a base damage type done only by defenders. Maybe this could be described as anti-missile defense warhead penetration value of some sort. I agree torps are bad these days..<br />------<br /><img src="http://www.majhost.com/gallery/robeph/eve/maliksig.gif" border=0><br />]]></description>
      <pubDate>Fri, 17 Oct 2009 07:16:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Bibster]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=8#211</link>
      <description><![CDATA[I've just tested new citadel torpedoes HP on Singularity. As I remember CCP Nozh wrote about 1920hp. But it seems six named t1 large smartbombs can kill the citadel torpedo (6 x 300hp damage = 1800hp). So I can say it has less then 1800hp but more then 1500hp (because 5 t1 bombs can't kill it). Is it bug or not? Can anybody test it too and wrote correct bug report, because mine was rejected like non-reproducible.<br />]]></description>
      <pubDate>Wed, 15 Oct 2009 21:55:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Irsy]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#210</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Irsy on 12/10/2008 18:38:07</i></span><br /><br />Please do not forget about issue with post siege torpedoes.<br /><br />I had a target 100km away from my phoenix (it's 88 sec of torpedoes flight time), I've fired 10 volleys in it, but only 6 of them hit the target because my siege off. All torpedoes in space disappeared instantly after siege going off.<br />]]></description>
      <pubDate>Sun, 12 Oct 2009 18:35:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Relyen]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#209</link>
      <description><![CDATA[Much as I love the HP change of citadel torps, I would still very much like to see CCP's view on the fact that citadel torps in flight do 0 damage after turning siege on/off. <br /><br />Gun dreads get to make full use of their ammo, while dreads utilizing torps lose dps just for turning siege mode on/off.<br />________________________________<br /><br />I am own.]]></description>
      <pubDate>Sat, 11 Oct 2009 07:12:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Saai Einjhar]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#208</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Aprudena Gist</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Tarron Sarek</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Tarron Sarek on 03/10/2008 02:18:01</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Aprudena Gist</i><hr height=1 noshade>That still doesn't give them a realistic chance at hitting a titan so its totally a worthless change aside from dread fights but even then they get there so slowly that by the time they would do damage the fight is 1/2 over. There should be a larger change to Citadel Torps although what you've done Noz is a good start.<hr height=1 noshade></font></BLOCKQUOTE>Hmm, maybe, <b>maybe give Citadel Torps a x2 speed bonus when in siege mode</b>.<br />After all sieges have always been a thing about range (catapults etc.) and increased speed would be a reasonable siege mode measure to account for that.<br /><b>The torps would still be slower than those of a Raven</b>.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />A 2x Speed flight bonus in siege would almost do it the damage is still ridiculously delayed tho.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I agree with having a x2 Speed change, damage delayed but at least it means you don't have to worry about the battle being 1/2 over before you hit your first target.<br />]]></description>
      <pubDate>Wed, 8 Oct 2009 23:35:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by white kight]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#207</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Nozh</i><hr height=1 noshade>Ok.<br /><br /><b>Some basic info:</b><br /><br />Citadel Torpedo HP: 650<br />Normal Torpedo HP: 240<br />Large Tech II smartbomb damage: 300 DMG<br /><br /><b>Other factors:</b><br /><br />Number of launchers<br />Speed (It's "almost" impossible to destroy normal Torpedoes with smartbombs)<br /><br /><b>So to my conclusion:</b><br /><br />The Citadel Torpedo HP vs. Damage is a bit low compared to normal Torpedoes if we fix that the HP of the Citadel Torpedoes is boosted to 960 HP. This would also translate directly over if we were to "ever" introduce XL-Smartbombs (doubt it<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_redface.gif border=0 width=15 align=middle alt='Embarassed'>).<br /><br />Lets not stop there. The Raven, king of torpedoes can mount 6 launchers, but the Phoenix can "only" field 3, this of course makes every missile more vulnerable. By doubling the HP of Citadel Torpedoes we can rectify that.<br /><br />So <b>end result:</b> Citadel Torpedo HP: 1920<br /><br /><b>Other things this effects:</b><br /><br />One advantage of fitting smartbombs to your capital ship is removed.<br /><br />Everyone happy?<br /><br />Oh, and I'll get faction XL Torps authored as well.<br /><br /><br /><br /><br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />NOZH YOU ARE A LEGEND!!!!!<br /><br />/me gives CCP Nozh a biiiiiiiiiiiiiiiiiiiiiiiig hug <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_lol.gif border=0 width=15 align=middle alt='Laughing'><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Navigator</i><hr height=1 noshade><br />Thread Locked.<br /><br />Please note that the General Discussion area is not....<br /><br />Oh who am I kidding - Continue <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Wed, 8 Oct 2009 12:48:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Albaluna74]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#206</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Miyamoto Uroki</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Pan Crastus</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Nozh</i><hr height=1 noshade><br />Everyone happy?<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I'm sure we'll get more Caldari whines when people realize that they still won't be doing full damage on Caps/Supercaps that are moving (at typical speeds 80-100m/s) ...<br /><hr height=1 noshade></font></BLOCKQUOTE><br />uh what? 125m/s explo velocity clearly is enough to deal full damage. So what are you refering to?<hr height=1 noshade></font></BLOCKQUOTE><br /><br />check explo velocity in siege mode.<br /><br />]]></description>
      <pubDate>Tue, 7 Oct 2009 12:39:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#205</link>
      <description><![CDATA[I also am one to think the speed of these things needs to be changed.<br /><br />If not given there should be capital cruise launchers just like other dreads have capital close range and long range weapons.<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Tue, 7 Oct 2009 01:20:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Aprudena Gist]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#204</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Tarron Sarek</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Tarron Sarek on 03/10/2008 02:18:01</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Aprudena Gist</i><hr height=1 noshade>That still doesn't give them a realistic chance at hitting a titan so its totally a worthless change aside from dread fights but even then they get there so slowly that by the time they would do damage the fight is 1/2 over. There should be a larger change to Citadel Torps although what you've done Noz is a good start.<hr height=1 noshade></font></BLOCKQUOTE>Hmm, maybe, maybe give Citadel Torps a x2 speed bonus when in siege mode.<br />After all sieges have always been a thing about range (catapults etc.) and increased speed would be a reasonable siege mode measure to account for that.<br />The torps would still be slower than those of a Raven.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />A 2x Speed flight bonus in siege would almost do it the damage is still ridiculously delayed tho.<br />]]></description>
      <pubDate>Mon, 6 Oct 2009 21:32:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by SickSeven]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#203</link>
      <description><![CDATA[Hey that's awesome this thread got a dev response. Now how bout the Minny Capital thread that's over 2 dozen pages long?<br /><br />(and this Cit Torp change does slightly help the Nag, but not near enough)<br />]]></description>
      <pubDate>Sun, 5 Oct 2009 20:53:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Miyamoto Uroki]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#202</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Pan Crastus</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Nozh</i><hr height=1 noshade><br />Everyone happy?<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I'm sure we'll get more Caldari whines when people realize that they still won't be doing full damage on Caps/Supercaps that are moving (at typical speeds 80-100m/s) ...<br /><hr height=1 noshade></font></BLOCKQUOTE><br />uh what? 125m/s explo velocity clearly is enough to deal full damage. So what are you refering to?<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Puupuu</i><hr height=1 noshade>dude... your face<hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Sun, 5 Oct 2009 19:23:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Seriya]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#201</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Nozh</i><hr height=1 noshade>Everyone happy?<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Better than nothing, but I still feel that Citaldel Torps are disproportionally weak compared to other capital weapons. Multiple smartbombs are standard fit on Carriers, Motherships and Titans and will remain so regardless of whatever happens to Torps. Even changed Citadel Torps are completely useless against any cluster of capitals. Needs a velocity bonus imo.]]></description>
      <pubDate>Fri, 3 Oct 2009 20:09:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/8874607</guid>
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      <title><![CDATA[Citadel Torpedo's - by Pan Crastus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#200</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Nozh</i><hr height=1 noshade><br />Everyone happy?<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I'm sure we'll get more Caldari whines when people realize that they still won't be doing full damage on Caps/Supercaps that are moving (at typical speeds 80-100m/s) ...<br /><br /><i>How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming</i><br />]]></description>
      <pubDate>Fri, 3 Oct 2009 08:56:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by ThaDollaGenerale]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#199</link>
      <description><![CDATA[well, im training caldari bs V after I get done with sentry drones V. yay.<br /><br /><br /><img src="http://www.eve-gfx.com/gallery2/d/3599-1/ThaDollaGenerale2.jpg" border=0>]]></description>
      <pubDate>Fri, 3 Oct 2009 05:12:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Tarron Sarek]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#198</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Tarron Sarek on 03/10/2008 02:18:01</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Aprudena Gist</i><hr height=1 noshade>That still doesn't give them a realistic chance at hitting a titan so its totally a worthless change aside from dread fights but even then they get there so slowly that by the time they would do damage the fight is 1/2 over. There should be a larger change to Citadel Torps although what you've done Noz is a good start.<hr height=1 noshade></font></BLOCKQUOTE>Hmm, maybe, maybe give Citadel Torps a x2 speed bonus when in siege mode.<br />After all sieges have always been a thing about range (catapults etc.) and increased speed would be a reasonable siege mode measure to account for that.<br />The torps would still be slower than those of a Raven.<br /><br />___________________________________<br /><br />Balance is power, <s>guard</s> hide it well<br /><br />"<i>Ceterum censeo Polycarbonem esse delendam</i>"]]></description>
      <pubDate>Fri, 3 Oct 2009 02:18:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Seishomaru]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#197</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Blazde</i><hr height=1 noshade>Good stuff Nozh <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_smile.gif border=0 width=15 align=middle alt='Smile'><br /><br /><br />Now let's have some of those 4-launcher hardpoint Elder Naglfar bpc drops.<br /><br />Yea I know, give us an inch we'll take a mile... <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><hr height=1 noshade></font></BLOCKQUOTE><br /><br /> 4 launchers 2 Turrets and can cyno into cyno jammed systems..... :)<br />]]></description>
      <pubDate>Thu, 2 Oct 2009 22:32:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Katarina Arisdeed]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#195</link>
      <description><![CDATA[Nice it looks like I have a reason to train caldari dread now.<br /><br />Thanks CCP<br />]]></description>
      <pubDate>Thu, 2 Oct 2009 18:26:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Aprudena Gist]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#196</link>
      <description><![CDATA[That still doesn't give them a realistic chance at hitting a titan so its totally a worthless change aside from dread fights but even then they get there so slowly that by the time they would do damage the fight is 1/2 over. There should be a larger change to Citadel Torps although what you've done Noz is a good start.<br />]]></description>
      <pubDate>Thu, 2 Oct 2009 18:26:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#194</link>
      <description><![CDATA[Awwwwesome NOZH.<br />After this the phoenix will be great..<br />Theres still some issues with dissapearing torps after siege,<br />and the terribly slow speed of cit. torps..<br /><br />But all in good time <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=872298" target="_blank">Awesome EVE history</a><br /><img src="http://www.eve-kb.com/signature_display.php?string=BiggestT" border=0>]]></description>
      <pubDate>Thu, 2 Oct 2009 16:28:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Blazde]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#193</link>
      <description><![CDATA[Good stuff Nozh <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_smile.gif border=0 width=15 align=middle alt='Smile'><br /><br /><br />Now let's have some of those 4-launcher hardpoint Elder Naglfar bpc drops.<br /><br />Yea I know, give us an inch we'll take a mile... <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br />_<br /><br /><img src="http://www.blazde.co.uk/eve/images/sigs/siggy_blazde.gif" border=0>]]></description>
      <pubDate>Thu, 2 Oct 2009 15:41:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Relyen]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#192</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Relyen on 02/10/2008 13:49:02</i></span><br />The change to HP to solve the Smart bombing problem sounds great, thanks alot. <br /><br />But I want to just ask if there will there be any examining of the issue of citadel torp damage being reduced to 0 upon switching siege on/off?<br />________________________________<br /><br />I am own.]]></description>
      <pubDate>Thu, 2 Oct 2009 13:49:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Kagura Nikon]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#191</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Kagura Nikon on 02/10/2008 13:38:55</i></span><br />Seems very good. Because if you really want you can stil shield a carrier or mothership from citatel torps by fitting like 4 faction/officer SB. But that would be fair! Because you are using most of your High slots to counter most of the high slots of the enemy ship.<br /><br /><br />That made me wonder... would be funny if I could lock citatel torps and fire on them with my tempest :P<br /><br /><br />Also the faction XL torps will help the naglfar as well a bit. Something that was needed (but i stil lliked more when there were rep fleet XL projectiles :) ).<br />-------------------------------------------------<br />If brute force doesn't solve your problem... you are not using enough<br /><br />]]></description>
      <pubDate>Thu, 2 Oct 2009 13:35:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Nova Fox]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#190</link>
      <description><![CDATA[Good Change, but one thing at a time lets see how effective the hp increase does when on the field before asking for the velocity increase which as somone pointed out wouldnt seem nessecary.<br /><img src="http://go-dl1.eve-files.com/media/corp/novafox/SOESIG2.jpg" border=0><br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=871627" target="_blank">Pre Order your Sisters of Eve ship today!!! </a>]]></description>
      <pubDate>Thu, 2 Oct 2009 12:51:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Slvr Foxx]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#189</link>
      <description><![CDATA[MMM, as a Phoenix pilot, a bow has to be taken to Nozh. Normally caldari as a rule get the nerf stick... Are you caldari Nozh?<br /><br />Slvr Foxx<br /><img src="http://www.xtreme-eve.co.uk/sitegraphics/Sig_pixls_395x95.jpg" border=0>]]></description>
      <pubDate>Thu, 2 Oct 2009 12:40:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ma Mendes]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#188</link>
      <description><![CDATA[Victory for missile spamming *****s everywhere. Great job!<br />]]></description>
      <pubDate>Thu, 2 Oct 2009 12:09:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#187</link>
      <description><![CDATA[Thank you Nozh. You have at least helped to partially restore my faith in CCP that they listen to the customers.<br /><br />Though unlike the nanotears, everyone agreed on this issue ;-p<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Thu, 2 Oct 2009 09:22:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by w00t117]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#186</link>
      <description><![CDATA[yays citadel torps will actually hit supercaps and carriers now <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br />]]></description>
      <pubDate>Wed, 1 Oct 2009 15:27:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by azura nester]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#185</link>
      <description><![CDATA[excellent, i look forward to seeing the changes being implemented. but the speed of citadel torpedos should also be looked into, they are a tad but on the slow side <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_lol.gif border=0 width=15 align=middle alt='Laughing'><br /><img src="http://i202.photobucket.com/albums/aa313/sage_of_death434/forum%20sigs/terminator2.gif" border=0>]]></description>
      <pubDate>Wed, 1 Oct 2009 13:22:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Tarron Sarek]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#184</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Tarron Sarek on 01/10/2008 12:40:21</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Vily</i><hr height=1 noshade>great stuff. i'd like velocity increaed as well ;p<br /><br />but im happy to just have acheived this minor success.<hr height=1 noshade></font></BLOCKQUOTE>I thought about that and maybe a small increase would be justifiable.<br />Without checking the stats I thought about 3/4 of the normal torp speed. That's not proportional to HP or damage, but since speed is such an important factor, the Phoenix doesn't receive a torp speed bonus and std torps are already rather slow, I guess a non-linear curve is ok.<br /><br />While checking the current stats I saw it's actually 6/10 right now (or 3/5).<br />3/4 of 1250 would be an awkward number (937.5), so since the devs seem to like even numbers here, I'd say 7/10 of std. torp speed (that would be 875. 1312.5 with lvl5 skills, if EFT is right and torps get the skill bonus) might be the most reasonable goal you could achieve.<br /><br />Now 875 m/s is not a huge improvement over 750 m/s, but it would at least be something, and more doesn't really make sense compared to std. torpedoes.<br /><br />___________________________________<br /><br />Balance is power, <s>guard</s> hide it well<br /><br />"<i>Ceterum censeo Polycarbonem esse delendam</i>"]]></description>
      <pubDate>Wed, 1 Oct 2009 12:39:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Kazuo Ishiguro]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#183</link>
      <description><![CDATA[WTB: fraps of someone taking down one of the new citadel torps... <br /><br />...using defender missiles. It should take about 20 per torp if my calculations are correct.<br /><br />I suppose if multiple carriers sit right next to each other, they can still take down torps via the use of a few smartbombs each, at the expense of a certain amount of damage.<br />---<br /><a href="http://tinyurl.com/4q2xg4" target="_blank">DIY copying in Liekuri</a><br /><a href="http://tinyurl.com/5tgtab" target="_blank">20:1 mineral compression</a><br /><a href="http://tinyurl.com/4mlbhu" target="_blank">Eve Online folding@home team</a>]]></description>
      <pubDate>Wed, 1 Oct 2009 08:11:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Gai Servos]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#182</link>
      <description><![CDATA[eeeeeeeeeexxceelleentt...<br />]]></description>
      <pubDate>Wed, 1 Oct 2009 07:45:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Reptzo]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=7#181</link>
      <description><![CDATA[Very nice, sounds most excellent.<br />]]></description>
      <pubDate>Wed, 1 Oct 2009 04:57:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Tarron Sarek]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#179</link>
      <description><![CDATA[Sounds good. It seems to be right on spot. Not overdone, since it's still possible to destroy the torps, but still a considerable change.<br />Will be interesting to see the results.<br /><br />___________________________________<br /><br />Balance is power, <s>guard</s> hide it well<br /><br />"<i>Ceterum censeo Polycarbonem esse delendam</i>"]]></description>
      <pubDate>Wed, 1 Oct 2009 01:10:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Zikka]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#178</link>
      <description><![CDATA[That sounds very promising CCP Nozh - there is another factor though which is missile speed (and which is possibly more important than the number of launchers).<br /><br />After all if a smartbomb kills 33% of your missiles then thats a 33% DPS drop whether that means 1 missile out of 3 or 2 out of 6.<br /><br />The main difference is missile speed compared to hit points - and thats why citadel torps need twice the hit points. They take twice as long to get there.<br /><br /><br />Citadel torp velocity 750 m/s<br /><br />Torp velocity 1500 m/s<br /><br /><br />Smartbomb radius 5km<br /><br />A single smartbomb has around 3.5 seconds in which to hit a torpedo - and the raven has a velocity bonus which reduces that to more like 2.5 seconds.<br /><br />A citadel torp on the other hand is in smartbomb range for 7.5 seconds.<br /><br />With smartbomb skill on 4 a smartbomb has an 8 second duration.<br /><br />This means just running your smarties constantly gives you a 1 in 4 chance of hitting a standard torp once. On the other hand its near certainty of hitting the citadel torp.<br /><br />With the old torp hit points 2 smartbomb hits (and fitting two smartbombs is standard on carriers/moms) would destroy the torp virtually guaranteed every time.<br /><br />With the new hit points though 4 to 5 smartbomb hits would be needed - which means a fitting dedicated to the purpose (lots of bombs), extremely expensive smartbombs and/or overlapping smartbomb fields.<br /><br />So overall I think your suggestion sounds about right :)<br /><br />My Pheonix suddenly feels a lot less useless.<br /><br />]]></description>
      <pubDate>Tue, 30 Sep 2009 23:23:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Aarin Wrath]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#177</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Nozh</i><hr height=1 noshade>Ok.<br />Everyone happy?<br />Oh, and I'll get faction XL Torps authored as well.<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Sounds great to me! (and I dont even use Citadel Torps).<br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br /><br /><br /><br />]]></description>
      <pubDate>Tue, 30 Sep 2009 20:56:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by CCP Nozh]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#176</link>
      <description><![CDATA[Ok.<br /><br /><b>Some basic info:</b><br /><br />Citadel Torpedo HP: 650<br />Normal Torpedo HP: 240<br />Large Tech II smartbomb damage: 300 DMG<br /><br /><b>Other factors:</b><br /><br />Number of launchers<br />Speed (It's "almost" impossible to destroy normal Torpedoes with smartbombs)<br /><br /><b>So to my conclusion:</b><br /><br />The Citadel Torpedo HP vs. Damage is a bit low compared to normal Torpedoes if we fix that the HP of the Citadel Torpedoes is boosted to 960 HP. This would also translate directly over if we were to "ever" introduce XL-Smartbombs (doubt it<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_redface.gif border=0 width=15 align=middle alt='Embarassed'>).<br /><br />Lets not stop there. The Raven, king of torpedoes can mount 6 launchers, but the Phoenix can "only" field 3, this of course makes every missile more vulnerable. By doubling the HP of Citadel Torpedoes we can rectify that.<br /><br />So <b>end result:</b> Citadel Torpedo HP: 1920<br /><br /><b>Other things this effects:</b><br /><br />One advantage of fitting smartbombs to your capital ship is removed.<br /><br />Everyone happy?<br /><br />Oh, and I'll get faction XL Torps authored as well.<br /><br /><br /><br /><br /><br /><b>Nozh</b><br />Game Designer<br /><a href="http://ccp.cc/" target="_blank">CCP Games</a>]]></description>
      <pubDate>Tue, 30 Sep 2009 19:52:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Vily]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#175</link>
      <description><![CDATA[can't wait ;p]]></description>
      <pubDate>Tue, 30 Sep 2009 16:47:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Rabid Rich]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#174</link>
      <description><![CDATA[er hope you don't mind me adding this, but while you are on the case Nozh, how about taking 10mins to give the naglfar a boatload more cpu, and move a low to a mid. make it a viable shield tank dread that isn't the instant choice for primary... . you know it makes sense!<br /><br />would only take 10mins. surely.<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><br /><br />/end cheeky parallel posting<br />]]></description>
      <pubDate>Tue, 30 Sep 2009 12:44:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Zeneth Darkblieght]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#173</link>
      <description><![CDATA[Hi,<br /><br />lol, would be kewl if it can be fixed, I kinda changed my entire skill tree to get away from the pheonix, played a few hours on the test server and didn't do any damage. Would be kewl to have it fixed, probably the sexiest dread out there :P<br /><br />o7<br />]]></description>
      <pubDate>Tue, 30 Sep 2009 12:40:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by CCP Nozh]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#172</link>
      <description><![CDATA[Taking a look at this in the afternoon. Will post before leaving today with updates.<br /><br />]]></description>
      <pubDate>Tue, 30 Sep 2009 12:00:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Vily]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#171</link>
      <description><![CDATA[Thank you.<br /><center>-<br /><img src=" http://go-dl1.eve-files.com/media/corp/penguins/vily.gif" border=0></center>]]></description>
      <pubDate>Sat, 27 Sep 2009 20:18:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#170</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nova Fox</i><hr height=1 noshade>Wonder when Nozh is going to reply.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />/me re-adds phoenix to the training plan <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=872298" target="_blank">Awesome EVE history</a><br /><img src="http://www.eve-kb.com/signature_display.php?string=BiggestT" border=0>]]></description>
      <pubDate>Sat, 27 Sep 2009 18:59:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Nova Fox]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#169</link>
      <description><![CDATA[Wonder when Nozh is going to reply.<br /><img src="http://go-dl1.eve-files.com/media/corp/novafox/SOESIG2.jpg" border=0><br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=871627" target="_blank">Pre Order your Sisters of Eve ship today!!! </a>]]></description>
      <pubDate>Sat, 27 Sep 2009 18:17:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by white kight]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#168</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Zulupark</i><hr height=1 noshade>Nozh is going to look into this issue, he'll probably post something here later.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />WOOOOOHOOOOOO it only took 4 months to get a response but at least we know it is being looked into TY CCP<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Navigator</i><hr height=1 noshade><br />Thread Locked.<br /><br />Please note that the General Discussion area is not....<br /><br />Oh who am I kidding - Continue <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Fri, 26 Sep 2009 08:39:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Miyamoto Uroki]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#167</link>
      <description><![CDATA[If the smartbomb problem gets fixed, I don't see a proble with not hitting instantly. That one is a disadvantage, granted. But if you look at the whole package there are some advantages that make up for the non-instant hit, no? Like being able to chose dmg type, hit equal on all ranges, best short term tank in the field etc.<br /><br />Cap fights shouldn't be like normal fleet fights where after one alpha one opponent is gone.<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Puupuu</i><hr height=1 noshade>dude... your face<hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Fri, 26 Sep 2009 08:21:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ziester]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#166</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>RedLion</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Zulupark</i><hr height=1 noshade>Nozh is going to look into this issue, he'll probably post something here later.<hr height=1 noshade></font></BLOCKQUOTE><br />/me cancels Amarr training<br />/me starts Caldari training<br />/me hopes he is not let down.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />They'll probably fix the OP's complaint but being able to hit instantly is still a major advantage for the other dreads. I doubt they will fix all of the problems with the Pheonix in a patch. Perhaps in an expansion one day.<br />]]></description>
      <pubDate>Fri, 26 Sep 2009 05:54:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by RedLion]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#165</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Zulupark</i><hr height=1 noshade>Nozh is going to look into this issue, he'll probably post something here later.<hr height=1 noshade></font></BLOCKQUOTE><br />/me cancels Amarr training<br />/me starts Caldari training<br />/me hopes he is not let down.<br /><center><br />- - - - - - - - - - - - - - - - - - - - - - -<br />The Gallenteans must be destroyed<br />- - - - - - - - - - - - - - - - - - - - - - -</center>]]></description>
      <pubDate>Thu, 25 Sep 2009 22:32:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#164</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Zulupark</i><hr height=1 noshade>Nozh is going to look into this issue, he'll probably post something here later.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Wohooooo!!! TY, thats all we ask<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Thu, 25 Sep 2009 22:08:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Reptzo]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#163</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Zulupark</i><hr height=1 noshade>Nozh is going to look into this issue, he'll probably post something here later.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Thank you for responding and looking in to this.<br />]]></description>
      <pubDate>Thu, 25 Sep 2009 16:52:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by CCP Zulupark]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#162</link>
      <description><![CDATA[Nozh is going to look into this issue, he'll probably post something here later.<br />]]></description>
      <pubDate>Thu, 25 Sep 2009 16:50:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by white kight]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#161</link>
      <description><![CDATA[We should have got a dev response on this topic by now if they acually thought that this was a problem worth looking at. There are smaller threads than this that have got a dev response. This sucks so much!!!<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Navigator</i><hr height=1 noshade><br />Thread Locked.<br /><br />Please note that the General Discussion area is not....<br /><br />Oh who am I kidding - Continue <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Thu, 25 Sep 2009 08:51:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#160</link>
      <description><![CDATA[heck i'd even be at least content if all CCP said was we have heard you and are at least looking into the issue. even lying to us would be better than the you originally placed it in the wrong forum therefore the whole issue is null/void<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Thu, 25 Sep 2009 02:25:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Vily]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#159</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>RedLion</i><hr height=1 noshade>buff citadel torpedo hp and speed.<br />buff citadel torpedo damage.<br /><br />Bring phoenix on pair with the other dreads. (except from scrap metal one)<hr height=1 noshade></font></BLOCKQUOTE><br /><br />welll the scrap metal one needs the same buff sadly.<br /><center>-<br /><img src=" http://go-dl1.eve-files.com/media/corp/penguins/vily.gif" border=0></center>]]></description>
      <pubDate>Sat, 20 Sep 2009 13:02:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by RedLion]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#158</link>
      <description><![CDATA[buff citadel torpedo hp and speed.<br />buff citadel torpedo damage.<br /><br />Bring phoenix on pair with the other dreads. (except from scrap metal one)<br /><center><br />- - - - - - - - - - - - - - - - - - - - - - -<br />The Gallenteans must be destroyed<br />- - - - - - - - - - - - - - - - - - - - - - -</center>]]></description>
      <pubDate>Fri, 19 Sep 2009 06:03:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Nayannia Night]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#157</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Nayannia Night on 19/09/2008 04:24:37</i></span><br />why is it everyone whines about the toprs vs smart bombs and not about the fact that any other dread has a chance to fight off, for example, attacking BS. and even a bs can fit a large smart bomb like carriers.<br /><br />However unlike other dreads vs a non capital ship, they dont worry about the fact that there damage is reduced to 1 damage vs a bs moving 100m/s when they do hit. since missles damage is based on resistance (like guns so nothing special there), but also ship size (vs guns meaning chance to hit, but still possible full damage), and ship velocity vs explosion velocity (unlike guns again with the chance thing). <br /><br />The Siege mod also reduces the explosion velocity by 92.5%! a rocket under those conditions would have a hard time doing full damage to a moving bs! so a citadel torp with the slowest explosion velocity to reduce it 92% is giving the other ships a damage reduction more than countering the damage bonus. infact it makes the damage reduced to almost nothing! <br /><br />it would be fine if the torps large explosion radius and slow explosion velocity plus ship resistance were left alone as a factor. that would still make its damage greatly reduced to a smaller ship, but still a threat to a bs squad assaulting it as the other dreads are.<br /><br /><br /><br />***the fix***<br /><br />Make the siege mode give a hp bonus to citadels in place of the explosion reduction. this makes normal citadel torps defendable by a smart bomb, but from a seiged dread it can still land hits, and hurt the damn thing (since even a carrier moving gets a good reduction in damage as is)<br />]]></description>
      <pubDate>Fri, 19 Sep 2009 04:24:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Fearless Kill]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#156</link>
      <description><![CDATA[the only reason there were tons of /signed posts were because everyone agrees with it. Granted these type of posts are all over F&D. It would be one thing to edit em all out of all the posts, so we dont have to keep topping this thread to keep it to the attention of ccp<br /><br /><br />instead all ccp does.... hmmm the peons have a problem with the citadel torps... i know lets ignore it and mod their posts out!<br />]]></description>
      <pubDate>Fri, 19 Sep 2009 03:25:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Vily]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#155</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Mitnal</i><hr height=1 noshade>Cleaned.<br /><br />Please note /signed posts are considered spam and will be deleted and are subject to forum warnings and subsequently bans.<br /><br />Devs may respond in any number of threads but hunting for all the ones on a common theme would take them away from fixing problems so please do not be disappointed if they do not post in any particular thread.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Mate, you have the most important ship class in eve. then you have the fact that one entire race and another half of another race are totally useless within that ship class. <br /><br />im not asking for a long post on the exact merits of my arguement, <b>im basically just saying i want a dev to come in here and acknowledge there is a SERIOUS PROBLEM and that SOMEONE has recognized that and its being looked at.</b> cause in the other threads i get the impression you all think this shit is working AS INTENDED, and that would be more upsetting than having your weapon system broke for 6+ months and having to bump a thread for 4 of those months.<br /><br /><br /><center>-<br /><img src=" http://go-dl1.eve-files.com/media/corp/penguins/vily.gif" border=0></center>]]></description>
      <pubDate>Mon, 15 Sep 2009 13:17:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#154</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Mitnal</i><hr height=1 noshade>Cleaned.<br /><br />Please note /signed posts are considered spam and will be deleted and are subject to forum warnings and subsequently bans.<br /><br />Devs may respond in any number of threads but hunting for all the ones on a common theme would take them away from fixing problems so please do not be disappointed if they do not post in any particular thread.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />\o/ \o/ \o/<br /><br />Dev response! \o/ Sure nothing is disclosed about the subject matter but at least we know their listening <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><br /><br />Im hoping they increase cit. torp speed to help kill two birds with one stone (Terribly slow cit. missiles and Smartbomb immunity..)<br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=872298" target="_blank">Awesome EVE history</a><br /><img src="http://www.killboard.net/sigs/BiggestT/ht_10/sig.gif" border=0>]]></description>
      <pubDate>Sun, 14 Sep 2009 17:06:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by CCP Mitnal]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#153</link>
      <description><![CDATA[Cleaned.<br /><br />Please note /signed posts are considered spam and will be deleted and are subject to forum warnings and subsequently bans.<br /><br />Devs may respond in any number of threads but hunting for all the ones on a common theme would take them away from fixing problems so please do not be disappointed if they do not post in any particular thread.<br /><br /><br /><b><font color=beige>Mitnal<br />Community Representative<br /><a href="http://www.ccpgames.com/" target="_blank"><font color=beige>CCP Games</font id=beige></a>, <a href="http://www.eve-online.com/" target="_blank"><font color=beige>EVE Online</font id=beige></a><br /><a href="mailto:mitnal@ccpgames.com" target="_blank"><font color=beige>Email / Netfang</font id=beige></a></font id=beige></b>]]></description>
      <pubDate>Sun, 14 Sep 2009 17:02:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ma Mendes]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#167</link>
      <description><![CDATA[/signed<br /><br />Poor Nag and its torps need some love. I can't believe dreads doing 0 damage is perfectly fine with CCP, what about all the poor Caldari Roleplayers they get it even worse!!!11!! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_lol.gif border=0 width=15 align=middle alt='Laughing'><br />]]></description>
      <pubDate>Sat, 13 Sep 2009 21:36:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Reptzo]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#166</link>
      <description><![CDATA[I support the need to fix citadel torps as well.<br />]]></description>
      <pubDate>Sat, 13 Sep 2009 20:39:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Vily]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#165</link>
      <description><![CDATA[(sigh)<br /><center>-<br /><img src=" http://go-dl1.eve-files.com/media/corp/penguins/vily.gif" border=0></center>]]></description>
      <pubDate>Sat, 13 Sep 2009 17:59:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Roy Hawkinz]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#164</link>
      <description><![CDATA[yup this need to get fixed asp.<br />]]></description>
      <pubDate>Thu, 11 Sep 2009 14:36:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Omarvelous]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#163</link>
      <description><![CDATA[signed - this is a pretty balanced request tbh.<br />__________________________________________________<br />Sup brosef!<br />Destry's Lounge is looking for a few good drunks - contact me in game.<br />]]></description>
      <pubDate>Thu, 11 Sep 2009 13:23:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Immersive]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#162</link>
      <description><![CDATA[A friendly nudge<br />---<br />New to the API? <a href="http://tinyurl.com/6a9vpj" target="_blank">GrabRaw XML</a><br /><br />It's coming...<br /><img src="http://tinyurl.com/4zvxvg" border=0>]]></description>
      <pubDate>Thu, 11 Sep 2009 07:38:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#161</link>
      <description><![CDATA[again, i dont think anyone sensible can disagree against this proposal. Just because it isnt spammed like idiotic children would make me think CCP would be MORE inclined to do something about this... but it looks like only the whiney kids get their way around here most of the time<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Wed, 10 Sep 2009 21:56:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Catelyn Rose]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#160</link>
      <description><![CDATA[Don't fly a Phoenix<br /><br />Probably will never fly a Phoenix<br /><br />I'll put my name on the line in the name of fairness for all the pilots do want to fly a Phoenix<br /><br />/signed<br />]]></description>
      <pubDate>Tue, 9 Sep 2009 00:23:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Vily]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#159</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Ragel Tropxe</i><hr height=1 noshade>/signed<br /><br />another example seen today in 111. Virtualy all the cap kill mails had Phoenixes doing zero damage.<br /><br />If this is "working as intended" then why not give Citadel launchers the same r.o.f buff that normal siege launchers got , then at least Phoenixes would do a good amount of dps if they managed to hit something.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />pheonix actually have the highest dps of dreads if they are hitting.<br /><br />sadly they dont hit ANYTHING that isn't a pos<br /><center>-<br /><img src=" http://go-dl1.eve-files.com/media/corp/penguins/vily.gif" border=0></center>]]></description>
      <pubDate>Mon, 8 Sep 2009 22:33:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ragel Tropxe]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#158</link>
      <description><![CDATA[/signed<br /><br />another example seen today in 111. Virtualy all the cap kill mails had Phoenixes doing zero damage.<br /><br />If this is "working as intended" then why not give Citadel launchers the same r.o.f buff that normal siege launchers got , then at least Phoenixes would do a good amount of dps if they managed to hit something.<br />]]></description>
      <pubDate>Sat, 6 Sep 2009 15:07:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Rawr Cristina]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#157</link>
      <description><![CDATA[/signed<br /><center><br /><img src="http://eve-files.com/sig/Libra" border=0><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=842113" target="_blank">- Infectious -</a></center>]]></description>
      <pubDate>Fri, 5 Sep 2009 05:29:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Scarlet Visori]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#156</link>
      <description><![CDATA[help me obi-wan your my only hope!<br />]]></description>
      <pubDate>Fri, 5 Sep 2009 05:24:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by FullBoat]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#155</link>
      <description><![CDATA[I am mainly a Caldari toon. I have Battleship 5, cruiser 5, and can fly at least 85% of the Caldari ships. I was going to go for the dread until I saw some kill mails where a FALCON did more damage then a Phoenix. Now, there is something hugely wrong when a frig, T1 or T2, can get more damage on a titan then a dread. <br />Are they good against POS's? yes<br />Are they good for anything else? nope<br />Like another poster put, they need about 15x more HP then they currently have. But, until they change it, it's time to start training either Aamar, or Galente up if you want to get into a dread.<br />]]></description>
      <pubDate>Thu, 4 Sep 2009 09:34:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#154</link>
      <description><![CDATA[oh im sorry did you fall off the first page!!!!<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Thu, 4 Sep 2009 05:38:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Fearless Kill]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#153</link>
      <description><![CDATA[o/ hi, im the citadel torp in the op.<br /><br /><br />but seriously.... this cant hide on the back burner just because you put a new patch in which spawns some new ideas... this is a problem... maybe not a bug... but a severely imbalanced issue.<br /><br />Albeit it doesnt effect a large portion of your accouts so i guess since its not a big $$ issue like nanos, we can assume CCP is trying the "ignore and go away" method of problem solving<br />]]></description>
      <pubDate>Wed, 3 Sep 2009 03:11:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Precious Angelica]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#152</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Kel Nissa</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>3 months old thread already now and not even a comment.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Thats the reason for my proposal: <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=852948" target="_blank">ISK donations to get devs looking into specific ideas</a><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Is this what it has come to? People have to offer ISK to get devs to respond?<br /><br />Devs: Man up already and respond. Quit stalling while trying to come up with some crazy excuse to legitimize the fact that greater than 25% of caps can have their DPS brought to ZERO by a single ship fit with smarties.]]></description>
      <pubDate>Mon, 1 Sep 2009 11:26:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Lambda Effective]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=6#151</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Lambda Effective on 01/09/2008 11:16:28</i></span><br />Citadel torps should have greater HP plain and simple. We're talking a capital-grade weapon here. Its HP should be at least 5-10x that of a torp. A single carrier with a high rack of smartbombs can counter an infinite number of Phoenixes indefinitely. Sub-capital grade smartbombs should not be (100%) effective against capital-grade weaponry.<br /><br />*note*: The devs have only replied in the other 2 threads started on this topic - and in those cases they only replied because the posts were in the "wrong forum".]]></description>
      <pubDate>Mon, 1 Sep 2009 11:00:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#150</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Rakshasa Taisab</i><hr height=1 noshade>And if they 'buff' the citadel torpedo HP enough to withstand 2-3 SB's, it'll still suck in major engagements as you might pass through the sphere of SB of more than just one or two carriers/MS's...<br /><br />If we're going to have a weapon-system that is this easily disabled, it should at the very least do _MORE_ damage that other dreadnoughts when you get in hits.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />well my mates normal cit. torp hits were hitting for more than another non-phoenix dreads wrecking shots..<br />However that was probly due to dmg types, the cit torp poppage weakness is just terrible imo]]></description>
      <pubDate>Mon, 1 Sep 2009 10:36:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Rakshasa Taisab]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#149</link>
      <description><![CDATA[And if they 'buff' the citadel torpedo HP enough to withstand 2-3 SB's, it'll still suck in major engagements as you might pass through the sphere of SB of more than just one or two carriers/MS's...<br /><br />If we're going to have a weapon-system that is this easily disabled, it should at the very least do _MORE_ damage that other dreadnoughts when you get in hits.]]></description>
      <pubDate>Mon, 1 Sep 2009 07:23:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Scarlet Visori]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#148</link>
      <description><![CDATA[tehy aren't in this thread....<br /><br />i wonder if they are worried they might have to actually ARGUE a position rather than make some vague points and close the thread.<br /><br />what you have is 1/4 of the most important ship class in eve being rendered completely and uterrly useless in all major capital engagements.<br /><br />HOW IS THAT NOT BROKEN? HOW IS THAT <b>NOT</b> A BUG?]]></description>
      <pubDate>Mon, 1 Sep 2009 05:53:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#147</link>
      <description><![CDATA[on the bright side at least someone is responding... : /<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Sun, 31 Aug 2009 10:30:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#146</link>
      <description><![CDATA[So again basically CCP has answered us "its not a bug, its intended" with answers below from this thread: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=857880&page=1#5<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade><br />CCP Casqade<br />Posted - 2008.08.29 10:19:00 - [5]<br /> <br />The current mechanic is that torpedoes gets blown up if they take too much damage. This can be done by using a smartbomb or defender missiles.<br /><br />This is not a bug, since it is by design.<br /><br />If you think that the design should change, then you are welcome to make a suggestion in the "Features and Ideas discussion forum".<br /><br />If you want to talk about bugs, then you should bug report the issue after which you are welcome to make a thread about it here.<br /><br />Again, calling game mechanics you do not like "Broken" and saying that they should be "Fixed" is not the right way to go.<br />Making a thread in the "Features and Ideas discussion" where you state what the problem is, why it is a problem, how you suggest it should be changed/balanced is constructive.<hr height=1 noshade></font></BLOCKQUOTE><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade><br />CCP Casqade<br />Posted - 2008.08.29 11:06:00 - [7]<br /> <br />What I am saying is this: It is not a bug, therefore it should not be in this forum.<br />I am also saying this: It might need to be balanced, but this is not the correct forum for that. Suggestions go to the "Features and Ideas discussion" forum.<hr height=1 noshade></font></BLOCKQUOTE><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade><br />CCP Casqade<br />Posted - 2008.08.29 11:27:00 - [9]<br /> <br />Yes, exactly that. Which is a thread I've linked everyone to that believes that this is a bug so far.<br />But people seem to insist that smartbombs affecting Citadel Torpedoes is a bug and keep making threads about it in the Game Development forum.<br /><br />Previous thread: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=846799<br /><br />If you know bugs that affect the Citadel torpedo, I'm very willing to look into it and discuss them here.<hr height=1 noshade></font></BLOCKQUOTE><br /><br /><br />With all this being said... and our thread here on the game design<br /><br />You can lump smartbombs and defender missiles and the anti-missile, but take the turrets equivilant (tracking disrupter) and try to tracking disrupt a dread in seige. Yeah that!<br /><br />/resigned <br /><br />And looking at this because of the speed nerf??? what are my cap ships too nanod for you? if anything most of the nano-nerf after effect posts talk about nerfing missiles done a bit because of their ability to hit alot of stuff... so we gonna make citadel torps slower??? i think a plated BS without mwd/ab could out run it then<br /><br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Sun, 31 Aug 2009 10:29:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by white kight]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#145</link>
      <description><![CDATA[What Cascade actually said was that CCP have read this thread and it was being looked at with the up and coming missile changes.<br /><font color=violet>Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com Saint</font id=violet>]]></description>
      <pubDate>Sat, 30 Aug 2009 07:59:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Immersive]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#144</link>
      <description><![CDATA[/signed with a bump.<br /><br />I've read the links to the Dev responses, none of which answer any of the questions posed in this thread (or the others, for that matter). Casqade's posts mostly say: "I don't deal with that. You posted to the wrong forum.", which is fine because it's true. Now that we've done as asked, and posted to the correct forum, can we not expect a more focused dialogue?<br /><br />I'm still waiting to see an appropriate Dev response that's in the context of, and addresses, the problems this thread has put forward.<br />---<br />New to the API? <a href="http://tinyurl.com/6a9vpj" target="_blank">GrabRaw XML</a><br /><br />It's coming...<br /><img src="http://tinyurl.com/4zvxvg" border=0>]]></description>
      <pubDate>Sat, 30 Aug 2009 05:59:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#143</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>white kight</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: white kight on 29/08/2008 16:21:18</i></span><br /><span style="font-size:7pt;"><i>Edited by: white kight on 29/08/2008 16:10:40</i></span><br /><span style="font-size:7pt;"><i>Edited by: white kight on 29/08/2008 14:40:40</i></span><br /> <a href="http://http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=857880" target="_blank">http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=857880</a><br />We have our response guys. It appears that CCP are looking into this we just haven't had a response saying that they are.<br /><br />EDIT: I FAIL AT LINKING - Check Game Development Forum to see what i mean lol<br /><br />White<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Wow if only casqade said earlier "its been listend to" this thread and its mimics wld have died ages ago lol<br /><br /><i>Proudly annoying FC's since 2007</i><br /><br /><img src="http://www.eve-kb.com/signature_display.php?string=Kira Naris" border=0>]]></description>
      <pubDate>Fri, 29 Aug 2009 17:24:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Vladimir Tinakin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#142</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Vladimir Tinakin on 29/08/2008 17:05:52</i></span><br />Pimping this again: <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=812695" target="_blank">http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=812695<br /></a><br />CSM might be a token balm to the playerbase, but maybe they can argue some stuff to get changed. At the very least, they might get us some response as to the status of the issue.<br /><br />]]></description>
      <pubDate>Fri, 29 Aug 2009 17:06:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Kagura Nikon]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#141</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>white kight</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Kagura Nikon</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>aldarrin</i><hr height=1 noshade>Signed. I'd rather see smartbombs do zero damage against missiles.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />don' t think zero. But citatel torps coudl have their speed doubled. So a single smart bobm woudl not be able to get most of them.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Most???? Try all of them. A phoenix's main dps in a fleet fight is drones........until the smartbombs get them too!!!!<hr height=1 noshade></font></BLOCKQUOTE><br /><br />well ALL is included in MOST. And torpedoes fired itno dreads usually don't face this problem that is why I didn't used word ALL.<br /><br />I think yes Smartbobms should be a PARTIAL defense against citatel torps, but never complete unless you use all highslots of a mothership with smartbombs (then I think would be fair)<br />-------------------------------------------------<br />If brute force doesn't solve your problem... you are not using enough<br /><br />]]></description>
      <pubDate>Fri, 29 Aug 2009 16:07:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by white kight]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#140</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: white kight on 29/08/2008 14:40:40</i></span><br /><a href="null" target="_blank">http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=857880</a><br /><br />We have our response guys. It appears that CCP are looking into this we just haven't had a response saying that they are.<br /><br />White<br /><font color=violet>Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com Saint</font id=violet>]]></description>
      <pubDate>Fri, 29 Aug 2009 14:40:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by white kight]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#139</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>BiggestT</i><hr height=1 noshade><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=774603" target="_blank">http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=774603</a><br /><br />lol yet another post in game development that was replied to by casquade, who insists that it shldnt be in the forum coz its not a literal "bug" (but doesnt say a word about all the boost ship X and boost module X topics which arent about "bugs")<br /><br />Not happy jan <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_ugh.gif border=0 width=15 align=middle alt='ugh'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I like the way they reply to someone with a small thread in the wrong part of the forum. Maybe we should spam the wrong forums about getting citadels sorted then they may actually listen!!!!!!!<br /><font color=violet>Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com Saint</font id=violet>]]></description>
      <pubDate>Fri, 29 Aug 2009 14:05:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#138</link>
      <description><![CDATA[<a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=774603" target="_blank">http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=774603</a><br /><br />lol yet another post in game development that was replied to by casquade, who insists that it shldnt be in the forum coz its not a literal "bug" (but doesnt say a word about all the boost ship X and boost module X topics which arent about "bugs")<br /><br />Not happy jan <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_ugh.gif border=0 width=15 align=middle alt='ugh'><br /><br /><i>Proudly annoying FC's since 2007</i><br /><br /><img src="http://www.eve-kb.com/signature_display.php?string=Kira Naris" border=0>]]></description>
      <pubDate>Fri, 29 Aug 2009 12:00:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#137</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>white kight</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Kagura Nikon</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>aldarrin</i><hr height=1 noshade>Signed. I'd rather see smartbombs do zero damage against missiles.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />don' t think zero. But citatel torps coudl have their speed doubled. So a single smart bobm woudl not be able to get most of them.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Most???? Try all of them. A phoenix's main dps in a fleet fight is drones........until the smartbombs get them too!!!!<hr height=1 noshade></font></BLOCKQUOTE><br /><br />lol, funny when u see PHOENIX, DMG 182, <b>WEAPON OGRE II</b><br />on km's..is v.sad<br /><br />oh and maybe ccp want to suprise us about this like a "ninja-fix" to keep theri cards close to their chest. Sorta like when they fixed ammar but never really said anything about doing that beforehand..<br />(my hopes still arent high lol)<br /><br /><i>Proudly annoying FC's since 2007</i><br /><br /><img src="http://www.eve-kb.com/signature_display.php?string=Kira Naris" border=0>]]></description>
      <pubDate>Fri, 29 Aug 2009 11:46:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by white kight]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#136</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Kagura Nikon</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>aldarrin</i><hr height=1 noshade>Signed. I'd rather see smartbombs do zero damage against missiles.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />don' t think zero. But citatel torps coudl have their speed doubled. So a single smart bobm woudl not be able to get most of them.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Most???? Try all of them. A phoenix's main dps in a fleet fight is drones........until the smartbombs get them too!!!!<br /><font color=violet>Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com Saint</font id=violet>]]></description>
      <pubDate>Fri, 29 Aug 2009 11:31:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Kagura Nikon]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#135</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>aldarrin</i><hr height=1 noshade>Signed. I'd rather see smartbombs do zero damage against missiles.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />don' t think zero. But citatel torps coudl have their speed doubled. So a single smart bobm woudl not be able to get most of them.<br />-------------------------------------------------<br />If brute force doesn't solve your problem... you are not using enough<br /><br />]]></description>
      <pubDate>Fri, 29 Aug 2009 10:43:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Kagura Nikon]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#134</link>
      <description><![CDATA[They already responded 2 tiems in different threads they seem to think citatel torps are fine and work as intended. MAybe tis time to use a rail turret in the phoenix and use 2 offlien slots int he naglfar to overheat better the turrets.<br />-------------------------------------------------<br />If brute force doesn't solve your problem... you are not using enough<br /><br />]]></description>
      <pubDate>Fri, 29 Aug 2009 10:41:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by white kight]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#133</link>
      <description><![CDATA[Back to the top. Cmon can we get a dev response plz?<br /><font color=violet>Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com Saint</font id=violet>]]></description>
      <pubDate>Fri, 29 Aug 2009 08:30:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#132</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>white kight</i><hr height=1 noshade><br />Edit: You can say shit on the forum??? Still not allowed to say ****pit tho <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_confused.gif border=0 width=15 align=middle alt='Confused'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />hehe i always say bullshit, shithole, that takes it up the shitter to get a nasty message across effectively without censorage \o/<br /><i>poudly annoying fc's since 2007</i><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Sheriff Jones</i><hr height=1 noshade>*ding ding!*<br /><br />Wrangler: Hello and w<br /><br />*ding ding!*<br /><br />Wrangler: ...damn nanowhiners...*goes back to reading* <hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Thu, 28 Aug 2009 16:07:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by white kight]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#131</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: white kight on 28/08/2008 16:03:44</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>BiggestT</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>white kight</i><hr height=1 noshade>WOW that sucks. CCP don't think that Cit. Torps are broken.........They obviously have never looked at the killmails that we post, EVERY SINGLE ONE WITH PHOENIX'S/NALFALGARS NEAR OR AT THE BOTTOM BECAUSE OUR FING TORPS GET BLOWN UP!!!!!!!!! Thank CCP for allowing me to train for something that doesn't even work properly, 4 bil later and still nothing has been changed. Cheers for that. The Phoenix in terms of all the other dreads is shit at the end of the day. It tanks the least, and does the least amount of damage on another capital than any other dread, or most battleships for that matter. CCP need to look at this instead of them trying to say that they are right all the time and never make a mistake.<br /><br />/rant<hr height=1 noshade></font></BLOCKQUOTE><br /><br />if ONLY u cldve said that in the topic where the dev repsonded before he locked the thread..<br />THAT wldve been v.nice to see<hr height=1 noshade></font></BLOCKQUOTE><br /><br />So do i tbh. I see still no dev response. They will respond to a couple of people saying that they need looked at but not a whole load of people. The amount of damage that phoenix's do against almost anything bar a pos is awful, it is SOOOOOOO far behind every single other dread in terms of damage/tank/ just about everything. Fixing the citadels will actually turn it from being a shit dread into only a slightly worse than all the rest dread.<br /><br />/rant (again)<br /><br />Edit: You can say shit on the forum??? Still not allowed to say ****pit tho <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_confused.gif border=0 width=15 align=middle alt='Confused'><br /><font color=violet>Sig removed, inappropriate content. If you would like further details please mail mods@ccpgames.com Saint</font id=violet>]]></description>
      <pubDate>Thu, 28 Aug 2009 16:02:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Gypsio III]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#130</link>
      <description><![CDATA[http://killboard.tauceti-federation.com/?a=kill_detail&kll_id=88993<br /><br />Phoenixes: 8<br />Damage dealt: 191<br />Weapon used: Ogre I.<br /><br />This is so sad, so broken, I just don't know what to say. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_ugh.gif border=0 width=15 align=middle alt='ugh'><br />]]></description>
      <pubDate>Thu, 28 Aug 2009 14:46:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Kel Nissa]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#129</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>devs dont need isk Neutral<hr height=1 noshade></font></BLOCKQUOTE><br /><br />EVE players are open minded as always :P<br />Please switch your brains on - it would really help.<br />]]></description>
      <pubDate>Thu, 28 Aug 2009 10:27:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by aldarrin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#128</link>
      <description><![CDATA[Signed. I'd rather see smartbombs do zero damage against missiles.<br />--<br />Flame on.]]></description>
      <pubDate>Thu, 28 Aug 2009 05:49:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#127</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Ignition SemperFi</i><hr height=1 noshade>whats sad is CCP pretending like this isnt a problem atm, and moving it to this board which hardly gets looked at.<br /><br />Thats like saying we understand we did something with unforseen consequences, but when you bring them up... its not a problem, its just a feature<br /><br /><br />come on!<br /><br />/resigned and back to the top<br /><br />just because all of eve isnt yelling like the nano nerf doesnt mean this is any less of an issue. Having a 1.8b+fittings ship have its entire weapon system(the only reason its in the game is weapons) nulled out by 2 sub 1mill costing items or 1 faction item, fitted on any ship that can fit large smarties... let alone the capital ships it was entended to kill.<br /><br />This is in no way right. The evidence is there CCP, ignoring it isnt an option<hr height=1 noshade></font></BLOCKQUOTE><br /><br />this<br /><i>poudly annoying fc's since 2007</i><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Sheriff Jones</i><hr height=1 noshade>*ding ding!*<br /><br />Wrangler: Hello and w<br /><br />*ding ding!*<br /><br />Wrangler: ...damn nanowhiners...*goes back to reading* <hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Wed, 27 Aug 2009 16:55:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Anig Browl]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#126</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>John Zorg</i><hr height=1 noshade><br />I havn't got my pheonix yet but I have been playing around with the Dread on the test server. What a waste of time :\ I have changed my training entirely because of this reason.<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I was going to train for it but it sounds pretty obviously Not Worth It. I'm going to do some tests with smart bombs on my BS while my friend fires CTs at it, but as everyone has described it this smartbomb problem is stupid. Pity.<br />]]></description>
      <pubDate>Wed, 27 Aug 2009 07:00:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#125</link>
      <description><![CDATA[whats sad is CCP pretending like this isnt a problem atm, and moving it to this board which hardly gets looked at.<br /><br />Thats like saying we understand we did something with unforseen consequences, but when you bring them up... its not a problem, its just a feature<br /><br /><br />come on!<br /><br />/resigned and back to the top<br /><br />just because all of eve isnt yelling like the nano nerf doesnt mean this is any less of an issue. Having a 1.8b+fittings ship have its entire weapon system(the only reason its in the game is weapons) nulled out by 2 sub 1mill costing items or 1 faction item, fitted on any ship that can fit large smarties... let alone the capital ships it was entended to kill.<br /><br />This is in no way right. The evidence is there CCP, ignoring it isnt an option<br />------<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><br />Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW"]]></description>
      <pubDate>Wed, 27 Aug 2009 00:32:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#124</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>John Zorg</i><hr height=1 noshade>Hi All,<br /><br />I havn't got my pheonix yet but I have been playing around with the Dread on the test server. What a waste of time :\ I have changed my training entirely because of this reason.<br /><br />Please can it be looked at.<br /><br />JZ<hr height=1 noshade></font></BLOCKQUOTE><br /><br />tiz a sad thing when one is forced to <b>cross-train </b>for <i>capital</i> ships..minmi pilots feel this too<br /><i>poudly annoying fc's since 2007</i><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Sheriff Jones</i><hr height=1 noshade>*ding ding!*<br /><br />Wrangler: Hello and w<br /><br />*ding ding!*<br /><br />Wrangler: ...damn nanowhiners...*goes back to reading* <hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Tue, 26 Aug 2009 13:14:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by John Zorg]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#123</link>
      <description><![CDATA[Hi All,<br /><br />I havn't got my pheonix yet but I have been playing around with the Dread on the test server. What a waste of time :\ I have changed my training entirely because of this reason.<br /><br />Please can it be looked at.<br /><br />JZ<br />]]></description>
      <pubDate>Mon, 25 Aug 2009 22:28:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Kagura Nikon]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#122</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Milia Jenius</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Milia Jenius on 23/08/2008 03:34:22</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Lord Fitz</i><hr height=1 noshade>Looking at the listed HP of Citadel torps, this should not be possible, but on the test server it is, so something is wrong, something with supposedly over 2300 HP is being brought down by 600 damage. You only need 2 smartbombs to do it, you should need at least 5.<br /><br />The pre/post siege thing, unfortunately that was an exploit fix. I remember the good old days when you used to be able to drive a phoenix or three outside a POS shield, let off 3 volleys, re-enter the POS shield and hit siege, with torps doing full siege damage, and your phoenix's able to insta pop another dread (pre HP boost) while immune to repercussions. Mind you at that point POS's were a little more nasty to small ships, so it wasn't as easy to be tackled on your way out and back in.<br /><br />I can't think of any good way to fix that, you shouldn't be letting them off pre-siege, and expecting anything (maybe at most normal damage though this may be harder to calculate), and post-siege again, yep, you lose damage, one reason I guess to not single cycle siege, risk/reward etc etc.<hr height=1 noshade></font></BLOCKQUOTE><br /><br /><br /><br /><br /><u><i><b>Possible Solutions to Citadel Torpedo Issue</b></i></u><br /><br /><br /><b>1. Citadel torps before/after siege cycle do 0 damage</b><br /><br />To prevent the "fire and hide" exploit, add a piece of code in the siege module to <b><u>Disallow entering siege mode inside POS shields, and fix a dread's location in space to disallow bumping back into POS after "Siege & fire"</u></b>. There is no point entering siege mode in a POS anyways.<br /><br />For the similar modules, changes can possibily be done too. Who enters triage mode in a POS shield? Similar changes can be done but there is no much point doing it. The industrial core is fine as it is, just leave it <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_surprised.gif border=0 width=15 align=middle alt='Surprised'><br /><br /><br /><b>2. Citadel torps easily destroyed by smartbombs</b><br /><br />Missile destruction should be in the domain of defender missiles, leave smartbombs out of the equation, they are for drones & fighters.<br /><br />The simple solution to this is simple (Ooops! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_redface.gif border=0 width=15 align=middle alt='Embarassed'>)<br /><br /><u><b>- Increase the HP of ALL MISSILES by 10 folds<br /><br />- Increase the damage of DEFENDER MISSILES by 10 folds</b></u><br /><br />This will allow the defender missiles to do its job while leaving missiles close to unkillable to smartbombs. Smartbombs won't be affected as they can still kill drones and fighters.<br /><br /><br /><br />These issues affect 2 out of total 4 dreads in EVE and possibily those who decide to mount citadel torp launchers on their titans, PLEASE get this fixed or at least gives us a reply ASAP<br /><br /><br />Just my 2 cents<br /><br />Don't think you need 10 fold increase. Enough to survive 2 hits from Smartbombs would be enough for citatel torps. SWo you can stil defend yourself from them, but to do so you need to use 3 modules. (think its fair since the phoenix is firing with 3 modules on you..)<br /><br /><i>- Milia Jenius</i><hr height=1 noshade></font></BLOCKQUOTE><br />-------------------------------------------------<br />If brute force doesn't solve your problem... you are not using enough<br /><br />]]></description>
      <pubDate>Mon, 25 Aug 2009 15:30:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=5#121</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Kel Nissa</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>3 months old thread already now and not even a comment.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Thats the reason for my proposal: <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=852948" target="_blank">ISK donations to get devs looking into specific ideas</a><hr height=1 noshade></font></BLOCKQUOTE><br /><br />devs dont need isk <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_neutral.gif border=0 width=15 align=middle alt='Neutral'><br /><i>poudly annoying fc's since 2007</i><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Sheriff Jones</i><hr height=1 noshade>*ding ding!*<br /><br />Wrangler: Hello and w<br /><br />*ding ding!*<br /><br />Wrangler: ...damn nanowhiners...*goes back to reading* <hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Mon, 25 Aug 2009 11:42:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by Kel Nissa]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=4#120</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>3 months old thread already now and not even a comment.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Thats the reason for my proposal: <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=852948" target="_blank">ISK donations to get devs looking into specific ideas</a><br />]]></description>
      <pubDate>Sun, 24 Aug 2009 11:40:00 +0000</pubDate>
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      <title><![CDATA[Citadel Torpedo's - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774603&amp;page=4#119</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/