<?xml version="1.0"?>
<rss version="2.0">
  <channel>
    <title>EVE-Search ForumWatch</title>
    <link>http://eve-search.com/</link>
    <description>The alternative EVE-Online Forum browser.</description>
    <language>en-us</language>
    <pubDate>Tue, 6 Jan 2009 00:00:00 +0000</pubDate>
    <generator>EVE-Search RSS Module v1.1</generator>
    <managingEditor>chribba@evemail</managingEditor>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#253</link>
      <description><![CDATA[That would be a great if it was added! But it's a pretty obscure reference if you ask me and is taken a bit out of context. I'm sure we'll hear more about it if it's really in the works. <br /><br />Vivox previewed Voice Fonts and Text-to-Speech stuff at Austin Game Dev Conf 2007 <a href="http://techgage.com/article/austin_gdc_07_interview_with_monty_sharma_of_vivox/" target="_blank">Link</a>.<br /><br />-Nate<br />]]></description>
      <pubDate>Thu, 20 Sep 2009 03:40:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/6325644</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Razin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#252</link>
      <description><![CDATA[<a href="http://forum.preys-world.com/viewtopic.php?p=689458#689458" target="_blank">RPGamer had a chance to stop by the EVE Online booth and talk about some of the exciting things coming up for the spacefaring MMORPG. Magnus Bergsson led off with the most immediate improvement. EVE Online will be receiving an integrated voice chat client. The client takes a step beyond that of the likes of Ventrio or Teamspeak, by letting users call in from a normal phone. This way, they can join meetings with the rest of their corporation, so that they can issue commands or advise tactics, even if theyre not near the game.</a><br /><br />Looks like some kind of OOG voice client is in the works.<br /><center><font color=black>...</font id=black></center><br /><center><img src="http://usera.imagecave.com/Razin/Pipe-15.jpg" border=0></center>]]></description>
      <pubDate>Fri, 14 Sep 2009 19:25:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/6289502</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#251</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Razin</i><hr height=1 noshade>Is anyone successful in selecting and using any mouse buttons to talk other than the middle scroll wheel? The keyboard buttons work fine also.<br /><br />Ideally, mouse button 4 would be my choice, alas it just wouldn't work.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Hmmm... I don't have a multi-button mouse however I have heard this a couple times since the new drop down menu was put in. I'll add it to the bug list.<br /><br />-Nate<br />]]></description>
      <pubDate>Sun, 2 Sep 2009 00:12:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/6199743</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Razin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#250</link>
      <description><![CDATA[Is anyone successful in selecting and using any mouse buttons to talk other than the middle scroll wheel? The keyboard buttons work fine also.<br /><br />Ideally, mouse button 4 would be my choice, alas it just wouldn't work.<br /><center><font color=black>...</font id=black></center><br /><center><img src="http://usera.imagecave.com/Razin/Pipe-15.jpg" border=0></center>]]></description>
      <pubDate>Sat, 1 Sep 2009 16:35:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/6197140</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Razin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#249</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Chi Quan</i><hr height=1 noshade>what is TSO?<hr height=1 noshade></font></BLOCKQUOTE><br /><a href="http://www.teamspeakoverlay.com/" target="_blank">TeamSpeak Overlay</a> - shows the TS name of the person talking in your game window.<br /><center><font color=black>...</font id=black></center><br /><center><img src="http://usera.imagecave.com/Razin/Pipe-15.jpg" border=0></center>]]></description>
      <pubDate>Fri, 17 Aug 2009 00:26:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/2830472</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Chi Quan]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#248</link>
      <description><![CDATA[what is TSO?<br />-- Tempus fugit --]]></description>
      <pubDate>Thu, 16 Aug 2009 23:32:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/2830731</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#247</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Nate D on 16/08/2007 16:14:39</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Razin</i><hr height=1 noshade>This may work for a make belief world where everyone shows up for every op and stays online for days at a time wearing diapers so as not to miss anything; and all there is to a fleet op is naming targets. In reality the FC may not even be in the same gang, or not ganged at all, parts of the fleet may be in different systems doing different things, etc. With TS this never interrupts his comms to the task force. Even after a CTD the FC can still give orders to all parts of the fleet, or hand some parts off to his back-ups. With TS its FCs choice. With EVE Voice there is no choice.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Why would everyone have to show up for every fleet op to add their current FC to their address book and know when he's online or offline? If the FC is not in the gang then you can be in another channel within EVE where you can listen to him talk. Using EVE Voice doesn't interrupt his comms in anyway. Why should it be FC's choice about what to do when he gets kicked? Command should immediately transfer to someone who's in game and knows the exact situation.<br /><br />EVE Voice is a perfectly good voice solution. The biggest difference with EVE Voice as far as fleets go, other than the ease of use which you will experience, is the way that YOU choose to set up your fleet/gang/alliance/corp/whatever and it will be a different setup from other voice apps. <br /><br />So that's it... it's just a different way to set-up voice comms within an organization. On top of that you'll have better voice clarity, easy to use built in UI, no extra programs to run, etc.<br /><br />You've seen well trained TS fleets... I would think that fleets who set-up a way to use integrated voice solutions with EVE Voice would be faster and more agile than their enemies.<br /><br />Food for thought, <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_wink.gif border=0 width=15 align=middle alt='Wink'><br />-Nate<br />]]></description>
      <pubDate>Thu, 16 Aug 2009 16:14:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/2833454</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Razin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#246</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nate D</i><hr height=1 noshade> <BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>"Razin"</i><hr height=1 noshade>How about this:<br />FC: Primary is <br /> time goes by <br />Player E: err.. so whos in command?<br />Players A through E (fresh from the cloning vat): **** EVE VOICE!!! <br /><br />Sure, doesnt happen very often, but when it does, its a potential disaster. The criticality of the OOG voice capability can not be overstated. Its lack cancels all the benefits.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />OK. Add the FC to your friends list. FC goes offline, everyone knows, back-up FC takes charge. <br /><br />Simple, Easy, Effective. EVE Voice.<br /><br />Haha more over, TSO is a terribly buggy application (though very awesome) and was probably the reason for the FC's crash. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br /><br />While the FC is not in EVE (while he's offline) he's not much of a help to the fleet anyways. Also due to the little problem in EVE where occasionally you can graphically be "in game" when in reality you've been disconnected, the fleet may know before the FC himself does that he's been disconnected and will have moved on to the next target. <hr height=1 noshade></font></BLOCKQUOTE><br />This may work for a make belief world where everyone shows up for every op and stays online for days at a time wearing diapers so as not to miss anything; and all there is to a fleet op is naming targets. In reality the FC may not even be in the same gang, or not ganged at all, parts of the fleet may be in different systems doing different things, etc. With TS this never interrupts his comms to the task force. Even after a CTD the FC can still give orders to all parts of the fleet, or hand some parts off to his back-ups. With TS its FCs choice. With EVE Voice there is no choice.<br /><br />Ive used TSO for a long time now and have not noticed any increase in EVE client crashes. Granted I may be lucky in this respect; however TSO is important but isnt central to TS advantages.<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>"Razin"</i><hr height=1 noshade>There are other activities, such as a coordinated logon, that simply can not be done without OOG voice<hr height=1 noshade></font></BLOCKQUOTE> <br /><br />Although you are right and I cannot argue with that. This is a metagame tactic, it sucks as far as gameplay goes, and I consider it to be an exploit... <hr height=1 noshade></font></BLOCKQUOTE><br />You may or may not view better computer hardware or faster internet connection as metagame tactics, but they will still be used to gain advantage in computer games. Tactical logons are part of the EVE client functionality and will be used for as long as there are cheap scout alts with perpetual cloaks and the free Local intel. Get rid of those and then you can start talking about what is or isnt an exploit.<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>I guess it depends on how you look at things and how you play the game.<hr height=1 noshade></font></BLOCKQUOTE><br />Yes it does, And EVE Voice has to take this view in consideration if it wants to be a useful tool and not just a casual curiosity.<br /><br /><center><font color=black>...</font id=black></center><br /><center><img src="http://usera.imagecave.com/Razin/Pipe-15.jpg" border=0></center>]]></description>
      <pubDate>Thu, 16 Aug 2009 14:25:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/2834135</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#245</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>"Razin"</i><hr height=1 noshade>How about this:<br />FC: Primary is <br /> time goes by <br />Player E: err.. so whos in command?<br />Players A through E (fresh from the cloning vat): **** EVE VOICE!!! <br /><br />Sure, doesnt happen very often, but when it does, its a potential disaster. The criticality of the OOG voice capability can not be overstated. Its lack cancels all the benefits.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />OK. Add the FC to your friends list. FC goes offline, everyone knows, back-up FC takes charge. <br /><br />Simple, Easy, Effective. EVE Voice.<br /><br />Haha more over, TSO is a terribly buggy application (though very awesome) and was probably the reason for the FC's crash. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br /><br />While the FC is not in EVE (while he's offline) he's not much of a help to the fleet anyways. Also due to the little problem in EVE where occasionally you can graphically be "in game" when in reality you've been disconnected, the fleet may know before the FC himself does that he's been disconnected and will have moved on to the next target. <br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>"Razin"</i><hr height=1 noshade>There are other activities, such as a coordinated logon, that simply can not be done without OOG voice<hr height=1 noshade></font></BLOCKQUOTE> <br /><br />Although you are right and I cannot argue with that. This is a metagame tactic, it sucks as far as gameplay goes, and I consider it to be an exploit... This is like placing cans everywhere to cause lag, or logging off to avoid being killed. <br /><br />I guess it depends on how you look at things and how you play the game.<br /><br />-Nate<br />]]></description>
      <pubDate>Thu, 16 Aug 2009 03:54:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/2836507</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Razin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#244</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nate D</i><hr height=1 noshade> If the game crashes well... let me give an example:<br /><br />With 3rd party voice client:<br />FC: OK Everyone kill target N<br />Player A: Oh I just crashed can someone reinvite me to the gang?<br />FC: What's your name?<br />Player A: (Inaudible and probably going to be misspelled)<br />FC: Ok link your name in chat.<br />FC see's the name in chat and rejoins the Player A... YAY<hr height=1 noshade></font></BLOCKQUOTE><br />With a well organized TS and TSO running, and a moderately disciplined fleet, this will never become more than an occasional nuisance. Sure TS lacks some very useful features not being integrated into the game, however once setup it dependably works for most that use it.<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>With EVE Voice:<br />FC: Now kill target T<br />Player E links his name in chat and asked to be rejoined to the fleet.<br />FC see's or is informed by others that the name is in chat and rejoins the Player E... YAY <br /><br />You see... Why do you really need to be connected OOG in that situation.<hr height=1 noshade></font></BLOCKQUOTE><br />How about this:<br />FC: Primary is <br /> time goes by <br />Player E: err.. so whos in command?<br />Players A through E (fresh from the cloning vat): **** EVE VOICE!!! <br /><br />Sure, doesnt happen very often, but when it does, its a potential disaster. The criticality of the OOG voice capability can not be overstated. Its lack cancels all the benefits.<br /><br />There are other activities, such as a coordinated logon, that simply can not be done without OOG voice comms.<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>Anyways... While OOG would be nice there are still a lot of other reasons why it's very useful in it's current state. But I suppose the choice is always yours. If you're on sisi you should give the new features a try and hey... maybe you'll like it!<hr height=1 noshade></font></BLOCKQUOTE><br />Yes, there are a lot of reasons why EVE Voice is useful in its current state. However, since it lacks this one critical feature, its usefulness in fleet engagements isnt one of them. Its just not. And as such, there is no reason to use it for anything else since a TS server is set up anyway and is always ready for use.<br /><br />This is not a matter of choice. Its a matter of critical functionality. <br /><br /><center><font color=black>...</font id=black></center><br /><center><img src="http://usera.imagecave.com/Razin/Pipe-15.jpg" border=0></center>]]></description>
      <pubDate>Thu, 16 Aug 2009 00:00:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/2837211</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#243</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Nate D on 15/08/2007 22:00:13</i></span><br />No one from CCP or Vivox has said anything publicly about an out of game EVE Voice client. I think EVE Voice is so easy to use that... well it really doesn't have much competition in that category. With Fleet structure being automatically applied now with voice I don't know why anyone would go through the extra hassle of setting up some other voice client anyways.<br /><br />If the game crashes well... let me give an example:<br /><br />With 3rd party voice client:<br />FC: OK Everyone kill target N<br />Player A: Oh I just crashed can someone reinvite me to the gang?<br />FC: What's your name?<br />Player A: (Inaudible and probably going to be misspelled)<br />FC: Ok link your name in chat.<br />FC see's the name in chat and rejoins the Player A... YAY<br /><br />With EVE Voice:<br />FC: Now kill target T<br />Player E links his name in chat and asked to be rejoined to the fleet.<br />FC see's or is informed by others that the name is in chat and rejoins the Player E... YAY<br /><br />Credits:<br />FC<br />Target N<br />Player A<br />Target T<br />Player E<br />haha<br /><br />You see... Why do you really need to be connected OOG in that situation. <br /><br />"I want to talk to people from EVE while I'm at work!"<br />Now that you can talk on EVE Voice when the game does not have focus you can do that! YAY!<br /><br />Anyways... While OOG would be nice there are still a lot of other reasons why it's very useful in it's current state. But I suppose the choice is always yours. If you're on sisi you should give the new features a try and hey... maybe you'll like it!<br /><br />-Nate<br />]]></description>
      <pubDate>Wed, 15 Aug 2009 21:58:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/2837779</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Razin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#242</link>
      <description><![CDATA[When's the OOG client coming? IMO, aside from the payment option issues, this is the single most important feature that is still inexplicably missing from EVE Voice.<br /><br />My FC refuses even to consider thinking about trying EVE Voice without the out-of-game comm capability.<br /><center><font color=black>...</font id=black></center><br /><center><img src="http://usera.imagecave.com/Razin/Pipe-15.jpg" border=0></center>]]></description>
      <pubDate>Wed, 15 Aug 2009 20:40:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/2838137</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=9#241</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Nate D on 15/08/2007 19:45:26</i></span><br />Thread updated to reflect current level of EVE Voice integration:<br /><br /><u><b>Updates:</b></u><br /><br /><b>NEWS:</b><br /><br />Removed - Old News<br /><br />Added - 15 Aug. 2007<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=576157" target="_blank">Forum post about Multi-Channel and Fleet Control</a><br /><br />Added - 8 Aug. 2007<br />Next release of EVE Voice including multi-channel and fleet control expected around late August.<br /><br />Added - Voice Chat Poll Aug. 2007<br /><a href="http://evevault.ign.com/?dir=sympoll&dispid=11" target="_blank">EVE Vault</a><br /><br /><b>Features:</b><br />Added - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Fleet Control:<br />- Auto join gang channel.<br />- Hiearchy, Chain of Command - in form of moderator rights - mute all, exclude from mute.<br />Added - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Multi-Channel - Listen to multiple channels at once and speak on channel at a time.<br />Added - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Ability to talk while EVE Client doesn't have focus.<br /><br /><b>Future Features:</b><br />Removed - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Fleet Controls<br />Added - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Keybindings to toggle speaking channel.<br />Added - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Customizable hotkeys<br />Added - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>More Mouse bindings<br /><br /><b>Lacks:</b><br />Added - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Channel owners/moderators need to have mute all and exclude from mute rights.<br />Added - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Different color chat tab for active speaking channel - Some way to tell when you're not actively speaking in a channel.<br />Added - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Easier/faster way to call people for private chats.<br /><br /><b>Bug Reported:</b> <br />Removed - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Binding the talk key to Ctl-ctl makes it an open mic. <br />Removed - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Random static noises.<br /><br /><b>Fixed Bugs:</b><br />Added - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Binding the talk key to Ctl-ctl makes it an open mic. <br />Added - <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Random static noises.<br /><br />-Nate<br />]]></description>
      <pubDate>Wed, 15 Aug 2009 19:16:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/2838618</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by NumberFour]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#240</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: NumberFour on 22/03/2007 21:14:15</i></span><br />]]></description>
      <pubDate>Thu, 22 Mar 2009 21:05:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3707953</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Alcrista Somez]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#239</link>
      <description><![CDATA[I havent read the whole thread ( I only had a couple of hours) so in repeat of what I imagine a lot of other people have said, the 2 key things for me are:<br /><br />Most serious corps and alliances need everyone on voice comms for ops, so unless everyone in the group is forced to pay the extra fee, the service is unusable for everyone. No point using it if only half of your ops fleet is on it. People will just end up using TS etc as everyone uses it already.<br /><br />Having voice comms when youre not logged in or the servers are down is of high value - both strategic and social. Unless Ive missed something that wont be an option with this service.<br /><br /><br /><br /><br /><br /><br />]]></description>
      <pubDate>Thu, 22 Mar 2009 15:50:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3709811</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by xJohnnyDx]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#238</link>
      <description><![CDATA[Unfortunately, the servers are coming back online in a couple minutes, and playing EVE is more important to me than reading about it :)<br /><br />That being said, sorry if this has come up already, but have any devs acknowledged and/or commented on the fact that Ventrilo and Teamspeak both have huge advantages over this software, most importantly the fact that this service, even with small corps with 15 or so members, will be paying more than they would for a TS or Vent server? Another very big plus is that TS and Vent can both be used outside of game (if I've read the descriptions correctly.) A lot of corps have become groups of friends, that may still talk and hang out, even if not in game. Many corps have members that play other games as well, I'm sure, that they use their voice programs for.<br /><br />I'm sure there are a bunch of other minor reasons, but those are the big ones that I'd like to see an official response on.<br /><b>PLACE SIGNATURE HERE</b>]]></description>
      <pubDate>Thu, 22 Mar 2009 12:41:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3711725</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#237</link>
      <description><![CDATA[Thread and OP update today.<br /><br />New announcements:<br />8 Mar. 2007<br /><a href="http://myeve.eve-online.com/news.asp?a=single&nid=1384&tid=1" target="_blank">EVE Voice Vista support announced for patch on 20 March</a>.<br /><br />8 Mar. 2007<br /><a href="http://www.mmorpg.com/discussion2.cfm/thread/120025" target="_blank">EVE Voice: Solid info from MMORPG.com at the GDC.</a><br /><br />-Nate<br /><br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center><br /><br /><font color=red>*Scribble scribble* *draws a duck* <br /> <pre class="code"> <br /> ,.<br /> ( 9 )-_,<br /> (\___ )=='-'<br /> \ . ) )<br /> \ -' /<br /> j-' <br /> "=: </pre>&lt;3 Kaemonn</font id=red><br /><font color=violet>I can't draw, but here's a kitty! =-= &lt;3 Conuion Meow </font id=violet><br /><font color=gold>Since we're on an animals theme...ribbit! -HornFrog</font id=gold>]]></description>
      <pubDate>Thu, 8 Mar 2009 20:53:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3789062</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by iulixxi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#236</link>
      <description><![CDATA[I believe that manny players wont quit on TS on Vivox favour for the folowing reasons:<br /><br />01. Vivox is a payed service (not much but some people can't pay by card and from here comes the payment problem)<br />02. ALL the people in the same corp/aliance must use THE SAME service for a good understanding so i believe that few will use Vivox.<br /><br />From the above reasons I simply asked:<br /><br />Since Vivox will be such a good service why don u increease the payment with 0.83 USD/month and let us all have it ?<br />]]></description>
      <pubDate>Mon, 5 Mar 2009 12:02:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3810339</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Ior Mader]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#235</link>
      <description><![CDATA[Well our corp signed up for the test and we got vivox enabled on our accounts without warning and also without any instructions - which is I suppose a good way of testing its usability.<br /><br />Unfortunately this backfired for me since it seems the win2k issue is still there - "WTSUnregistersessionnotification error message". Result was several hours bugging the poor GM's who also had no idea why I suddenly had no channels at all - including local, corp and alliance.<br /><br />I've run into this problem before in win2k using two voice programs. It simply does not allow more than one to be used at a time. Perhaps if I'd realised Eve voice was enabled or received some warning and disabled such things as skype and teamspeak, the problem with Eve voice might not have arisen. I've also noticed that simply turning off those other programs is not always enough as sometimes the soundcard is not fully released. Sometimes it takes a full reboot to be sure the card is clear and available AND I now never have any voice programs running on autostart.<br /><br />It seems my test is now over. Eve voice is now disabled on my account.]]></description>
      <pubDate>Sat, 3 Mar 2009 03:42:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3823600</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Dunpeal]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#234</link>
      <description><![CDATA[I personally still believe the cost for vivox should just be incremented to the subscription mettod, everyone would have acces, and in a week everyone would've completly forgot about typing <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_razz.gif border=0 width=15 align=middle alt='Razz'><br /><br /><br /><a href="undefined" target="_blank">http://draken.com.sapo.pt/Backstory.htm</a>]]></description>
      <pubDate>Sat, 3 Mar 2009 01:12:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3824112</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by ElfeGER]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#233</link>
      <description><![CDATA[afaik in planetside one player had to play the voice server part so he had to reconfigure his firewall also the users change a lot (logging in/out) so it was doomed from the beginning<br /><br />]]></description>
      <pubDate>Fri, 2 Mar 2009 13:43:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3828119</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Tsunari]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#232</link>
      <description><![CDATA[Yea unfortunatly i think this is a waste of precious development time for EVE. Here is why:<br /><br />1) Everyone already uses TS or Vent therefore the demand for such a product is null.<br />2) If you crash, or go out of game for a bit, you can't talk or inform anyone, one of the shining moments for TS/Vent users.<br />3) Costs 10 bucks? Only suckers will do this. Planetside tried this and it was FREE. Had similar features, squad members names would light up, even their positions on the map would flash when they are talking. And yet, it failed.<br /><br />Sorry CCP, nice idea but its money and time wasted which could have been spent on other things IMHO.<br />]]></description>
      <pubDate>Fri, 2 Mar 2009 01:01:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3830498</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by ElfeGER]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#231</link>
      <description><![CDATA[some things that come into mind about the voice integration:<br />- an extra cost will limit the amount of players using it (yes ts/vent costs money as well but paying is more centralized and new/other players can just join in) (add a gametime-&gt;voicetime conversion, 2days gametime=1 month voice and 20 days gametime=1 year voice)<br />- eve with voice integration is the wrong way of doing it, it should be a seperate voice app like ts/vent that works without Eve running/TQ up/Player ctd (all bigger player groups know these problems)<br />- the external app should be controlled from the game client(s) (managing channels, displaying speakers) but also be possible in the external app<br /><br />speaker display is useless in a chat channel with 30+ people as the userlist is so long, so a speaker display like the buddy on/offline indicator would help (other position, colors and configurable for portrait display/generation)<br /><br />]]></description>
      <pubDate>Thu, 1 Mar 2009 12:09:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3834052</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Bambi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#230</link>
      <description><![CDATA[Nobody is being forced to use Vivox or pay for it. If you want to use Ventrillo or TS then do so, do it for free.<br />Having tested the voice comms on sisi I can say that the quality is FAR better than TS even using one of the higher bandwidth codecs that come with TS. Personally I wont be paying for vivox, Ill use it while its free, but as teamspeak is free and does the same job and you have full control over your channels and users.<br /><br /><br /><a href="http://eve-log.blogspot.com/" target="_blank"><img src="http://bambi.ws/eve/images/sig.Bambi.jpg" border=0></a><br />]]></description>
      <pubDate>Thu, 1 Mar 2009 07:52:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3834860</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#229</link>
      <description><![CDATA[This post has been updated to reflect the current status of the Vivox integration into EVE. There have been many improvements from the last time that I used it on Sisi yet some old bugs still remain.<br /><br />Haha... but you should have heard me when I found out that I had the power to mute someone and turn their chat icon red... Muted people CAN still hear the conversation!<br /><br />-Nate<br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center>]]></description>
      <pubDate>Thu, 15 Feb 2009 23:20:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/3914485</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Pyrmonte]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#228</link>
      <description><![CDATA[So when is the voice chat coming?<br />]]></description>
      <pubDate>Thu, 21 Dec 2009 21:02:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4222343</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Barkel]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#227</link>
      <description><![CDATA[I had the impression a few weeks back that the Vivox chat system was supposed to be implemented sometime in December. Is that still the case? CCP seems to have become rather quiet on the issue.<br /><br />Barkel<br />]]></description>
      <pubDate>Thu, 21 Dec 2009 19:15:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4222829</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Zen Dule]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#226</link>
      <description><![CDATA[I am also very excited about this idea. I hope it works well and sounds good. Ventrilo is nice but it costs a lot, like 30/mo for 25 people and one person gets the bill.<br /><br />I can not afford that. However, an extra 10bucks a year, I can afford that! i'll just not eat lunch a couple days! (lol) <br /><br />regardless, I think all mmos should have some type of voice chat integration. And, ventrilo, TS, do not offer voice mail!!! that will definately be cool.. can leave someone an email that says something. No more reading through tons of emails.<br /><br />I was very reluctant to start another guild/corp because i have done so many in other games and I know first hand how valuable voice chat is. It brings the community/guild closer together because you can communicate more effectively.<br /><br />I'll gladly be paying the extra per month, i am more worried about bugs/quality then anything else.<br /><br />As long as its quality, $00.80 is very worth it... <br /><br />cheers!<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_eek.gif border=0 width=15 align=middle alt='Shocked'><br /><br />*** Zen Dule ***<br /><br />can i play now? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_eek.gif border=0 width=15 align=middle alt='Shocked'><br /><br />Retirement is never an option, just an excuse for a more devilish plan!]]></description>
      <pubDate>Wed, 13 Dec 2009 06:56:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4277570</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Tarsonys]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#225</link>
      <description><![CDATA[Just a few thoughts after reading so many replys about this Voice Comm.Id rather CCP build its own Voice Comm platform so that ingame effects can be integrated with the system and so that we can be charged cheaper :P<br />Ingame effects such as not being able to talk when jammed or have a screeching or buzz noice when your ship gets destroyed or podded and lastly, having a more dynamic payment system. E.g. $10 for full voice comm support (being able to talk regardless of game effects) $5 for partial (cannot talk during pod or jammed) $2 for low support (can only talk during normal space flight and within stations (no talking during warp)<br />Oh and the ability to pay for such services with ISKs, as ISKs can be traded for ETCs/GTCs just like the CSPA charge but alot higher (100mil for a month?) this can limit the amount of new players from mic spamming the channel and ease off server pressure.<br />]]></description>
      <pubDate>Wed, 13 Dec 2009 04:55:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4277971</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nyx Opet]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#224</link>
      <description><![CDATA[i think this would be worth it only if you could talk to people in local channel. otherwise this is only marginally better than ts/vent, and not really worth the cost for the added features.<br />---<br />What I have shown you is reality. What you remember, that is the illusion.]]></description>
      <pubDate>Mon, 4 Dec 2009 00:26:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4341795</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by flaming phantom]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#223</link>
      <description><![CDATA[i say no to this, every1 is using teamspeak to the extent of my knowledge and what i was told is it costs 1 person 5 dollars a month to have a ts address, and this would all cost us 10 dollars when the majority of us are getting to do it for free. i will not pay an extar charge to use the new ssytem and i will be sticking to teamspeak, and from what ive read is that it isnt as functional as ts is and the majority of us get to use it for free<br />]]></description>
      <pubDate>Sun, 3 Dec 2009 06:26:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4347020</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Reficul Lived]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#222</link>
      <description><![CDATA[I am pumped about this idea, think it is awesome. For those who complain, I feel soory for your petty complaints. There is only one thing I would like to see that I think would end the argument of wether the service sucks or not, and that is a trial. I don't think a month long trial is to demanding if we are going to be paying for it at $10 a year. But, unlike what seems most people here don't understand, I understand it is not souly CCP that is responsible. Vivox is a third party company, and CCP is using there software and there system, the people you should really be talking to about Vivox pricing is infact Vivox. CCP might be willing to take a bit of a blow, but I doubt it, they are not microsoft ofcourse. Remember, unless CCP builds the system themselves, they will be using someone elses, meaning they are getting charged for use of that system.<br />]]></description>
      <pubDate>Sun, 3 Dec 2009 04:06:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4347334</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Viin Dabry]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#221</link>
      <description><![CDATA[You guys will complain about anything, won't you?<br /><br />No one says you have to use it - keep using your Vent/TS server if you want to. Since I don't want to pay $30 a month so my corp members can all talk to each other, it'd actually be cheaper for us all to pay $10/year out of our own pocket.]]></description>
      <pubDate>Thu, 30 Nov 2009 21:32:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4364216</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Axhind]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#220</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Prone Sultur</i><hr height=1 noshade><br /><br />WoW players get new dungeons and stuff in every patch. Burning Crusade is a little larger than the patches in Eve and thus is an add-on which costs money. The rest (included in patches) brings about the same or more amount of content into WoW and that is for free. If you want to discuss those things, know your reasoning first-hand.<br /><br />I think both options are great. But since I use Vent and have my own server, I won't use in-game comms. Only if all could use it for free but not as an elitist option.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Still we don't have to pay extra for any expansion (so far at least). And it sounds to me as the EVE has been through some big changes so I wouldn't say that WoW is any different.<br /><br />The good thing with in game connection is that it will make it so much easier to identify spies (just remember all the talk from BoB vs. ASCN war and talk about singing and what not on TS channels) and similarly unwanted people. Also the separation of channels according to new gang formations is also great.<br /><br />So to sum it up. Yes TS/Vent can be free for some people but they do not offer extra features and IMHO they are well worth it (I would too prefer the "included in monthly fee" solution but as Fiy said nothing is really free).<br />]]></description>
      <pubDate>Thu, 30 Nov 2009 00:19:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4371868</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Prone Sultur]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#219</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Fiyuriy Jhaiden</i><hr height=1 noshade><br />Hmmm... not a 'free' expansion? How's <a href="http://www.futureshop.ca/catalog/proddetail.asp?sku_id=0665000FS10074196&catid=11132&logon=&langid=EN" target="_blank">this</a> for an expansion. And they're paying monthly too! But they have to pay to get the new content as well! There you have it. CCP is giving us the expansion for free, b/c AFAIK there's no increased cost for subs or registering a new account. So we get Revelations I, II and III for the price of our subscription. WoW players get the Burning Crusade for $50 (CAD) and still have to pay their subscription.<br /><br />I'm pumped about the Vivox integration. For those people who claim to be able to host a 100+ TS server, good for you. Not everybody can do that though. As somebody who was willing to pay for a year's worth of Ventrilo hosting, I have to say that the thought of only paying $10/year for integrated voice chat is really, really appealing. And is going to help my wallet a bit as I don't have the bandwidth to run a 'free' server. I know that there are many people within my corp who are interested in checking out the Vivox as well. <br /><br />And y'know what you could do before automatically jumping on the hatewagon, folks? Pay for a year ($10!!!!!!), test it out, try it, play with it and if it isn't up your standards, then don't use it anymore and unsubscribe from the service (or however they're going to run it) and go back to your old solution (TS/Vent/whatever). Sure you've paid for a year and that will be down the drain, but as has been figured out (and mentioned previously) it's 80 some cents a month. Literally pocket change. Also, if CCP/Vivox upgrade/make changes to the integrated voice chat later on, you can still check it out and maybe see if it's worth it then.<br /><br />I'm waiting till this is implemented on TQ before I judge it fully. From there, I'll pay for a year and test it out and then I'll either recommend it or dissuade people from purchasing it. I'm gonna wait and see how it turns out before automatically discounting it.<br /><br />For what it's worth, I wish it was just included the with the regular subscription price as well. But I am willing to pay for it. Why? Because you don't get something for nothing. Life doesn't work that way as much as I wish it did. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_wink.gif border=0 width=15 align=middle alt='Wink'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />WoW players get new dungeons and stuff in every patch. Burning Crusade is a little larger than the patches in Eve and thus is an add-on which costs money. The rest (included in patches) brings about the same or more amount of content into WoW and that is for free. If you want to discuss those things, know your reasoning first-hand.<br /><br />I think both options are great. But since I use Vent and have my own server, I won't use in-game comms. Only if all could use it for free but not as an elitist option.<br />]]></description>
      <pubDate>Wed, 29 Nov 2009 10:20:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4378881</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Synapse Archae]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#218</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Feng Schui</i><hr height=1 noshade>Ok.. so I've only read through page 3.<br /><br />As for not being able to communicate while EVE crashes, the solution would be to have the Vivox chat program be a seperate "program" that launches when you click on the eve desktop icon.<br /><br />Just use a DirectX overlay to display channel info.<br /><br />I'm not a fan of Ventrilo, but I'd recommend something "similiar" to the teamspeak (or even ventrilo) programs. Here is a description to the overlay (for teamspeak)<br /><br />TeamSpeak Overlay<br />Submitted by qbnut on August 12, 2006 23:35 CEST <br />Current Version: BETA 2 (Changelog) <br />Last Update: 08-12-2006 23:35 <br />Total Hits: 3892 <br /><br />With TSO, an addition to your games HUD allows you to see whos talking in TeamSpeak 2 without having to switch out of the game. Works with most OpenGL 1.x, DirectX 8 & 9 games, and DirectDraw 7 (Fullscreen only) Games.<br /><br />Requirements:<br /><br />Windows 2000/XP<br />TeamSpeak 2 RC 2<br />DirectX 9.0c <br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br /><br />Wow, just read this and QFT.<br /><br />Why not just write overlays in eve for Teamspeak and ventrilo, and provide free or cheap TS hosting? That would be both more flexible and more resilient than the current Vivox idea.<br />  <br /><font color=orange>Signature removed. Please review the <a href="http://www.eve-online.com/pnp/forumrules.asp" target="_blank">forum rules</a> or <a href="mailto:mods@ccpgames.com" target="_blank">e-mail us</a> with any questions - Petwraith</font id=orange>]]></description>
      <pubDate>Mon, 27 Nov 2009 19:09:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4385831</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Synapse Archae]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#217</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nate D</i><hr height=1 noshade><br />Gang Leader Talk - mutes everyone else in channel.<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I hope this can be turned off. In an unruly channel with no discipline yes it helps, but for disciplined gangs it means vital information from scouts might be missed if the FC is talking. <br /><br />Bottom line - Scouts need to be able to interrupt the FC.<br />  <br /><font color=orange>Signature removed. Please review the <a href="http://www.eve-online.com/pnp/forumrules.asp" target="_blank">forum rules</a> or <a href="mailto:mods@ccpgames.com" target="_blank">e-mail us</a> with any questions - Petwraith</font id=orange>]]></description>
      <pubDate>Mon, 27 Nov 2009 19:05:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4385852</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Fiyuriy Jhaiden]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#216</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Sylthi</i><hr height=1 noshade>Bottom line: I'm NOT going to use it; and here's why:<br /><br />#1.A quick aside, I LOVE how CCP calls this Rev Chapter One a "free" expansion. It's NOT "free" for goodness sake. We pay every month for this development along with access to the servers. Sorry, off topic, just had to stick my two cents in about that little pet peeve of mine. I HATE it how they are always claiming they are giving us these expansions for free. Back on topic, on with the discussion.<br /><br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Hmmm... not a 'free' expansion? How's <a href="http://www.futureshop.ca/catalog/proddetail.asp?sku_id=0665000FS10074196&catid=11132&logon=&langid=EN" target="_blank">this</a> for an expansion. And they're paying monthly too! But they have to pay to get the new content as well! There you have it. CCP is giving us the expansion for free, b/c AFAIK there's no increased cost for subs or registering a new account. So we get Revelations I, II and III for the price of our subscription. WoW players get the Burning Crusade for $50 (CAD) and still have to pay their subscription.<br /><br />I'm pumped about the Vivox integration. For those people who claim to be able to host a 100+ TS server, good for you. Not everybody can do that though. As somebody who was willing to pay for a year's worth of Ventrilo hosting, I have to say that the thought of only paying $10/year for integrated voice chat is really, really appealing. And is going to help my wallet a bit as I don't have the bandwidth to run a 'free' server. I know that there are many people within my corp who are interested in checking out the Vivox as well. <br /><br />And y'know what you could do before automatically jumping on the hatewagon, folks? Pay for a year ($10!!!!!!), test it out, try it, play with it and if it isn't up your standards, then don't use it anymore and unsubscribe from the service (or however they're going to run it) and go back to your old solution (TS/Vent/whatever). Sure you've paid for a year and that will be down the drain, but as has been figured out (and mentioned previously) it's 80 some cents a month. Literally pocket change. Also, if CCP/Vivox upgrade/make changes to the integrated voice chat later on, you can still check it out and maybe see if it's worth it then.<br /><br />I'm waiting till this is implemented on TQ before I judge it fully. From there, I'll pay for a year and test it out and then I'll either recommend it or dissuade people from purchasing it. I'm gonna wait and see how it turns out before automatically discounting it.<br /><br />For what it's worth, I wish it was just included the with the regular subscription price as well. But I am willing to pay for it. Why? Because you don't get something for nothing. Life doesn't work that way as much as I wish it did. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_wink.gif border=0 width=15 align=middle alt='Wink'><br /><br /><br />CEO of Ex Coelis]]></description>
      <pubDate>Mon, 27 Nov 2009 17:44:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4386359</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Bein Glorious]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#215</link>
      <description><![CDATA[I like the idea of a built-in voice chat client, but I'm afraid my college's firewall blocks the ports that this client uses. I tried using it on the test server and it only gave me connection errors. I'm guessing the Vivox system uses UDP ports, since I can't use Teamspeak either, and that also uses UDP.<br /><br />One thing that was particularly annoying about this was that it wouldn't stop trying to connect to the voice chat server, and it kept giving me error messages, and I couldn't get it to stop trying to connect. You may want to put in the option of letting players disallow automatic connecting, or disable auto-reconnect, since it may have been contributing to some of the lag I experienced.<br /><br /><font color=orange>Sig removed, lacks game related content. Please contact mods@ccpgames.com for more info (including a copy of your picture!) -wystler</font id=orange><br />TRIP DRIVE ACTIVE]]></description>
      <pubDate>Mon, 27 Nov 2009 16:36:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4386780</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#214</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Sylthi</i><hr height=1 noshade>IMHO, this entire voice project, as it is currently being implemented, is a waste of CCP resources and time. They should be spending their time fixing long standing bugs and fixing the most recent examples of sloppy code work rather than implementing something that is only going to benefit a relatively small portion of the community. If they wanted integrated voice chat in the game so badly, they should be implementing it for EVERYONE, and simply raise the monthly fee by 80 cents. I, and I am sure many others as well, would grumble that we shouldn't have to pay for it at all. But, then at least, it would be uniform and available for all rather than the mish-mash cluster (you know what) its going to be now.<br /><br />But, the main point behind the whole mess is that this is what happens when game development companies become complacent and lazy: Other games surpass them in integration and customer service. But, the guys at CCP are stubborn, Ill give them that. They dont want to be shown up by the SEVERAL other MMOs that are already live, WITH INTEGRATED VOICE CHAT AS PART OF THE NORMAL SUBSCRIPTION FEE. So, they make a typical bonehead corporate decision for those companies that find themselves in catch up mode: they outsource. Make no mistake, that is EXACTLY what they have done. They were lazy and complacent and got behind in the times on the subject of integrated voice chat. They then didnt want to tackle this problem themselves, so they outsourced it, and now they are making the community pay for it. Its that simple.<br /><br />But, its not like any of my opinions on the subject matter. CCP is going to do what it is going to do in spite of what anyone wants. I just felt like voicing my thoughts on the subject to whoever wanted to read them. That way the word could get out to those who havent realized exactly what CCP has done to us with this situation. (If this doesnt end up in the snip-it file.)<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I had actually chosen not to reply to anything writen for a while to see how the conversation went without me... but then I was thinking about how awesome I am... and I just couldn't resist putting some more of my amazing aura into this thread... and I thought... what better way to do it than by quoting you?<br /><br />So that being said:<br /><br />You seem to be up in arms about the amount of time and resources that CCP has put into voice chat. Yet you shun them for their outsourcing work which actually would take a lot less time and resources away from CCP by doing so. However I don't find Vivox hosting the voice chat to be any sort of outsourcing. Vivox provides a service, that service is VoIP in game communication. Vivox has tools and whatnot to help developers easily integrate VoIP into their games. Without Vivox, CCP would have spent MUCH more time developing the voice chat stuff.<br /><br />You're right about other games having implemented integrated voice chat and included those fees into the normal subscription fee. The games that I'm aware of that have done this actually launced with this technology. And I'm sure if VoIP was as widely avaliable while EVE was in development as it is now EVE may have launched with it already built in and included in subscription fees.<br /><br />You say that CCP were "lazy and complacent" and have now fallen behind the times of integrated voice chat. Yet you still don't want them to "waste" their time or money on it. That all sounds very contradictory.<br /><br />Lastly I'm pretty sure you're wrong about CCP not doing what anyone wants... maybe they just don't listen to you... cause I know when I said "Integrated Voice chat sounds almost as awesome as me! I wish EVE had it!" CCP definatly listened... Guess you're not as cool...? Sorry.<br /><br />-Nate-stigate Yourself!<br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center>]]></description>
      <pubDate>Mon, 27 Nov 2009 05:07:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4389560</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Feng Schui]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#213</link>
      <description><![CDATA[Ok.. so I've only read through page 3.<br /><br />As for not being able to communicate while EVE crashes, the solution would be to have the Vivox chat program be a seperate "program" that launches when you click on the eve desktop icon.<br /><br />Just use a DirectX overlay to display channel info.<br /><br />I'm not a fan of Ventrilo, but I'd recommend something "similiar" to the teamspeak (or even ventrilo) programs. Here is a description to the overlay (for teamspeak)<br /><br />TeamSpeak Overlay<br />Submitted by qbnut on August 12, 2006 23:35 CEST <br />Current Version: BETA 2 (Changelog) <br />Last Update: 08-12-2006 23:35 <br />Total Hits: 3892 <br /><br />With TSO, an addition to your games HUD allows you to see whos talking in TeamSpeak 2 without having to switch out of the game. Works with most OpenGL 1.x, DirectX 8 & 9 games, and DirectDraw 7 (Fullscreen only) Games.<br /><br />Requirements:<br /><br />Windows 2000/XP<br />TeamSpeak 2 RC 2<br />DirectX 9.0c <br /><br /><div align=right><img src="http://saviornt.phpwebhosting.com/eve/FengSig.jpg" border=0></div id=right>]]></description>
      <pubDate>Sun, 26 Nov 2009 22:21:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4390867</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Bural]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#212</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade><i>Subscription Info<br />Cost $10/year.<br />Pay for 1 voice account through vivox and you can use that voice account on any char and any account.</i><hr height=1 noshade></font></BLOCKQUOTE><br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_eek.gif border=0 width=15 align=middle alt='Shocked'><br />]]></description>
      <pubDate>Sun, 26 Nov 2009 16:19:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4392454</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Sylthi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=8#211</link>
      <description><![CDATA[Bottom line: I'm NOT going to use it; and here's why:<br /><br />#1. Yes, $10 a year is VERY reasonable, and the cost is very low. BUT, and this is a BIG point, it shouldn't cost us ANYTHING and should be integrated for ALL of the players of Eve, not just a select few who want to take the plunge. DDO (D&D Online) has had BEAUTIFUL integrated voice chat for EVERYONE since launch. They charge $14.95 USD a month just like Eve. So why should WE have to pick up an extra expense, no matter how low and reasonable it is, when we are already paying for these game expansions to come in with our monthly fees? Simple answer: We shouldn't have to. A quick aside, I LOVE how CCP calls this Rev Chapter One a "free" expansion. It's NOT "free" for goodness sake. We pay every month for this development along with access to the servers. Sorry, off topic, just had to stick my two cents in about that little pet peeve of mine. I HATE it how they are always claiming they are giving us these expansions for free. Back on topic, on with the discussion.<br /><br />#2. I play several MMOs. I am sure many of you do too. The TeamSpeak server I run works for ALL of those games, not just individual ones, AND its FREE. How can you beat FREE?!? Also, how can you beat bouncing around to different channels to see what is going on in ALL of the games you play, all on the same server? I have PLENTY of bandwidth on my server to run all of my corp-mates in Eve, and SEVERAL other clans and organizations I run in the other games, all at once, all on the HIGHEST bit rate, all for FREE. So, as many people have said above, TS wins hands down.<br /><br />IMHO, this entire voice project, as it is currently being implemented, is a waste of CCP resources and time. They should be spending their time fixing long standing bugs and fixing the most recent examples of sloppy code work rather than implementing something that is only going to benefit a relatively small portion of the community. If they wanted integrated voice chat in the game so badly, they should be implementing it for EVERYONE, and simply raise the monthly fee by 80 cents. I, and I am sure many others as well, would grumble that we shouldn't have to pay for it at all. But, then at least, it would be uniform and available for all rather than the mish-mash cluster (you know what) its going to be now.<br /><br />But, the main point behind the whole mess is that this is what happens when game development companies become complacent and lazy: Other games surpass them in integration and customer service. But, the guys at CCP are stubborn, Ill give them that. They dont want to be shown up by the SEVERAL other MMOs that are already live, WITH INTEGRATED VOICE CHAT AS PART OF THE NORMAL SUBSCRIPTION FEE. So, they make a typical bonehead corporate decision for those companies that find themselves in catch up mode: they outsource. Make no mistake, that is EXACTLY what they have done. They were lazy and complacent and got behind in the times on the subject of integrated voice chat. They then didnt want to tackle this problem themselves, so they outsourced it, and now they are making the community pay for it. Its that simple.<br /><br />But, its not like any of my opinions on the subject matter. CCP is going to do what it is going to do in spite of what anyone wants. I just felt like voicing my thoughts on the subject to whoever wanted to read them. That way the word could get out to those who havent realized exactly what CCP has done to us with this situation. (If this doesnt end up in the snip-it file.)<br /><br />To those of you who are going forward with using this service I TRULY wish you the best of luck. I hope you enjoy it and get your moneys worth. As for me, nope, not going to use it. EVER. I will also try to convince everyone that will listen not to use it as well until CCP does the RIGHT thing, for once, and makes it available for ALL automatically. Cheers to you all!! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br />*<br /><img src="http://dl.eve-files.com/media/0609/cpg_sig_sylthi.jpg" border=0><br />*]]></description>
      <pubDate>Sun, 26 Nov 2009 13:44:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4393091</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Elaron]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#210</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nate D</i><hr height=1 noshade>We will not see the voice chat feature on the 28th of November with the rest of Kali 1. <br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>kieron</i><hr height=1 noshade>Vivox voice chat will be added on its own in a forthcoming patch in December. This patch will be seperate from the second part of Revelations.<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I like this because haha who knows what improvements they will make before it goes live! And maybe they'll fix some bugs too! :-P<br /><br />-Nate<hr height=1 noshade></font></BLOCKQUOTE>Like hopefully it'll work for those players who couldn't get it to work at all! EG Win2000 users, random other people...<br /><br /><b>Elaron</b><br /><br /><i>It is never too late to correct the mistakes of the past.</i>]]></description>
      <pubDate>Sat, 25 Nov 2009 23:58:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4395587</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Jennifer Payne]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#209</link>
      <description><![CDATA[When you finally release this voice thing, please make sure that we have the option to select input/output devices for game sounds and voice chat independently including the ability to disable game sounds and voice chat independently of each other.<br /><br />This is important for people with two soundcards, USB headsets etc.<br /><br />]]></description>
      <pubDate>Sat, 25 Nov 2009 11:22:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4398826</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#208</link>
      <description><![CDATA[We will not see the voice chat feature on the 28th of November with the rest of Kali 1. <br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>kieron</i><hr height=1 noshade>Vivox voice chat will be added on its own in a forthcoming patch in December. This patch will be seperate from the second part of Revelations.<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I like this because haha who knows what improvements they will make before it goes live! And maybe they'll fix some bugs too! :-P<br /><br />-Nate<br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center>]]></description>
      <pubDate>Fri, 24 Nov 2009 23:32:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4400976</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#207</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Akira Miyamoto</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Akira Miyamoto on 24/11/2006 18:59:29</i></span><br /><span style="font-size:7pt;"><i>Edited by: Akira Miyamoto on 24/11/2006 18:58:39</i></span><br />I can see real nice opportunities in the VIVOX implementation. I have some concerns though.<br /><br />My microphone is always so darn low volume that for example Teamspeak is not an option to me because it does not offer the same kind of voice boost features which Ventrilo does. In addition to mic boost I need the ventrilo additional volume boost for others to hear me.<br /><br />Does anyone know an alternative way to boost my microphone gain so I can use VIVOX correctly?<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Do you have the Windows Mic boost on? Also in the Vivox audio config you have the option to turn on mic boost if it's supported by the driver (which it should be).<br /><br />-Nate<br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center>]]></description>
      <pubDate>Fri, 24 Nov 2009 19:32:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4401913</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Akira Miyamoto]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#206</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Akira Miyamoto on 24/11/2006 18:59:29</i></span><br /><span style="font-size:7pt;"><i>Edited by: Akira Miyamoto on 24/11/2006 18:58:39</i></span><br />I can see real nice opportunities in the VIVOX implementation. I have some concerns though.<br /><br />My microphone is always so darn low volume that for example Teamspeak is not an option to me because it does not offer the same kind of voice boost features which Ventrilo does. In addition to mic boost I need the ventrilo additional volume boost for others to hear me.<br /><br />Does anyone know an alternative way to boost my microphone gain so I can use VIVOX correctly?<br />]]></description>
      <pubDate>Fri, 24 Nov 2009 18:58:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4402093</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#205</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>baaaaal</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>4) Conversely I love the fact that the integrated Eve voice client will show you who the Frek is talking.<hr height=1 noshade></font></BLOCKQUOTE><br />you can do that with ts if you get the overlay addon<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Which is buggy and not actively developed.<br /><br />-Nate<br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center>]]></description>
      <pubDate>Fri, 24 Nov 2009 18:26:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4402297</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by baaaaal]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#204</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>4) Conversely I love the fact that the integrated Eve voice client will show you who the Frek is talking.<hr height=1 noshade></font></BLOCKQUOTE><br />you can do that with ts if you get the overlay addon<br />]]></description>
      <pubDate>Fri, 24 Nov 2009 14:46:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4403531</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Da Ram]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#203</link>
      <description><![CDATA[First off I want to stress how valuable this integration of voice comms will be.<br /><br />1) Security wont be an issue anymore <br /><br />2) Those isolated voice application like Vent/TS have their own issues<br /><br />3) To start with one I d love to have Vent implement a slap the person silly button as they go and say "Warp to me" or "I am under attack".<br /><br />4) Conversely I love the fact that the integrated Eve voice client will show you who the Frek is talking.<br /><br />5) The price is nearly unbelievable low. If you can afford to spend the subscription fee you should be able to cough up 80 cent per month more. Really - just buy that one chocolate bar less or lay off smoking ;P<br /><br />6) The one thing Vent does NOT and hopefully Eve - VIVOX WILL HAVE is some calibration. Nothing as bad as having those daft people join voice chat with a Mic Boosted output. Ringing ears anyone ?<br /><br />7) This feature should be able to have some customization eventually. Something like choosing between different voice emulations for those roleplayers and whether you want to keep the thing running as the Eve client is being closed.<br /><br />Overall this feature is a very much wanted one and I can only fully cheer at its coming soon.<br /><br />Ram<br />]]></description>
      <pubDate>Fri, 24 Nov 2009 12:32:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4404152</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Tareen Kashaar]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#202</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Lisian Tonoko</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Lisian Tonoko on 23/11/2006 21:57:29</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Tareen Kashaar</i><hr height=1 noshade>Not sure if this has been asked yet, but: How does the voice comms work if you're running multiple accounts? Any concerns?<hr height=1 noshade></font></BLOCKQUOTE><br />Supposedly, only 1 voice account is needed for all your eve accounts. Unless you're asking HOW exactly it works, tying accounts<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Okay, that would explain a bit. What I was wondering is: how does the voice client handle being logged in and in voice chat on two eve accounts at the same time. Anyone know?<br />---<br />WTS: Forum Signatures, 30mil a piece. Evemail me!<br /><img src="http://lugg.beyondunreal.com/temp/sig_tareen-sand2.jpg" border=0>]]></description>
      <pubDate>Fri, 24 Nov 2009 12:14:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4404254</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Lisian Tonoko]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#201</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Lisian Tonoko on 23/11/2006 21:57:29</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Tareen Kashaar</i><hr height=1 noshade>Not sure if this has been asked yet, but: How does the voice comms work if you're running multiple accounts? Any concerns?<hr height=1 noshade></font></BLOCKQUOTE><br />Supposedly, only 1 voice account is needed for all your eve accounts. Unless you're asking HOW exactly it works, tying accounts<br />]]></description>
      <pubDate>Thu, 23 Nov 2009 21:57:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4406830</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Elaron]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#200</link>
      <description><![CDATA[I noticed that as well. One can only surmise that CCP believes that it's not ready for prime-time at the moment. Which, to be fair, it wasn't.<br /><br /><b>Elaron</b><br /><br /><i>It is never too late to correct the mistakes of the past.</i>]]></description>
      <pubDate>Thu, 23 Nov 2009 21:51:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4406853</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#199</link>
      <description><![CDATA[Everything about Voice comms seems to have been removed from Kali in the latest patch. The only thing that's left are the options to make shortcuts/key bindings.<br /><br />-Nate<br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center>]]></description>
      <pubDate>Thu, 23 Nov 2009 20:18:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4407238</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Jaketh Ivanes]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#198</link>
      <description><![CDATA[Not sure if this has been answered, didn't find any posts about in here..<br /><br />How do i turn off this voice chat login?<br />I get a message every minutes or so, saying voice chat login failed. Rather annoying when i have no intention of logging in.<br />]]></description>
      <pubDate>Thu, 23 Nov 2009 13:41:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4408868</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Tareen Kashaar]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#197</link>
      <description><![CDATA[Not sure if this has been asked yet, but: How does the voice comms work if you're running multiple accounts? Any concerns?<br />---<br />WTS: Forum Signatures, 30mil a piece. Evemail me!<br /><img src="http://lugg.beyondunreal.com/temp/sig_tareen-sand2.jpg" border=0>]]></description>
      <pubDate>Thu, 23 Nov 2009 12:57:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4409094</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Hawk Fireblade]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#196</link>
      <description><![CDATA[The comms system needs to be linked in with the character database to stop the unwanted 'spying' element that's trashing this game.<br /><br />Where people are imitating others.<br />]]></description>
      <pubDate>Thu, 23 Nov 2009 08:11:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4410301</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Goddance]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#195</link>
      <description><![CDATA[1. No open mike<br />2. Add it to the regular subscription price so EVERYONE has it (would prefer it added without additional cost) <br />3. Send me ISK<br /><br />Problem now is getting everyone to use the same voice program, or getting them to use it period, lots of non-tech peeps playing games now. Many corps already require you have TS or Vent. <br /><br />Some people will never change from their free TS (me for example, hosted myself) unless all of Eve have access to this service because I can already talk to my corp. <br /><br />All of the extra woop-tee-doo stuff others have mentioned doesn't mean anything unless everyone has it.<br /><br /><a href="http://wyrakami.com" target="_blank"><img src="http://dl1.eve-files.com/media/0608/GoatSig2.jpg" border=0></a><br /><a href="http://www.dooce.com/archives/daily/06_23_2006.html" target="_blank"><b>GOD HATES CLOGS</b></a><br />]]></description>
      <pubDate>Thu, 23 Nov 2009 05:39:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4410625</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#194</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>solidshot</i><hr height=1 noshade><br />After trying voice in tonights fleet test i can honstly say i hate it, the voices were full of echo's making it hard to understand what was being said and it died half way through the assault <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_neutral.gif border=0 width=15 align=middle alt='Neutral'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Yeah the people with the open mics kinda sucked... I had tested the ways to make an open mic that were known before they put the middle mouse button talk in there and they had been fixed it seemed... <br /><br />I don't believe it "died" I believe it was taken offline. Probably for 1 of 2 reasons: 1. It was running on a part of sisi and they disabled it to free up a bit more CPU for the fight. or 2. All the people with the open mics were making it VERY unpleasant.<br /><br />I was disapointed with them for disabling the voice chat because I wished that people would have been able to see how lag free it is. I hope they fix the open mic stuff before the POS siege tomorrow! And maybe let us test the voice using the vivox servers!<br /><br />-Nate<br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center>]]></description>
      <pubDate>Wed, 22 Nov 2009 23:43:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4411596</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by solidshot]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#193</link>
      <description><![CDATA[<br />After trying voice in tonights fleet test i can honstly say i hate it, the voices were full of echo's making it hard to understand what was being said and it died half way through the assault <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_neutral.gif border=0 width=15 align=middle alt='Neutral'><br /><br /><br /><br /><img src="http://i45.photobucket.com/albums/f60/sidthesexist/siggy13.jpg" border=0>]]></description>
      <pubDate>Wed, 22 Nov 2009 20:43:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4412485</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#192</link>
      <description><![CDATA[The open mic bugs are back with the new middle mouse button stuff.<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Using the middle mouse button for a push to talk key creates an open mic. Also binding the talk key to Ctl-ctl makes it an open mic. <br /><br />Added to OP.<br /><br />-Nate<br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center>]]></description>
      <pubDate>Wed, 22 Nov 2009 18:40:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4413188</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Elaron]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#191</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Your Boss</i><hr height=1 noshade>I know that nobody wants to hear this, but... what a bunch of cheap cry-babies. <br />&lt;snip the rest of the badly formatted lash-out&gt;<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Personally, the cost is pretty trivial. I'll merrily pay for it, and I dare say quite a few people would be willing to. That is, if I get value for money (ie I can get it to work and there'll be people to talk to). To achieve this, there are significant technical and community issues that need to be at least examined, preferably overcome:<br /><br />1) Quite a few people are having problems getting it to work at all. People running EVE under Windows 2000 appear to be completely out of luck because a Windows DLL lacks functionality compared to its counterpart in Windows XP.<br /><br />2) Not everyone does want to pay for it, which will cause fragmentation of the community. Do Alliances force people to pay? On top of that, how is the charge to be levied? Separately? What about people who only use time cards to play, or have no credit card? Will they have a GTC-like option, or will they be forced to do without?<br /><br />Revelations is only a few days away and so far there has been a disturbingly small amount said about Vivox by the devs, and almost nothing on the above issues - some of them quite significant. I'd rather see the feature pushed back to Kali 2 than have the problematic implementation we have now.<br /><br /><b>Elaron</b><br /><br /><i>It is never too late to correct the mistakes of the past.</i>]]></description>
      <pubDate>Wed, 22 Nov 2009 18:13:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4413324</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Shin Ra]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#190</link>
      <description><![CDATA[I would pay $1000 per year if you allowed voice chat in local.<br /><img src="http://i76.photobucket.com/albums/j16/ba-exekias/gallery/be-corpsig2.gif" border=0>]]></description>
      <pubDate>Wed, 22 Nov 2009 17:59:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4413415</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Helison]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#189</link>
      <description><![CDATA[Its a quite easy decision:<br /><br />TS: works, costs 0 (hosted by a corp member for 0)<br />VIVOX: doesnt work, costs 10$/year<br /><br />TS wins.<br /><br />]]></description>
      <pubDate>Wed, 22 Nov 2009 11:30:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4415591</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Ryo Jang]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#188</link>
      <description><![CDATA[hmmm, ok, thought it was $10 per month, not per year. thats a lot better.<br />]]></description>
      <pubDate>Wed, 22 Nov 2009 05:37:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4416658</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Kerc Kasha]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#187</link>
      <description><![CDATA[Followed all kinds of tutorials, however on startup I always get these messages:<br />2006.11.22 05:11:09 Notify Voice account initializing.<br />2006.11.22 05:11:06 Notify Creating voice account<br />2006.11.22 05:11:06 Notify Could not find an voice chat account<br /><br />and it will refuse to join audio, every single time.<br />]]></description>
      <pubDate>Wed, 22 Nov 2009 05:14:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4416707</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Your Boss]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#186</link>
      <description><![CDATA[I know that nobody wants to hear this, but... what a bunch of cheap cry-babies. CCP offers us a way to have far better voice, with more ingame features and people are mad because they have to pay like 80 cents a month for it. Teamspeak and Ventrillo quality has always been poor, and nobody can even make up their mind which ones to use. Everyone also seems to expect someone else to provide the service and often pay for it. Now it's time to pay your own way and you cry like babies. If the bugs get worked out, I think it's great. and whether you want to believe it or not... people will use it. and if you don't, then enjoy typing. I will be glad to finally drop the other programs off my computer. And I certainly wont be switching to ventrillo because a couple of people dont want to pay 80 cents.]]></description>
      <pubDate>Wed, 22 Nov 2009 04:00:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4416905</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Kyozoku]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#185</link>
      <description><![CDATA[When i click the audio wizard I get a windows error. Anyone else having this problem?<br /><br /><img src="http://loot.page98.com/sig/kyozoku1.jpg" border=0>]]></description>
      <pubDate>Wed, 22 Nov 2009 03:16:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4417022</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Ryo Jang]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#184</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Ryo Jang on 22/11/2006 01:46:11</i></span><br />what i see wrong about charging for it, is that there will be those in an alliance that dont want to pay the extra, and those that do. so what does an alliance use, ventrilo or the IGVC? if it chooses ventrilo, then those that have paid for the IGVC dont get to use it. if it chooses the IGVC, much of their alliance will be without voice comms.<br /><br />no sir, i dont like it.<br /><br />edit: and it crashes my game, get rid of it.<br />]]></description>
      <pubDate>Wed, 22 Nov 2009 01:45:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4417250</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Tuomas Oravainen]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#183</link>
      <description><![CDATA[vivox makes my testclient die, please remove/fix it ;P<br /><br /><br /><br /><br /><br /><img src="http://www.cs.uku.fi/toravain/sigi.PNG" border=0>]]></description>
      <pubDate>Wed, 22 Nov 2009 01:06:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4417367</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#182</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Fenderson</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>JForce</i><hr height=1 noshade><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Pricing<br /> <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Add $1 to the monthly sub fee, and make it available for all. This makes it available for all, as well as infinitely easier for players to arrange subscriptions etc<br /> <br /><b><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Remove the ability to have an open mike. It's just not necessary. I've never heard anyone use it successfully, or well. </b><br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Fix/move the who's talking indicator<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Make it possible to adjust sounds independently. Most players run with sound off. I don't want to have to turn on the lag-inducing Eve sounds just to use chat.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />If these suggestions were implemented, vivox would be a vastly preferable solution to using vent or TS. Also the ability to have teired gangs on voice comms will be a huge plus. You can do this with TS currently but i hate the sound quality on TS.<br /><br />But yeah please please please remove any ability to have an open mike. Voice activation never works the way you want it to and i dont need to hear people heavy-breathing in my ear while im trying to pew-pew.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />...?<br /><br />1. The ability for an open mic was a bug and is now fixed.<br /><br />2. I was told by the Dev responsible for developing the Voice stuff that he agreed that the talking indicator was hard to see and he'd like to see it more visable.<br /><br />3. Voice sounds ARE independent from EVE sounds.<br /><br />*4. Teired gangs voice comms do indeed exist in this integration.<br /><br />-Nate<br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center>]]></description>
      <pubDate>Tue, 21 Nov 2009 19:53:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4419042</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by ChronoLynx]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=7#181</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Barkel</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>ChronoLynx</i><hr height=1 noshade>Firstly, you can host your own Teamspeak server for free if you have DSL (I use to host one). Secondly you can download a nifty little Teamspeak addon called Teamspeak Overlay or setup a ingame website to work with Teamspeak. Teamspeak overlay works almost exatly like frapz working with the DX engine and sticking the images over the game. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Aren't you still paying for the server though and the bandwidth? Yeah I could set up a server but I'm not sure my 3mbps DSL bandwidth could *reliably* support a 100+ Teamspeak/Ventrillo gang.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Hosting a TS server for 100+ people is pretty easy to be reliable. Firstly, since I am in the US, I have no limit and upload/downloading files or using programs. Secondly if I want to host a TS server I make sure that the Codec is down in the lower range such as Speedx 5.2 or GSM 5.1, although mostly speedx as not everyone has the GSM codec.]]></description>
      <pubDate>Tue, 21 Nov 2009 19:06:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4419285</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Elaron]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#180</link>
      <description><![CDATA[Still can't join voice. Another bug report with DXDiag and logserver capture submitted.<br /><br /><b>Elaron</b><br /><br /><i>It is never too late to correct the mistakes of the past.</i>]]></description>
      <pubDate>Tue, 21 Nov 2009 18:42:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4419398</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Fenderson]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#179</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>JForce</i><hr height=1 noshade><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Pricing<br /> <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Add $1 to the monthly sub fee, and make it available for all. This makes it available for all, as well as infinitely easier for players to arrange subscriptions etc<br /> <br /><b><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Remove the ability to have an open mike. It's just not necessary. I've never heard anyone use it successfully, or well. </b><br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Fix/move the who's talking indicator<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Make it possible to adjust sounds independently. Most players run with sound off. I don't want to have to turn on the lag-inducing Eve sounds just to use chat.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />If these suggestions were implemented, vivox would be a vastly preferable solution to using vent or TS. Also the ability to have teired gangs on voice comms will be a huge plus. You can do this with TS currently but i hate the sound quality on TS.<br /><br />But yeah please please please remove any ability to have an open mike. Voice activation never works the way you want it to and i dont need to hear people heavy-breathing in my ear while im trying to pew-pew.<br /><center><br /><br /><img src="http://sigs.griefwatch.net/index.php?kb=fzn&name=Fenderson&template=icarus" border=0></center>]]></description>
      <pubDate>Tue, 21 Nov 2009 18:31:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4419449</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by D'onryu Shoqui]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#178</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: D''onryu Shoqui on 21/11/2006 13:42:29</i></span><br />it doesnt work on windows 2000 only XP , eve is meant to support both lets not force 10% of the eve subcribers or however many still use windows 2000 to pay for something they cant use.<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade>reading that, and actually HEARING it while you're fleeing away from an enemy fleet has a totally different effect Twisted Evil<hr height=1 noshade></font></BLOCKQUOTE><br />theres no vivox for local so its not going to happen<br />-------------------------<br />I am a nobody of IMP my views are my own.]]></description>
      <pubDate>Tue, 21 Nov 2009 13:42:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4420873</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Dunpeal]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#177</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nate D</i><hr height=1 noshade><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Pricing<br /> <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Add $1 to the monthly sub fee, and make it available for all. This makes it available for all, as well as infinitely easier for players to arrange subscriptions etc<br /> <br />-Nate&#8482;<hr height=1 noshade></font></BLOCKQUOTE><br /><br />/signed!!<br /><br />it makes no sense at all for an integrated sound system if it's not for EVERYONE to use... that way most won't bother to change from they're current voice system and vivox will just fade away into a minor adition<br /><br />i can see the days where someone enter's a system and broadcasts to the whole system to hear "Your doom has arrived, relinquish you're weapons and you shall be spared your putty life's. Fight and we will take you're putrid remains from the red hot wreckage of your ship!"<br /><br />reading that, and actually HEARING it while you're fleeing away from an enemy fleet has a totally different effect <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><br /><br />mind games, constantly hearing "come out, come out wherever you are..." "you can run but you can't hide" while being chased upon...<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><br /><br />i just LOOOVE the idea<br /><br />P.S: i ain't a pirate, but love to hunt them when i get the chance hehe <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_lol.gif border=0 width=15 align=middle alt='Laughing'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><br /><br /><br /><center>Bow down, and i'll make your death even more painfull! At least die with some dignity</center><br /><br /><font color=orange>Maximum dimensions for signature images are 400w x 120h and 24kb file size. --Jorauk</font id=orange>]]></description>
      <pubDate>Tue, 21 Nov 2009 13:07:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4421082</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Daniel Jackson]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#176</link>
      <description><![CDATA[lets make a vote fo the add $1 to our scription for it, cause its alot better then paying for somthign completly differnt threa diffent mthoddss whitcch are the main prob whitch i was argourign about<br />___________________<br /><br /><img src="http://radio.keiichi.net/php/k1banner.php" border=0>]]></description>
      <pubDate>Tue, 21 Nov 2009 02:20:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4422397</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#175</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Nate D on 20/11/2006 23:26:18</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>JForce</i><hr height=1 noshade>I support this feature, but with a few thoughts, most of which have already been voiced, but I thought I'd compile them:<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Pricing<br /> <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Add $1 to the monthly sub fee, and make it available for all. This makes it available for all, as well as infinitely easier for players to arrange subscriptions etc<br /> <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Make it possible for a corp to pay for a "bulk" account for their members. This I think is CRUCIAL<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Remove the ability to have an open mike. It's just not necessary. I've never heard anyone use it successfully, or well.<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Fix/move the who's talking indicator<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Make it possible to adjust sounds independently. Most players run with sound off. I don't want to have to turn on the lag-inducing Eve sounds just to use chat.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />1. I like the idea of adding $1 to subscription and no one seems to be negative towards it... then again I don't see CCP doing this but I'm sure it's still up in the air.<br /><br />2. The ability for an open mic was a bug and is now fixed.<br /><br />3. I was told by the Dev responsible for developing the Voice stuff that he agreed that the talking indicator was hard to see and he'd like to see it more visable.<br /><br />4. Voice sounds ARE independent from EVE sounds.<br /><br />-Nate<br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center>]]></description>
      <pubDate>Mon, 20 Nov 2009 23:24:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4423016</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by JForce]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#174</link>
      <description><![CDATA[I support this feature, but with a few thoughts, most of which have already been voiced, but I thought I'd compile them:<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Pricing<br /> <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Add $1 to the monthly sub fee, and make it available for all. This makes it available for all, as well as infinitely easier for players to arrange subscriptions etc<br /> <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Make it possible for a corp to pay for a "bulk" account for their members. This I think is CRUCIAL<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Remove the ability to have an open mike. It's just not necessary. I've never heard anyone use it successfully, or well.<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Fix/move the who's talking indicator<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_arrow.gif border=0 width=15 align=middle alt='Arrow'>Make it possible to adjust sounds independently. Most players run with sound off. I don't want to have to turn on the lag-inducing Eve sounds just to use chat.<br /><img src="http://dl.eve-files.com/media/0608/Sig2.JPG" border=0>]]></description>
      <pubDate>Mon, 20 Nov 2009 22:54:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4423152</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Celesta Croft]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#173</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Pepperami</i><hr height=1 noshade>It totally needs to be able to work for local chat...<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Only if it comes equiped with a temp and perma mute key. I dont feel like listening to folks with permanent open mic's and or obnoxious brats blasting thier music over an open chan.<br /><br /><img src="http://dl.eve-files.com/media/signatures/celesta_2.jpg" border=0>]]></description>
      <pubDate>Mon, 20 Nov 2009 20:08:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4424033</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by BustyBounty]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#172</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: BustyBounty on 20/11/2006 01:33:53</i></span><br />skeltek are you on windows 2000 aswell? <br />i made a thread about it <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=427977&page=1#5" target="_blank">HERE</a><br />but so far only me and 1 other guy seem to use windows 2000 out of everyone who has tested kali or the rest are keeping quiet <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_confused.gif border=0 width=15 align=middle alt='Confused'><br /><br />i bug reported it to just to make sure the devs are aware vivox doesnt apear to support windows 2000 even though eve is meant to.<br /><br />i hope they dont break windows 2000 support just for voice chat that alot of people didnt want anyway.<br /><br />btw local channel works fine for right clicking the tab because VIVOX isnt active for local , when you right click a channel tab your meant to get an option to join in voice chat for that channel<br />------------------------------------------<br />My opinions are my own and not that of the alliance I belong to.]]></description>
      <pubDate>Mon, 20 Nov 2009 01:30:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4428040</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Skeltek]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#171</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>BustyBounty</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: BustyBounty on 18/11/2006 17:27:06</i></span><br />anyone on windows 2000 have vivox working? <br />i get an error in windows as soon as i login to eve , then if i try and right click any channels i get the error pop up again <br /><br /><b>Application popup: EVE: ExeFile.exe - Entry Point Not Found : The procedure entry point WTSUnRegisterSessionNotification could not be located in the dynamic link library WTSAPI32.dll.</b><br /><br />does vivox support win2k (pro)?<br /><br />some google searchs suggest anyone who has ever had this error with any programs is because they dont support win2k only xp <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_eek.gif border=0 width=15 align=middle alt='Shocked'><br /><br />eve is dropping win2k support to?<hr height=1 noshade></font></BLOCKQUOTE><br /><br />got exactly the same error message. It is also generated when right-clicking on most channelnames(except local channel).<br /><br />-Local channel works fine when right clicking.<br /><br />-Corp, alliance and public alliance channels generate an errormessage like the above. The error message is immediately put in front of the game screen(I play fullscreenmode), when clicking it away, the game continues.<br /><br />this one is special:<br />-TESTVIVOX channel generates the same errormessage as above, but the errormessage is not displayed on top of everything else, but is running in the background. The game totaly freezes up, taskswitching does not work at all. Only opening the taskmanager will make desktop, taskmanager and errormessage appear, making it clickable. After clicking away the errormessage, the game unfreezes and the game continues.<br />]]></description>
      <pubDate>Mon, 20 Nov 2009 00:32:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4428256</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Squidrim Farge]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#170</link>
      <description><![CDATA[im having some issues. followed the guide set up the binds did the audio config . and i've relogged several times over the last couple of days but when i click "join audio" it just sits there and does nothing. i dont see the vioce icon of other people that have joined it either. i'll wait for the next patch and if it still dosent work i'll get down to a bugreport<br />]]></description>
      <pubDate>Sun, 19 Nov 2009 12:01:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4431414</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#169</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>sidious1</i><hr height=1 noshade>I dont know if this has been mentioned. But I found that you can turn the master volume all the way down in the esc. menu and the voice lvl up and still hear people talk. All you get rid of is in game sounds, ie.. warping/docking etc... This is very nice for those who use multiple characters and for people who dont want to hear in game explosions, but rather hear the FC or whatever...<hr height=1 noshade></font></BLOCKQUOTE><br /><br />The ingame "Voice" sound control refers to Aurora's voice. Thw EVE sound controls don't affect the sound level of voice chat.<br /><br />-Nate<br />---<br /><center><font color=orange><b>Voice Comms are Coming</b><br />...Soon</font id=orange><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023&page=1" target="_blank">[Click]</a></center>]]></description>
      <pubDate>Sun, 19 Nov 2009 02:39:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4432787</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by sidious1]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#168</link>
      <description><![CDATA[I dont know if this has been mentioned. But I found that you can turn the master volume all the way down in the esc. menu and the voice lvl up and still hear people talk. All you get rid of is in game sounds, ie.. warping/docking etc... This is very nice for those who use multiple characters and for people who dont want to hear in game explosions, but rather hear the FC or whatever...<br />]]></description>
      <pubDate>Sun, 19 Nov 2009 01:56:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4432942</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Nate D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#167</link>
      <description><![CDATA[Silence...<br /><br />Your mind clears...<br /><br />As you look around all you can see is the desolate moon below. The vastness of space surrounds you, it's dark. Your scanner is empty and you feel safe. For once you've found a haven where no one knows of your existence.<br /><br />A glimmer of sunlight stretches over the cratered moon. The feeling of seclusion fades as the warmth of your sun flows over your ship. You close your eyes and imagine being back home... at last...<br /><br />Suddenly your comms *****le, you hear a faint voice. You turn on your long range scanners and probe for other ships in the area. As you search you come across a distress beacon not too far from your current location. There is a sign of life by the beacon. You set your ship to warp. Your ship enters warp...<br /><br />As the walls of the warp tunnel collapse around you, flames from a wreckage catch your eye. A light on your control panel starts blinking as if someone is trying to contact you. You open a comm channel...<br /><br />Silence...<br /><br />The sun is now in full view and the light is blinding. You hear a frightening sound from your open comms channel. It sounds as if someone is gasping for air, as if someone is dying.<br /><br />"Hello... is anyone there?" As you finish your question you hear a moan.<br /><br />"Are you ok?" You ask. A cough is heard and a rattling voice shouts out "They come from the Sun!"<br /><br />Your comms shut off and whoever was there before doesn't seem to be there now...<br /><br />As your ship sits stagnant in space you look towards the sun pondering what you just heard.<br /><br />Squinting in the brightness of the sun you make out an object. It seems to be a very large object and it's getting closer.<br /><br />Another voice comm channel opens. The voice on the other end is deep and dreadful sounding.<br /><br />"May God's almighty light clean your disease ridden kind from the face of existence!"<br /><br />A blinding light fills every corner and every void of darkness that was there before. You feel your heart beating as you look down to find that there is only blinding light from where the moon once was... You have nothing to do now but wait...<br /><br />And now your heart beats no more...<br /><br />(At least you know how you died)<br /><br /><center><font color=orange><b>Voice Comms are Coming</b><br />The new Era has begun.</font id=orange></center><br /><br />-Nate<br />---<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=422023" target="_blank">Voice Chat/Vivox [Better Quality? New Info]</a><br />Still waiting for CCP to hire me...!<br />Don't worry... Soon]]></description>
      <pubDate>Sat, 18 Nov 2009 23:28:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4433490</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Forsch]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#166</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Sharkbait</i><hr height=1 noshade>altho it's not in your client yet, it is possible on the internal client to <font color=gold>set the mouse button</font id=gold> as the "pust to talk" button.<br /><br />just thought i would let you know<hr height=1 noshade></font></BLOCKQUOTE><br />Is that 'any' mouse button?<br /><br /><font color=gold><b>Forsch</b><br /><i>Defender of the empire</font id=gold></i><br /><br /><img src="http://www.camsky.de/images/userbars/arbitrator_pilot.png" border=0><br /><br />It's great being Amarr, ain't it?]]></description>
      <pubDate>Sat, 18 Nov 2009 18:57:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4434459</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Ominus Decre]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#165</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>ChronoLynx</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Khetchi</i><hr height=1 noshade>I keep hearing people complain that vent/TS is better/cheaper than the proposed embedded voice channels...<br /><br />You're missing the point.<br /><br />Here's a point-by-point comparason between the three:<br /><br /><font color=red><b>Cost</b></font id=red> - The proposed in-game system is on a per-user basis and costs about 80 cents per user per month. Vent and TS require a single person to rent a site at a cost of about 40 cents per person. <br />Assuming you have a modest account of 100 people, that's $480 per year one person will have to pay to keep the vent/TS cahnnel open. Compare this to the $10 per year for Vivox.<br />People seem to be under the false impression that vent/TS are free... as someone who has a 250-slot account on both vent and TS, I can assure $2000/year <b>isn't</b> the same as "free".<br /><br /><font color=red><b>Ease of use</b></font id=red> - This is perhaps the biggest thing Vivox has going for it. You don't have to constantly swap between your game and the vent/TS window to see what's going on. Everything is on the game screen.<br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />[rant]<br />Firstly, you can host your own Teamspeak server for free if you have DSL (I use to host one). Secondly you can download a nifty little Teamspeak addon called Teamspeak Overlay or setup a ingame website to work with Teamspeak. Teamspeak overlay works almost exatly like frapz working with the DX engine and sticking the images over the game. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br />[/rant]<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Perversion: <img src="http://myeve.eve-online.com/bitmaps/character/level5_act.gif" border=0>]]></description>
      <pubDate>Sat, 18 Nov 2009 17:47:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4434720</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by BustyBounty]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#164</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: BustyBounty on 18/11/2006 17:27:06</i></span><br />anyone on windows 2000 have vivox working? <br />i get an error in windows as soon as i login to eve , then if i try and right click any channels i get the error pop up again <br /><br /><b>Application popup: EVE: ExeFile.exe - Entry Point Not Found : The procedure entry point WTSUnRegisterSessionNotification could not be located in the dynamic link library WTSAPI32.dll.</b><br /><br />does vivox support win2k (pro)?<br /><br />some google searchs suggest anyone who has ever had this error with any programs is because they dont support win2k only xp <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_eek.gif border=0 width=15 align=middle alt='Shocked'><br /><br />eve is dropping win2k support to?<br />------------------------------------------<br />My opinions are my own and not that of the alliance I belong to.]]></description>
      <pubDate>Sat, 18 Nov 2009 17:19:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/4434852</guid>
    </item>

    <item>
      <title><![CDATA[Voice Chat - by Daniel Jackson]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=422023&amp;page=6#163</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Daniel Jackson on 18/11/2006 16:40:26</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nelix Trist</i><hr height=1 noshade>As stated before, this "integration" of a product, will be one of the best ever added. I know there are people out there t