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    <title>EVE-Search ForumWatch</title>
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    <pubDate>Tue, 6 Jan 2009 00:00:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Murixo]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#886</link>
      <description><![CDATA[very nice. /signed<br />]]></description>
      <pubDate>Tue, 6 Jan 2009 02:47:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9518529</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Zylawy]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#885</link>
      <description><![CDATA[I honestly think at this point they just ignore this thred all together. It has been 3 years, and nothing has been done. That usually means that nothing will be done no matter what. CCP = lazy and just want to make new content. WiS is just dumb IMO, whats next walking in POS's (WiP)? That will never happen until the station is 1 unit!<br /><br />but T3 POS's would be the best way to solve this issue, since there it could be considered new content! and they will not have to rewrite anything.<br />]]></description>
      <pubDate>Mon, 5 Jan 2009 18:38:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9515598</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Mulco]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#884</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Syberbolt8</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Esiel</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Dryson Bennington</i><hr height=1 noshade>Although not a POS owner, I have seen many POS' and I can say they do look a bit bland and not very station like. I would suppose this would be a good idea for a single person game where station building had been into the game structure and the graphics. But for the purpose of lag I would have to say no. Lag is bad enough already. Until the problem of corps contacting CCP just to free up bandwidth for a 200 ship fleet battle it woulnd't be worth it.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />What in heaven and hells name are you talking about. What does an upgrade in graphics and a repositioning of different parts have to do with lag. I want my station to be 1 piece that means moving the parts closer together I can't see how that would cause any lag whatsoever.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I agree, where does lag come in on this? there is no extra lag caused by this, as a matter of fact, it would be the same amount of lag pos's currently make if not less depending on how CCP does it.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I would say that it actually reduces the lag due to that the database can handle it as one object with many propertys instead of multiple objects with the same amount of properties.<br />]]></description>
      <pubDate>Mon, 5 Jan 2009 16:58:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9514975</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#883</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Esiel</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Dryson Bennington</i><hr height=1 noshade>Although not a POS owner, I have seen many POS' and I can say they do look a bit bland and not very station like. I would suppose this would be a good idea for a single person game where station building had been into the game structure and the graphics. But for the purpose of lag I would have to say no. Lag is bad enough already. Until the problem of corps contacting CCP just to free up bandwidth for a 200 ship fleet battle it woulnd't be worth it.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />What in heaven and hells name are you talking about. What does an upgrade in graphics and a repositioning of different parts have to do with lag. I want my station to be 1 piece that means moving the parts closer together I can't see how that would cause any lag whatsoever.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I agree, where does lag come in on this? there is no extra lag caused by this, as a matter of fact, it would be the same amount of lag pos's currently make if not less depending on how CCP does it.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=778222&page=1" target="_blank">Support the DEAD HORSE POS's</a>]]></description>
      <pubDate>Mon, 5 Jan 2009 16:13:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9514653</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Esiel]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#882</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Dryson Bennington</i><hr height=1 noshade>Although not a POS owner, I have seen many POS' and I can say they do look a bit bland and not very station like. I would suppose this would be a good idea for a single person game where station building had been into the game structure and the graphics. But for the purpose of lag I would have to say no. Lag is bad enough already. Until the problem of corps contacting CCP just to free up bandwidth for a 200 ship fleet battle it woulnd't be worth it.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />What in heaven and hells name are you talking about. What does an upgrade in graphics and a repositioning of different parts have to do with lag. I want my station to be 1 piece that means moving the parts closer together I can't see how that would cause any lag whatsoever.<br /><br /><center><font color=green>* * *</font id=green><br /><br /><img src="http://img516.imageshack.us/img516/1012/paladinsigjp3.jpg" border=0><br /></center>]]></description>
      <pubDate>Mon, 5 Jan 2009 14:32:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9514049</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Michael Goldman]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#881</link>
      <description><![CDATA[This is defiantly something I think is a good idea. I always thought the POS system looked off... Both with the combination of racial towers and standard mods, and with the lack of modularity.<br />]]></description>
      <pubDate>Mon, 5 Jan 2009 08:07:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9512522</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Elle D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#880</link>
      <description><![CDATA[definitely Diablo III<br />]]></description>
      <pubDate>Mon, 5 Jan 2009 07:49:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9512475</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Ignition SemperFi]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#879</link>
      <description><![CDATA[which comes first... POS overhaul or starcraft 2?<br />----<br />People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.<br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Quote:</b><hr height=1 noshade><br />They already did introduce a counter to missiles, it's called Quantum Rise<hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Mon, 5 Jan 2009 05:30:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Dryson Bennington]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#878</link>
      <description><![CDATA[Although not a POS owner, I have seen many POS' and I can say they do look a bit bland and not very station like. I would suppose this would be a good idea for a single person game where station building had been into the game structure and the graphics. But for the purpose of lag I would have to say no. Lag is bad enough already. Until the problem of corps contacting CCP just to free up bandwidth for a 200 ship fleet battle it woulnd't be worth it.<br />]]></description>
      <pubDate>Mon, 5 Jan 2009 05:09:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9512013</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Karrade Krise]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#877</link>
      <description><![CDATA[This thread is a zombie<br /><br />Keep it undead!<br /><img src="http://sig.aftermath.cx/Krazymofo.jpg" border=0><br /><br /><a href="http://voluntold.smackjeeves.com/" target="_blank">Voluntold, New Webcomic</a><br /><br />]]></description>
      <pubDate>Mon, 5 Jan 2009 00:23:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9510929</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by CommanderData211]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#876</link>
      <description><![CDATA[bump<br />]]></description>
      <pubDate>Sun, 4 Jan 2009 21:29:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9509967</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Neo Zion]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#875</link>
      <description><![CDATA[/signed<br />]]></description>
      <pubDate>Sat, 3 Jan 2009 23:24:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9504112</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Darth Shenron]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#874</link>
      <description><![CDATA[ABOUT TIME THEY WHERE UPDATED<br />c'mon ccp time to tidy up the pos set up<br /><br />you know it makes sense<br /><br />]]></description>
      <pubDate>Sat, 3 Jan 2009 23:11:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9504056</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Franga]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#873</link>
      <description><![CDATA[Continue flogging this horse to death. Revive, rinse and repeat.<br />----------<br /><img src="http://go-dl1.eve-files.com/media/corp/ledse1/FrangaSig.jpg" border=0>]]></description>
      <pubDate>Sat, 3 Jan 2009 11:05:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9500310</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Sethose Olderon]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#872</link>
      <description><![CDATA[Indeed, devs get on the ball! The current POS system sucks.<br /><b><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=694574&page=3" target="_blank">Corporate & Alliance Owned Stargates</a></b><br />]]></description>
      <pubDate>Sat, 3 Jan 2009 02:56:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9498897</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by xVx dreadnaught]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=30#871</link>
      <description><![CDATA[Why hasn't this been dev stamped? How many people backed this so far? I Believe the people of New Eden have spoken.<br />]]></description>
      <pubDate>Fri, 2 Jan 2009 22:46:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9498896</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by CommanderData211]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#870</link>
      <description><![CDATA[endless bump<br />]]></description>
      <pubDate>Fri, 2 Jan 2009 21:33:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9497325</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by What Trigger]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#869</link>
      <description><![CDATA[We want this now,<br /><br />I dont even own a POS but think this would be a great idea, as previously stated this should help reduce lag when warping to a POS<br /><br />PS, free bump<br />]]></description>
      <pubDate>Fri, 2 Jan 2009 06:07:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9493187</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by k'nah Manaan]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#868</link>
      <description><![CDATA[do it, do it now!<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_eek.gif border=0 width=15 align=middle alt='Shocked'><br />]]></description>
      <pubDate>Thu, 1 Jan 2009 22:08:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9491237</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by xVx dreadnaught]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#867</link>
      <description><![CDATA[I like it, altho there would have to be restrictions on the size of the station. Because the super rich would just keep expanding there station till it was massive.<br /><br />When I thought of POS's at first I thought they would be like the 0.0 takeable station. I was shocked to see them and there restrictions. Altho I do like some of the advances they made to them.<br /><br />I think that once the shields are down. The modules could be targeted and shot offline. (like the Weapons system, fittings, clone bay, refine, repairs etc)Then once it comes out of seige the option to either storm the station and take it or finish it off! If the station is taken you must repair (or lose) any of the damaged modules.<br />]]></description>
      <pubDate>Thu, 1 Jan 2009 04:44:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by ZephyrLexx]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#866</link>
      <description><![CDATA[<img src="http://img50.imageshack.us/img50/1308/base9fv4.jpg" border=0><br /><br />*wow*<br /><br />Please do this CCP<br />]]></description>
      <pubDate>Thu, 1 Jan 2009 03:40:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9487200</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Razar51]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#865</link>
      <description><![CDATA[cmon if any thread needs to be stickied it is this 1, what other thread in this section has 29 pages!?!? <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_evil.gif border=0 width=15 align=middle alt='Evil or Very Mad'><br />]]></description>
      <pubDate>Thu, 1 Jan 2009 00:09:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9486410</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by CommanderData211]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#864</link>
      <description><![CDATA[spectacular idea. the stance from CCP that this is "Just too hard" should not be voiced from a company that i saw videos of at fanfest saying that they want eve to be the BIGGEST sci-fi universe of all time. with as much as the fans of this wonderful game want to see this happen, CCP should figure it out. with the growth that the company has seen, there has to be some kind of way that ideas like this can be implemented. cmon CCP you know you want to.<br />]]></description>
      <pubDate>Wed, 31 Dec 2009 23:48:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#863</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Malen Nenokal</i><hr height=1 noshade>I can see the technical issues involved in implementing this. What happens to the current POS'? Do they reconfigure to fit this design automatically once it's patched in? Or would everyone who owns a POS be required to set it up on patch day?<br /><br />If that hurdle can be overcome, then this idea would be possible.<br /><br />Please CCP? Do this, it will make EVE just that much sexier. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />This issue was solved, the majority of us like the idea of making these tier 2 pos's or just stop seeding the old ones and use these as new ones. no reason to remove them at all..<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=778222&page=1" target="_blank">Support the DEAD HORSE POS's</a>]]></description>
      <pubDate>Wed, 31 Dec 2009 15:50:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Malen Nenokal]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#862</link>
      <description><![CDATA[I can see the technical issues involved in implementing this. What happens to the current POS'? Do they reconfigure to fit this design automatically once it's patched in? Or would everyone who owns a POS be required to set it up on patch day?<br /><br />If that hurdle can be overcome, then this idea would be possible.<br /><br />Please CCP? Do this, it will make EVE just that much sexier. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><br /><center><br /><br /><a href="http://eve-outpost.com/" target="_blank">Eden Federal Recon<br /><img src="http://www.andrewjb.com/forums/sig_malen.png" border=0></center></a>]]></description>
      <pubDate>Wed, 31 Dec 2009 15:01:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9483661</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Shane Moorey]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#861</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Shane Moorey on 31/12/2008 12:18:32</i></span><br />This would be an awesome Christmas present next year!!!! (or 2010)<br />]]></description>
      <pubDate>Wed, 31 Dec 2009 12:18:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9482816</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Elle D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#860</link>
      <description><![CDATA[guys I don't think you understand, we're going to walk.in.space.<br />/ccp<br />]]></description>
      <pubDate>Wed, 31 Dec 2009 04:19:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Lythane]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#859</link>
      <description><![CDATA[DO THIS!!!]]></description>
      <pubDate>Wed, 31 Dec 2009 02:45:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#858</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Jinx Barker</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Jinx Barker on 25/12/2008 17:26:07</i></span><br />Merry Christmas guys! This thread has seem a couple of them<font color=red>***</font id=red>, imagine that! <br /><br />Let see if CCP will actually listen to its players, then perhaps this thread can die by the next Christmas. It deserves a good rest from its toils, but, alas, it is "too much work" for CCP, so I guess we have to kick this horse a few thousand more times before anyone listens. <br /><br /><font color=red>***</font id=red>Correction:<br />This is a 3d Christmas for this thread! YAY. <br /><br /><br /><br /><br /><br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Wow, can't believe I missed this while on holiday, ah well, happy Christmas, and may CCP make sure this is the last one this thread has to live through.<br /><br />Oh back to the top BTW, shame this isn't sticky.<br /><br />Be sure to vote for this in the Assembly hull if you want it, check my sig for the link.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=778222&page=1" target="_blank">Support the DEAD HORSE POS's</a>]]></description>
      <pubDate>Wed, 31 Dec 2009 00:32:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Cailais]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#857</link>
      <description><![CDATA[Modular ships + Modular POSes. Makes sense to me. CCP should reconsider.<br /><br />C.<br /><br /><br /><img src="http://img395.imageshack.us/img395/6984/cailoutbreak1pu3.jpg" border=0><br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Capa</i><hr height=1 noshade> So if you wake up one morning and it's a particularly beautiful day, you'll know we made it. <hr height=1 noshade></font></BLOCKQUOTE>]]></description>
      <pubDate>Mon, 29 Dec 2009 00:31:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9466216</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Seth Ruin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#856</link>
      <description><![CDATA[Replying again just to say: CCP, this is a good idea. It's a great idea. I say you should implement it. Now. Yesterday even. Hell, you should implement it 2 years ago.<br /><br />... k? MAKE IT SO! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_mad.gif border=0 width=15 align=middle alt='Mad'><br />]]></description>
      <pubDate>Sun, 28 Dec 2009 06:04:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9460922</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Reccon]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#855</link>
      <description><![CDATA[I love this<br /><br />/signed<br />]]></description>
      <pubDate>Sun, 28 Dec 2009 05:48:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9460906</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Razar51]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#854</link>
      <description><![CDATA[-signed, this would be Aweome to have for a POS (would also be easier to see how the stuff stays still in space)<br />]]></description>
      <pubDate>Sat, 27 Dec 2009 22:36:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9459461</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Kharnakh]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#853</link>
      <description><![CDATA[Now just imagine this idea combined with the whole walking in stations thing... <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br />]]></description>
      <pubDate>Sat, 27 Dec 2009 22:17:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9459460</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by sg3s]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#852</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: sg3s on 26/12/2008 14:45:10</i></span><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Jinx Barker</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Jinx Barker on 25/12/2008 17:26:07</i></span><br />Merry Christmas guys! This thread has seem a couple of them<font color=red>***</font id=red>, imagine that! <br /><br />Let see if CCP will actually listen to its players, then perhaps this thread can die by the next Christmas. It deserves a good rest from its toils, but, alas, it is "too much work" for CCP, so I guess we have to kick this horse a few thousand more times before anyone listens. <br /><br /><font color=red>***</font id=red>Correction:<br />This is a 3d Christmas for this thread! YAY. <br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Cake will be baked with it's next birthday.<br /><br />I just need a good short way to write down "Happy 3rd birthday "POSs: Flogging the dead horse" eve-online thread. \o/"<br /><br />edit: or maybe it'll just be a big cake.<br />]]></description>
      <pubDate>Fri, 26 Dec 2009 14:45:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Jinx Barker]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#851</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Jinx Barker on 25/12/2008 17:26:07</i></span><br />Merry Christmas guys! This thread has seem a couple of them<font color=red>***</font id=red>, imagine that! <br /><br />Let see if CCP will actually listen to its players, then perhaps this thread can die by the next Christmas. It deserves a good rest from its toils, but, alas, it is "too much work" for CCP, so I guess we have to kick this horse a few thousand more times before anyone listens. <br /><br /><font color=red>***</font id=red>Correction:<br />This is a 3d Christmas for this thread! YAY. <br /><br /><br /><br /><br /><br /><br /><a href="http://jinxbarker.blogspot.com/" target="_blank"><img src="http://eve-files.com/sig/JinxB" border=0></a><br /><font color=yellow>::::Click The Signature For the Blog::::</font id=yellow><br />]]></description>
      <pubDate>Thu, 25 Dec 2009 17:25:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9447875</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Khanak Hryad]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#850</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>sg3s</i><hr height=1 noshade>/me lurks<br /><br />*cough* <br /><br />/me leaves<hr height=1 noshade></font></BLOCKQUOTE>I see what you did there, you clever lurker you...<br /><br />I'm on to you...<br /><br />/me keeps an eye on sg3s<br /><br /><br />/* This be a sig */<br />Free bottle of rum to the first 3 who mod this sig!<br /><br />]]></description>
      <pubDate>Wed, 24 Dec 2009 19:45:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9443523</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Lt Shard]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#849</link>
      <description><![CDATA[That sir, is a pos<br />]]></description>
      <pubDate>Wed, 24 Dec 2009 05:42:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9439784</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by sg3s]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#848</link>
      <description><![CDATA[/me lurks<br /><br />*cough* <br /><br />/me leaves<br />]]></description>
      <pubDate>Wed, 24 Dec 2009 02:54:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9439279</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by ninjaholic]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#847</link>
      <description><![CDATA[Go for it!<br /><br />Man, greatest POS idea ever <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br /><br /><br /><a href="http://tinyurl.com/5dhfcx" target="_blank"><img src="http://tinyurl.com/6plfah" border=0></a><br /><br /><a href="http://tinyurl.com/5z3bro" target="_blank">SUPPORT EVE-O's OWN IN-GAME FIGHT RECORD TOOL !!</a>]]></description>
      <pubDate>Tue, 23 Dec 2009 12:28:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9434841</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Dr Prometheus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#846</link>
      <description><![CDATA[Hmm oops dropped the topic *picks it up again*<br />- Dude where is my Charon? -]]></description>
      <pubDate>Tue, 23 Dec 2009 11:53:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#845</link>
      <description><![CDATA[First page, check my sig and be sure to check support if you like this idea.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=778222&page=1" target="_blank">Support the DEAD HORSE POS's</a>]]></description>
      <pubDate>Tue, 23 Dec 2009 03:50:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9432886</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Jinx Barker]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#844</link>
      <description><![CDATA[Come on people. <br /><br />CCP said this is "too much work" - and last CSM just walked away quietly. So, tell your CSM not to take no for an answer, and divert some work at CCP toward this.<br /><a href="http://jinxbarker.blogspot.com/" target="_blank"><img src="http://eve-files.com/sig/JinxB" border=0></a><br /><font color=yellow>::::Click The Signature For the Blog::::</font id=yellow><br />]]></description>
      <pubDate>Mon, 22 Dec 2009 06:23:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9427139</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Dertranger]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#843</link>
      <description><![CDATA[Bump! It's about time we actually got to build some real stations...<br />]]></description>
      <pubDate>Sun, 21 Dec 2009 12:34:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9422373</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Manos Soban]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#842</link>
      <description><![CDATA[ok, here is my bump for you fellas.<br />]]></description>
      <pubDate>Sun, 21 Dec 2009 08:45:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9421523</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Dreyrden]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=29#841</link>
      <description><![CDATA[I think this is one of the best ideas I've heard...<br /><br />/signed<br />]]></description>
      <pubDate>Sat, 20 Dec 2009 22:42:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9421522</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Dr Karsun]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#840</link>
      <description><![CDATA[Great idea. Would make it look so, so much better. <br /><br />And with customisation to make it look different for other races it would really make a big differance. I love it!<br /><br />/signed!<br />------------------------<br /><img src="http://i306.photobucket.com/albums/nn251/karsun15/Profilefig-drkcopy.jpg" border=0><br /><br /><a href="http://karsun.deviantart.com" target="_blank">My Deviantart profile</a>]]></description>
      <pubDate>Sat, 20 Dec 2009 11:38:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9416284</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Mafaka]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#839</link>
      <description><![CDATA[agreed<br />]]></description>
      <pubDate>Sat, 20 Dec 2009 07:30:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9415413</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Anarich]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#838</link>
      <description><![CDATA[I like the idea. The pictures won me over. Posses could be like buildable bases, both form and function.<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><br />]]></description>
      <pubDate>Fri, 19 Dec 2009 13:01:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Cheopis]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#837</link>
      <description><![CDATA[Hrm, this thread appears to have fallen off the front page again.<br /><br />Re-sticky until implemented, please.<br />]]></description>
      <pubDate>Fri, 19 Dec 2009 13:00:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9409817</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Dr Prometheus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#836</link>
      <description><![CDATA[*Drags horse out of the dirt*<br />- Dude where is my Charon? -]]></description>
      <pubDate>Fri, 19 Dec 2009 10:43:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9408965</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Doc Iridium]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#835</link>
      <description><![CDATA[I see some other old stickies have been restored - this one was apparently missed.<br /><br />Please re-sticky.<br />]]></description>
      <pubDate>Thu, 18 Dec 2009 07:24:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9401406</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Amarria Drezine]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#834</link>
      <description><![CDATA[Old thread but still has relavent information and POSs in general are in need of being overhauled.<br />]]></description>
      <pubDate>Thu, 18 Dec 2009 01:57:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9400328</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Cheopis]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#833</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Evelgrivion</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Cheopis</i><hr height=1 noshade>Whoops, this hasn't been re-stickied yet.<br /><br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I'm not sure why there are so many requests for re-stickying, since this thread hasn't ever actually been stickied. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_confused.gif border=0 width=15 align=middle alt='Confused'><br /><br />I'm glad you guys still like the idea though. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />This thread was indeed stickied, and for quite a long time<br /><br />Speaking of which. Bump. This thread needs to be stickied again.<br />]]></description>
      <pubDate>Wed, 17 Dec 2009 12:07:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Richter Skystalker]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#832</link>
      <description><![CDATA[/me wants a modular vacation house in the outer rim<br />]]></description>
      <pubDate>Tue, 16 Dec 2009 18:06:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9390205</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Xiese]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#831</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Xiese</i><hr height=1 noshade>never surrender, never retreat.<br /><br />This idea is too good to let it fall to far down the feature list.<br /><br />PS is it me or have some of the sticky threads come loose and are now on page 3 or 4<hr height=1 noshade></font></BLOCKQUOTE><br /><br />My fault actually, I wasn't refering to this topic I was refering to "common threads", and some other stickys that came loose. People assumed I meant this thread. That being said this should have been stickied a long time ago.<br />]]></description>
      <pubDate>Tue, 16 Dec 2009 17:56:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9390204</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Evelgrivion]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#830</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Cheopis</i><hr height=1 noshade>Whoops, this hasn't been re-stickied yet.<br /><br /><hr height=1 noshade></font></BLOCKQUOTE><br /><br />I'm not sure why there are so many requests for re-stickying, since this thread hasn't ever actually been stickied. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_confused.gif border=0 width=15 align=middle alt='Confused'><br /><br />I'm glad you guys still like the idea though. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_cool.gif border=0 width=15 align=middle alt='Cool'><br />]]></description>
      <pubDate>Tue, 16 Dec 2009 11:41:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9388012</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Cheopis]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#829</link>
      <description><![CDATA[Whoops, this hasn't been re-stickied yet.<br /><br /><br />]]></description>
      <pubDate>Tue, 16 Dec 2009 10:41:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9387749</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Mos7Wan7ed]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#828</link>
      <description><![CDATA[CCP has talked about adding anchor able non-moon based structures to the game. this idea would be awesome for it. <br /><br />TBH i would love to see POS work this way and maybe have a mini ambulation system to it, even if its only a hand full of rooms.<br />]]></description>
      <pubDate>Tue, 16 Dec 2009 02:51:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Billy Merc]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#827</link>
      <description><![CDATA[Kind of a fan of the current system..minus the asthetics of course..<br /><br />i like this new pos idea...maybe some sort of t2 / next generation pos...used purely for foward deployment of operations.<br /><br />dont like the anchor it at gate thing....but i think it should the follwing things should be noted:<br /><br />.: Thes pops should not be able to claim sov<br />.: These pos's should be anchorable ANYWHERE is system..but not near gates.<br />.: These pos's should be detectable by probe and ship scanner<br />.: U should be able to get an exact location on these pos's with probes<br />.: Limits to how many can be deployed in a single system<br />.: Limited weaponry <b>(maybe a fighter bay...that pos gunners can drop fighters/ drones and control them...+ small stationary guns)</b><br />.: Area of effect cyno jamming ability would be a nice feature (cant drop cyno within 1 au of it ?????...maybe)<br />.: Should NOT be able to mine moons<br /><br />it needs to be balanced...but as a foward deployment platform...this idea is sexy as hell<br /><br /><br />]]></description>
      <pubDate>Tue, 16 Dec 2009 00:48:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9385814</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Esiel]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#826</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>mythpilot</i><hr height=1 noshade>I like "I" but can we seriosly have a Jumpclone vat bay at a POS<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_question.gif border=0 width=15 align=middle alt='Question'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />No we can't. That was just one of the many ideas the OP had to improve POS's<br /><br />While the OP had many ideas, many of which are good. I think the idea we love the most about the dead horse is <font color=red><b>MODULATION</b></font id=red>. I would probably support some of the other ideas but untill we can at least have a real space station rather than bunch of floating pieces of a station the extras can wait imho.<br /><br />(Dead horse love, get some now)<br />.<br /><img src="http://img166.imageshack.us/img166/9251/bannergw4.jpg" border=0><br />]]></description>
      <pubDate>Mon, 15 Dec 2009 18:59:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by mythpilot]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#825</link>
      <description><![CDATA[I like "I" but can we seriosly have a Jumpclone vat bay at a POS<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_question.gif border=0 width=15 align=middle alt='Question'><br />]]></description>
      <pubDate>Sun, 14 Dec 2009 15:27:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Cheopis]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#824</link>
      <description><![CDATA[/whew<br /><br />caught it before it fell off the front page where it belongs.<br /><br />re-sticky please.<br />]]></description>
      <pubDate>Sun, 14 Dec 2009 08:44:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Khanak Hryad]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#823</link>
      <description><![CDATA[/flogged again!<br /><br /><br />/* This be a sig */<br />Free bottle of rum to the first 3 who mod this sig!<br /><br />]]></description>
      <pubDate>Sun, 14 Dec 2009 00:13:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Quacka]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#822</link>
      <description><![CDATA[/signed!]]></description>
      <pubDate>Sat, 13 Dec 2009 22:51:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Sig Sour]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#821</link>
      <description><![CDATA[/signed<br />]]></description>
      <pubDate>Sat, 13 Dec 2009 21:06:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Jeiden Rougal]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#820</link>
      <description><![CDATA[/signed<br /><br />I observe this thread now for as long as i actively play and it drive me nearly to tears it hasnt been implented...<br />Poses are now the only thing that looks odd in Eve in my Eyes now and sincerly i think its a Thing that would change the game for the better if it would been revised wisely.<br /><br />The current Pos system is in nearly all terms something that is not enjoyabe and stands out compared to other aspects of the Game.<br /><br />If CCP would implement this they could use this opportunity to change the whole system for the better.<br /><br />The following is just my idea how it could turn out but peaople can dream:<br /><br />1: Implement the Pos design that started this thread<br />2: Revamp the Sov system in a way that streamlines the warfare and drives it away from the timeconsuming and boring shootdonws of Poses built up for the only Purpose of stalling. It should only depend on taking out "tactical" Poses and the ones that dont fall in tihis category (like the ones set up for moonminig etc) would fall to the hands of the one with Sov if it would change. Problem is how define a "tactical" Pos and how to stopp (or make it unreasonable) People from making all poses in a system to this and making it as now. Sadly ive not come up with a answer to this myself but there are smarter people out there as myself so we could get an idea soon<br /><br />If it changes to this im positive Poses will be what they should be, a Basis from where Corps can operate of and not smething you spam just for the sake of slowing the enemy down without actuall other meaning<br /><br />...hm ive letme get carried away a bit, but i hope i could express my thoughs clearly<br /><br /><br /><br />Tecam Hund - 2006.09.22 10:55:00<br />About Ransom:<br />"It might not be profitable at once, but in the long run killing everything that moves is like skinning sheep instead of just cutting the wool."]]></description>
      <pubDate>Sat, 13 Dec 2009 20:50:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#819</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Dr Prometheus</i><hr height=1 noshade>Dont see why it cant be implemented; turrets, and other stuff currently out of the bubble should stay there, rest of the Pos should be combined as suggested in first post. Cant be that difficult.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I was thinking no shields, docking for safety, only allows what you can fit in the SMA's to dock, when docked you just center on the pos as you view. You have to be docked to use the CHA, Refitting, Silos, Recators, pos gunning, labs, and manufacture slots, etc. <br /><br />These should be introduced as tier 2 pos's and shouldn't replace the current ones, allow the current ones to be used for sov, remove the production mods and arrays.<br /><br />So it would look like this.<br /><br />Tier 1: <br />Ugly stick for pos wars, bubbles like now to fleet support and safety, no production mods.<br /><br />Tier 2:<br />Pretty module pos, like a mini station with limited access to docking space, only corp hanger no personal storage, Used for mainly production and research, t2 materials, etc.<br /><br />Just how I would like to see it.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=917259" target="_blank">Join Gen Tec</a>]]></description>
      <pubDate>Sat, 13 Dec 2009 19:02:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Dr Prometheus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#818</link>
      <description><![CDATA[Dont see why it cant be implemented; turrets, and other stuff currently out of the bubble should stay there, rest of the Pos should be combined as suggested in first post. Cant be that difficult.<br />- Dude where is my Charon? -]]></description>
      <pubDate>Sat, 13 Dec 2009 14:52:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#817</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Ticondrius</i><hr height=1 noshade>Necroed or not, this is still a fine idea. Please do not lock simply due to age.<br /><br />/signed<hr height=1 noshade></font></BLOCKQUOTE><br /><br /><br />This wasn't necroed, It has been active this whole time :), just gos to show what people who deal with pos's wants.<br /><br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=917259" target="_blank">Join Gen Tec</a>]]></description>
      <pubDate>Sat, 13 Dec 2009 13:22:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Doc Iridium]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#816</link>
      <description><![CDATA[Fell off the front page where it belongs.<br /><br />Re-sticky, please.<br />Well, I've said my piece - wait, is that Veldspar over there? Woot!]]></description>
      <pubDate>Fri, 12 Dec 2009 11:37:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by DEATHsyphon]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#815</link>
      <description><![CDATA[Really Like This Idea, Not sure if someone has suggested it yet, but something I would like to see is the ablitly to Use containers in Corp Hanger arrays. It would make so many things so much easier and keep tons of private cans floating around outside of the POS that just doesn't help the "Need for Speed" bit<br />--------------------<br />I'm not not going to pod you!]]></description>
      <pubDate>Fri, 12 Dec 2009 06:03:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Xindi Kraid]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#814</link>
      <description><![CDATA[I give my support for this idea again but suggest it be a bit more multilevel and a bit less blocky<br /><br />additionally see sig<br />-Xindi Kraid<br />CSFI lead engineer and shipwright<br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=930546" target="_blank">Improve POS cargo access</a>]]></description>
      <pubDate>Fri, 12 Dec 2009 05:52:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Ticondrius]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#813</link>
      <description><![CDATA[Necroed or not, this is still a fine idea. Please do not lock simply due to age.<br /><br />/signed<br />-=-=-=-=-=-=-=-=-=-=-<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=939293" target="_blank">PROPOSAL: Chaos Incarnate's Face</a><br /><b>MMORPG: Many Men Online Role Playing Girls</b>]]></description>
      <pubDate>Fri, 12 Dec 2009 05:27:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Vrikshaka]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#812</link>
      <description><![CDATA[Omg this thread is 2 years old?!! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_eek.gif border=0 width=15 align=middle alt='Shocked'><br /><br />I've noticed it now and then but never bothered to click it during all this time since I usually dont give a **** about pos. Well, shooting at them is ok <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_razz.gif border=0 width=15 align=middle alt='Razz'> but owning one....cba tbh. But if they looked like this.....f****ng hell, I'd want one!!<br /><br />Looks ARE important. If everything in this game was as fugly as it's pos, none of us would be playing it tbh. Throw in some cool new functionality on top of this new design and presto you'd have a new reason for people to resub or even start playing to begin with (I know I would <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_razz.gif border=0 width=15 align=middle alt='Razz'>).<br /><br />I realise it would be a sh*tload of work to make the transfer from the existing pos system to this one but damn CCP, it would be so worth it.<br /><br />Mmmm....good design is inspirational....how about more/new pos functions, also to revive lowsec, like smaller pos that you'd need to anchor at gas clouds in order to refine the gas, or science stations for doing archaeology or whatever, all sorts of things exploration related with a new and beefed up take on it, and other things - moving away from the stale old system where pos can only be anchored at moons. The modular system suggested by the OP could be taken very far and be used in tons of flexible ways (while looking simply awesome...).<br /><br />Anyway sorry getting a bit ahead of things here... Start by switching to the new looks for the existing pos, then gradually adapt the functioning too, and then keep moving towards new and beautiful things... Come on CCP you know you want to!! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'>]]></description>
      <pubDate>Thu, 11 Dec 2009 12:53:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Cheopis]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=28#811</link>
      <description><![CDATA[Zombie Horse will not die.<br /><br />Re-sticky, please.<br /><br />This is a great idea, and should not be allowed to vanish.<br />]]></description>
      <pubDate>Thu, 11 Dec 2009 09:17:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Azrael Dinn]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#810</link>
      <description><![CDATA[Fantastic idea. CCP please do it, it can't be that hard.<br />- Azrael -]]></description>
      <pubDate>Wed, 10 Dec 2009 11:31:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Seth Ruin]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#809</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Ashundi silver</i><hr height=1 noshade>they could make this part of the T3 expension. we get modular ships with it so why not modular POS?<hr height=1 noshade></font></BLOCKQUOTE>Agreed! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_smile.gif border=0 width=15 align=middle alt='Smile'><br />]]></description>
      <pubDate>Wed, 10 Dec 2009 11:27:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Ashundi silver]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#808</link>
      <description><![CDATA[they could make this part of the T3 expension. we get modular ships with it so why not modular POS?<br />]]></description>
      <pubDate>Wed, 10 Dec 2009 10:45:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Caldari 5]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#807</link>
      <description><![CDATA[I hadn't actually heard about the T3 ships coming in until I re-read this thread, quite frankly the T3 ships are most probably going to be for the minority of users that actually have a 2yr+ account, the POS systems are used by pretty much anyone that isn't in a n00b corp, I've had 1 month old characters in my corp in low sec using a POS for a base of operations whilst ratting, nice small tower with a ship maint bay, corp hanger and defences<br /><br />I'm sure that their first impressions of a POS were like mine, "Are you sure that this Junk pile in space is something good????"<br /><br />Please do something that the MAJORITY of users will be using, T3 ships sounds like something to give to the older players, not something that is actually useful.<br />]]></description>
      <pubDate>Wed, 10 Dec 2009 06:18:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Rellik Sadab]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#806</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Rellik Sadab on 09/12/2008 20:15:09</i></span><br />Wow, I love the idea for POS. You would think that after 2 years of this topic not dying that they would have taken a hint.<br /><br />Edit: 806 Posts in 853 days<br />]]></description>
      <pubDate>Tue, 9 Dec 2009 20:09:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Zhunya]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#805</link>
      <description><![CDATA[*Kicks dead horse*<br />=) love this idea<br />]]></description>
      <pubDate>Tue, 9 Dec 2009 07:41:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#804</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>padraig animal</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: padraig animal on 09/12/2008 01:24:09</i></span><br />Great plan ,tho why it isn't on the drawing board jet <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_confused.gif border=0 width=15 align=middle alt='Confused'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />For now CCP said no, all we can do is keep the idea alive and hope they change there minds.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=917259" target="_blank">Join Gen Tec</a>]]></description>
      <pubDate>Tue, 9 Dec 2009 01:56:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by padraig animal]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#803</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: padraig animal on 09/12/2008 01:24:09</i></span><br />Great plan ,tho why it isn't on the drawing board jet <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_confused.gif border=0 width=15 align=middle alt='Confused'><br /><img src="http://dl1.eve-files.com/media/corp/alextg55/untitled2bxi9.jpg" border=0>]]></description>
      <pubDate>Tue, 9 Dec 2009 01:23:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Dr Prometheus]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#802</link>
      <description><![CDATA[*Kicks the dead horse* Come on CCP.<br />- Dude where is my Charon? -]]></description>
      <pubDate>Mon, 8 Dec 2009 15:10:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Sciencegeek deathdealer]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#801</link>
      <description><![CDATA[Incorperate WiS with it.... BRILIANT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!<br />signed<br />]]></description>
      <pubDate>Sun, 7 Dec 2009 05:29:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Mulco]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#800</link>
      <description><![CDATA[800! It appears like i have grown the ability to sense when a new hundred are about to be reached in this thread. <br /><br />/sits down next to the dead horse and starts telling it about all the amazing **** that is going on out in space. and if the devs will it, that it will one day be able to see it with it's own eyes.<br /><br /><br />]]></description>
      <pubDate>Sun, 7 Dec 2009 04:07:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Doc Iridium]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#799</link>
      <description><![CDATA[CCP - this thread has become un-stickied, and needs to be re-stickied.<br /><br />I didn't see where I've ever responded to this, though I know I've read it, so I'll use this bump-and-sticky request to say what practically every other person here has said:<br /><br />Even 2 years and 3 months later, this idea is still good.<br /><br />Implement this or something very much like it, please.<br />Well, I've said my piece - wait, is that Veldspar over there? Woot!]]></description>
      <pubDate>Sat, 6 Dec 2009 08:18:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Xiese]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#798</link>
      <description><![CDATA[never surrender, never retreat.<br /><br />This idea is too good to let it fall to far down the feature list.<br /><br />PS is it me or have some of the sticky threads come loose and are now on page 3 or 4<br />]]></description>
      <pubDate>Sat, 6 Dec 2009 04:44:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by RedLion]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#797</link>
      <description><![CDATA[bump<br /><center><br />- - - - - - - - - - - - - - - - - - - - - - -<br />The Gallenteans must be destroyed<br />- - - - - - - - - - - - - - - - - - - - - - -</center>]]></description>
      <pubDate>Wed, 3 Dec 2009 22:55:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Esiel]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#796</link>
      <description><![CDATA[This horse is the most amazing thing never done, that means that all the beating we give it the more it wants. This makes it more powerfull than you can imagine.<br /><br />CCP tell us you will do it, make a modular POS system.... Or the horse will get you...<br />.<br /><img src="http://img166.imageshack.us/img166/9251/bannergw4.jpg" border=0><br />]]></description>
      <pubDate>Wed, 3 Dec 2009 22:38:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Taladool]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#795</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>BiggestT</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nikita Alterana</i><hr height=1 noshade>I wonder what exactly has become of the horse after all this flogging..its a disturbing thought.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />It wld be like a semi-viscous pulp, any horse left has started to turn black after even the iron in the heamoglobin has been oxidised and the rest tainted with mould. Assuming normal microbial activity, very little organic matter wld be left, the majority of the pulp wld be the dirt underneath with some drying mush that is our ex-dead horse.<br /><br />Disturbing thought..Illustrated! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />We keep our horse in space, keeps all the microbes away and lets use keep beating it, frozen horse is a lot less messy :)<br />]]></description>
      <pubDate>Tue, 2 Dec 2009 16:09:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by BiggestT]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#794</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Nikita Alterana</i><hr height=1 noshade>I wonder what exactly has become of the horse after all this flogging..its a disturbing thought.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />It wld be like a semi-viscous pulp, any horse left has started to turn black after even the iron in the heamoglobin has been oxidised and the rest tainted with mould. Assuming normal microbial activity, very little organic matter wld be left, the majority of the pulp wld be the dirt underneath with some drying mush that is our ex-dead horse.<br /><br />Disturbing thought..Illustrated! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=872298" target="_blank">EVE history</a><br /><img src="http://www.geocities.com/Colosseum/Park/2470/missile3.gif" border=0><br /><font color=red>t2 precisions</font id=red>]]></description>
      <pubDate>Tue, 2 Dec 2009 14:03:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#793</link>
      <description><![CDATA[Needless to say an error on my part, either way, The dead horse topic is still up in the CSM forums.<br /><br />As far as t3 ships go, yes they will be nice, however there are more then a few devs at CCP and I'm sure they will all be working on more then just modularize ships.<br /><br />Saying that you can want those ship, I know I do. However I want a this pos setup, or something like it as well, as do almost all of the other posters in this thread.<br /><br />At very least we are looking for a major change to pos's and how they work. Anyone that has ever ran a pos would know change is needed.<br /><br />This just happens to be the best thought out plan of action for ccp to take on the matter.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=917259" target="_blank">Join Gen Tec</a>]]></description>
      <pubDate>Tue, 2 Dec 2009 13:33:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Thorson Wiles]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#792</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Syberbolt8</i><hr height=1 noshade>Aye, I'm pretty bad for run on sentences.<br /><br />Past that, are you going to do more then keep pointing at me and stating your opinion about what I'm posting, or are you going to post something constructive?<br /><br />If not then I do not believe this is the place for this kind of constructive feedback. Please try and stay on topic, and worry a little less about what I am posting.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />One line of mine caused your response. One line that wasn't even serious.<br /><br />My other two comments were topical. The first was basically reposting something that I said a while back, shortly after the announcement of what T3 ships were going to be. The second was for a constructive course of action, namely make sure the members of the CSM know that this is what we want.<br /><br />Both of these were directly related to what you posted, and not how you posted.<br />]]></description>
      <pubDate>Tue, 2 Dec 2009 00:40:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by ShadowDraqon]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#791</link>
      <description><![CDATA[What can one say? A station that is floating in separate pieces sort of makes little sense. This idea is awesome, and would fit in very well even in a simplified form.<br /><br />/signed, for lack of better words.<br /><br /><br />=======================================<br />Want to see a trick? *snaps fingers*<br />Notify: <b>"The Final Countdown"</b> is now playing nonstop in your head.<br />Neat, eh?]]></description>
      <pubDate>Mon, 1 Dec 2009 21:09:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#790</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Thorson Wiles</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Syberbolt8</i><hr height=1 noshade>CCP replyed 2x times, first time to say looks cool, and 2nd time was to say that it would be to much work, ...<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Yep, and then they decided to undertake a harder concept. Instead of modular fixed assets (POSs) they are implementing modular mobile assets (T3 ships)<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Syberbolt8</i><hr height=1 noshade>... and CSM said CCP said no they wont do it at all, ...<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Time to start requesting the new members of the CSM to bring this up again, and again, and again. (Lip service is great, but sooner or later, you expect a payout)<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Syberbolt8</i><hr height=1 noshade>... I however believe that if we keep this alive for another few years it might happen, you have to admit this is one of the longest running threads on F&I.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />OK, on a not so serious note ... Your paragraph, consisting of up to 5 sentences, only had one period. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_smile.gif border=0 width=15 align=middle alt='Smile'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Aye, I'm pretty bad for run on sentences.<br /><br />Past that, are you going to do more then keep pointing at me and stating your opinion about what I'm posting, or are you going to post something constructive?<br /><br />If not then I do not believe this is the place for this kind of constructive feedback. Please try and stay on topic, and worry a little less about what I am posting.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=917259" target="_blank">Join Gen Tec</a>]]></description>
      <pubDate>Mon, 1 Dec 2009 19:53:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Thorson Wiles]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#789</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Syberbolt8</i><hr height=1 noshade>CCP replyed 2x times, first time to say looks cool, and 2nd time was to say that it would be to much work, ...<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Yep, and then they decided to undertake a harder concept. Instead of modular fixed assets (POSs) they are implementing modular mobile assets (T3 ships)<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Syberbolt8</i><hr height=1 noshade>... and CSM said CCP said no they wont do it at all, ...<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Time to start requesting the new members of the CSM to bring this up again, and again, and again. (Lip service is great, but sooner or later, you expect a payout)<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Syberbolt8</i><hr height=1 noshade>... I however believe that if we keep this alive for another few years it might happen, you have to admit this is one of the longest running threads on F&I.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />OK, on a not so serious note ... Your paragraph, consisting of up to 5 sentences, only had one period. <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_smile.gif border=0 width=15 align=middle alt='Smile'><br />]]></description>
      <pubDate>Mon, 1 Dec 2009 18:44:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Miyamoto Uroki]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#788</link>
      <description><![CDATA[Truely hope that CCP will change POS looks and setup when introducing a new sovereignty system. So that a conquerer has to kill much less POSes than now. ppllzzzz ccp..<br />]]></description>
      <pubDate>Mon, 1 Dec 2009 14:31:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Valorous Bob]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#787</link>
      <description><![CDATA[Holy **** is this thread really that old?? Nevermind the length of time this idea has been around only adds to its amount of Win. Seriously, ive never seen a better idea on this forum.<br />_______________________________________________<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Faekurias</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Faekurias on 12/11/2008 18:25:39</i></span><br />What, you get to write **** now? Sweet!<br /><br />Edit: I see what you did there]]></description>
      <pubDate>Mon, 1 Dec 2009 03:17:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Mihailo Great]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#786</link>
      <description><![CDATA[since fixing lag a bit, things are working a little better, just enough not to have to care about fixing pos i'm afraid<br />]]></description>
      <pubDate>Mon, 1 Dec 2009 02:59:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Saju Somtaaw]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#785</link>
      <description><![CDATA[/me brings in a new horse<br /><br />After over two years, a new horse is due. This has got to be the longest running thread period, much less in F&I. I support this idea or a similar idea should be fast tracked for next winter at the latest.<br />---- --- ---<br />Devs Sign Here; GMs and ISD welcome to :)]]></description>
      <pubDate>Mon, 1 Dec 2009 02:47:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Nikita Alterana]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#784</link>
      <description><![CDATA[I wonder what exactly has become of the horse after all this flogging..its a disturbing thought.<br /><center>__________________________________________________<br />I was Amarr before they were the FOTM and I'll be Amarr after it!<br />I'm also training Minmatar Capitals!<br />And I eat Lions! </center>]]></description>
      <pubDate>Sun, 30 Nov 2009 21:03:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#783</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>myfirst</i><hr height=1 noshade>free bump for a very impressive idea, even if its already 2 years old. Such a shame, that CCP doesn't respond even 1 time to it, what could be so difficult with it, or if they have made thoughts about it, whats possible or not. Sadly i've seen that already in other posts with good ideas too. Dont ask for the lot of work for the graphical change. In 2 years there were made other graphical changes, way bigger ones. Shame again.<br /><br />Still, a 2 year old idea, but a great thought, and awesome transition to virtual paper<hr height=1 noshade></font></BLOCKQUOTE><br /><br />CCP replyed 2x times, first time to say looks cool, and 2nd time was to say that it would be to much work, and CSM said CCP said no they wont do it at all, I however believe that if we keep this alive for another few years it might happen, you have to admit this is one of the longest running threads on F&I.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=917259" target="_blank">Join Gen Tec</a>]]></description>
      <pubDate>Sun, 30 Nov 2009 20:26:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by k'nah Manaan]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#782</link>
      <description><![CDATA[Still a great idea after 2 years of flogging.<br />]]></description>
      <pubDate>Sat, 29 Nov 2009 14:00:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Mafaka]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=27#781</link>
      <description><![CDATA[good idea -<br />]]></description>
      <pubDate>Sat, 29 Nov 2009 11:46:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by myfirst]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#780</link>
      <description><![CDATA[free bump for a very impressive idea, even if its already 2 years old. Such a shame, that CCP doesn't respond even 1 time to it, what could be so difficult with it, or if they have made thoughts about it, whats possible or not. Sadly i've seen that already in other posts with good ideas too. Dont ask for the lot of work for the graphical change. In 2 years there were made other graphical changes, way bigger ones. Shame again.<br /><br />Still, a 2 year old idea, but a great thought, and awesome transition to virtual paper<br />]]></description>
      <pubDate>Sat, 29 Nov 2009 11:28:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Rosalina Sarinna]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#779</link>
      <description><![CDATA[This is a really impressive idea.<br /><br />The whole thing about it being low priority: Personally, T3 ships or ambulation don't mean much to me. I'm perfectly happy flying round in my T1 & T2 ships all day; But a new POS system would really cook my noodles. I don't think I'm alone in thinking that either.<br />]]></description>
      <pubDate>Thu, 27 Nov 2009 23:43:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#778</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>ReiXor</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: ReiXor on 20/11/2008 21:32:58</i></span><br /><center><u><b>Modular POS</b></u></center><br /><center>(All in good fun, but half serious too)</center><br /><br /><b>Ingredients:</b> ............................. * Percent of daily recommended amount.<br />Essential Game Components ....... - 100%<br />Creative Ingenuity ...................... - 100%<br />Player-required Update ............... - 100%<br />Awesome Amazingnes ................ - 100%<br /><br /><b>Directions:</b><br />(<u>For DEVs</u>) -<br />1)Allocate task force to design/program Modular POS.<br />2)Implement Modular POS separately from junk POS.<br />3)Phase out junk POS completely over appropriate period of time.<br />(<u>For Players</u>) -<br />1)Flog this dang horse.<br />2)Develop new designs and methods of implementing.<br />3)Petition CCP on this topic.<br />4)Repeat until desired outcome achieved.<br /><br /><u><b>ATTENTION</b></u>: This post best listed on the fist page! DEV failure to follow directions *ASAP* can result in irate/lost Players. In case of DEV creative blocks, refer to this and similar posts - do NOT abandon project under pain of hateful spam.<br /><br />/signed10!!! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><br /><br />P.S.: Considering how much obvious demand there is for this project, there really is no reason why CCP couldn't, at the very least, assign a small team to perform preliminary development steps. This would get the ball rolling; making it easier to kick it in to high gear when additional resources are available.<br /><br />Whether a company provides a product, service, or both; the first rule is to give the customer what they want. We want <u>THIS</u>. If you can't/won't deliver what your customers want, people might just go looking for someone that will.<br /><br />DISCLAIMER: This post is not meant to cause ill will or threaten anyone. The author is simply pointing out what should be pretty obvious. Then again, common sense is anything but these days. Better safe than sorry, I suppose.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />This is great, I have been supporting this thread for quite a while, and hope CCP will change there mind on this issue.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=917259" target="_blank">Join Gen Tec</a>]]></description>
      <pubDate>Thu, 27 Nov 2009 21:19:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by K'Talas Marta]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#777</link>
      <description><![CDATA[This is my fav dead horse, I like to hit him with a stick often, as I am hoping one day he will get up and live again. :)<br />]]></description>
      <pubDate>Thu, 27 Nov 2009 14:57:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Ethan Cross]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#776</link>
      <description><![CDATA[/bumped<br /><br />/signed<br /><br />/danced with<br /><br />Whatever it takes to get CCP to implement this idea or a version of it.<br />]]></description>
      <pubDate>Thu, 27 Nov 2009 12:18:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Elle D]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#775</link>
      <description><![CDATA[aaaaand to the top<br /><br />Really an awesome idea, and the first time I've seen this thread.<br />]]></description>
      <pubDate>Wed, 26 Nov 2009 09:19:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by ReiXor]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#774</link>
      <description><![CDATA[Because I love this thread, and because it's the right thing to do, I hereby re-iterate how much I love this idea. That is to say, A LOT!!!!!<br /><br />Rescued from 3rd page.<br />_________________________________________________________________________<br /><br /><a href="http://profile.xfire.com/reixor" target="_blank"><img src="http://miniprofile.xfire.com/bg/sf/type/0/reixor.png" border=0></a>]]></description>
      <pubDate>Wed, 26 Nov 2009 07:48:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Khanak Hryad]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#773</link>
      <description><![CDATA[So I've been working on the POS viewer, and progress is coming along slow. 2 big roadblocks are finding all the data to be used (each POS struct's PG/CPU/load of other stuff) and using DirectX in C#...<br /><br />I think I will hold off on the last bit until I at least have something to show for my efforts. I'm planning on something like EVE-Fit, except for POS's. <br /><br />If someone has experience with using the EVE API (apparantly I can get all the struct data from this) and/or DirectX in C#, plz post here with help :D.<br /><br /><br />/* This be a sig */<br />Free bottle of rum to the first 3 who mod this sig!<br /><br />]]></description>
      <pubDate>Tue, 25 Nov 2009 20:53:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Quanah Maquinna]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#772</link>
      <description><![CDATA[wow this is an amazing idea and I hope CCP makes it happen!<br />]]></description>
      <pubDate>Mon, 24 Nov 2009 17:09:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Kaylon Vale]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#771</link>
      <description><![CDATA[This is an awesome idea as many, many, before me has already mentioned in this thread. CCP do this now, and not soon ;).<br /><br /><img src="http://www.hattenbach.se/eve/kaylon_vale/rotate.php" border=0>]]></description>
      <pubDate>Sun, 23 Nov 2009 16:31:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by David Grogan]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#770</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: David Grogan on 23/11/2008 12:11:14</i></span><br /><span style="font-size:7pt;"><i>Edited by: David Grogan on 23/11/2008 12:10:54</i></span><br />totally love this thread starter's pos ideas.........the current pos look crap...this guy's pos look cool and is more practical<br /><br />also a smaller scale HIGH SEC pos using this guy's template would be great for use as corp noob training camps<br />]]></description>
      <pubDate>Sun, 23 Nov 2009 12:09:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Darth Kuminos]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#769</link>
      <description><![CDATA[I have been kinda keeping tabs on this topic, and I know I have replied at least twice to it over time.<br /><br />I have worked and still do work with POSs. I for one love this idea, and think it would one of the most useful content upgrades CCP could do.<br /><br />If you look at the OP's designs... they are relatively simple and could easily be built for the game. At the same time, why stop at POSs with this design? Why not use it for both POSs and Outposts. Outposts would just be a larger version of the POS model. <br /><br />If you think about current technology, why wouldn't they be modular? Look at the ISS. Granted, not the best example, but in my mind, that is how POS should be built.<br /><br />I for one support this idea completely. (Along with the Fuel Rods/Bricks/Pellets). <br /><br />Please, please, please CCP... Look into this. It would be a great addition to the game (based on the feedback the OP has gotten).<br />]]></description>
      <pubDate>Sun, 23 Nov 2009 01:12:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Esiel]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#768</link>
      <description><![CDATA[Forget ambulation I just want this to look like it could exsist in outerspace and not a junkyard.<br /><img src="http://img166.imageshack.us/img166/9251/bannergw4.jpg" border=0><br /><br /><b>Off with your head</b>]]></description>
      <pubDate>Sun, 23 Nov 2009 00:36:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Clansworth]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#767</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Carniflex</i><hr height=1 noshade>I want modular POS so I could dock up in there and get my ambulation experience inside my own POS!<hr height=1 noshade></font></BLOCKQUOTE><br /><br />As long as I can choose the decorations in my place... I wanna have my own little dollhouse in space! ;-)<br /><img src="http://img178.imageshack.us/img178/3927/clansworthsigburnlbw6.jpg" border=0><br /><a href="/ingameboard.asp?a=topic&threadID=732699" target="_blank">POS Personal Storage</a>]]></description>
      <pubDate>Fri, 21 Nov 2009 09:53:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Carniflex]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#766</link>
      <description><![CDATA[It has been a while since I last made noises in here - guess it's that time of year again <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_wink.gif border=0 width=15 align=middle alt='Wink'><br /><br />I want modular POS so I could dock up in there and get my ambulation experience inside my own POS! Oh and while you are at it could you pretty please rework the sov. also - current implementation kinda sucks.]]></description>
      <pubDate>Fri, 21 Nov 2009 09:00:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by ReiXor]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#765</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: ReiXor on 20/11/2008 21:32:58</i></span><br /><center><u><b>Modular POS</b></u></center><br /><center>(All in good fun, but half serious too)</center><br /><br /><b>Ingredients:</b> ............................. * Percent of daily recommended amount.<br />Essential Game Components ....... - 100%<br />Creative Ingenuity ...................... - 100%<br />Player-required Update ............... - 100%<br />Awesome Amazingnes ................ - 100%<br /><br /><b>Directions:</b><br />(<u>For DEVs</u>) -<br />1)Allocate task force to design/program Modular POS.<br />2)Implement Modular POS separately from junk POS.<br />3)Phase out junk POS completely over appropriate period of time.<br />(<u>For Players</u>) -<br />1)Flog this dang horse.<br />2)Develop new designs and methods of implementing.<br />3)Petition CCP on this topic.<br />4)Repeat until desired outcome achieved.<br /><br /><u><b>ATTENTION</b></u>: This post best listed on the fist page! DEV failure to follow directions *ASAP* can result in irate/lost Players. In case of DEV creative blocks, refer to this and similar posts - do NOT abandon project under pain of hateful spam.<br /><br />/signed10!!! <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_twisted.gif border=0 width=15 align=middle alt='Twisted Evil'><br /><br />P.S.: Considering how much obvious demand there is for this project, there really is no reason why CCP couldn't, at the very least, assign a small team to perform preliminary development steps. This would get the ball rolling; making it easier to kick it in to high gear when additional resources are available.<br /><br />Whether a company provides a product, service, or both; the first rule is to give the customer what they want. We want <u>THIS</u>. If you can't/won't deliver what your customers want, people might just go looking for someone that will.<br /><br />DISCLAIMER: This post is not meant to cause ill will or threaten anyone. The author is simply pointing out what should be pretty obvious. Then again, common sense is anything but these days. Better safe than sorry, I suppose.]]></description>
      <pubDate>Thu, 20 Nov 2009 21:27:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Aken Ator]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#764</link>
      <description><![CDATA[I agreed<br /><br /><br />]]></description>
      <pubDate>Thu, 20 Nov 2009 09:00:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Sophie Malaster]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#763</link>
      <description><![CDATA[Signed. Very good idea mate :)<br /><img src="http://i22.photobucket.com/albums/b324/SophieMalaster/Banner-foro.jpg" border=0>]]></description>
      <pubDate>Wed, 19 Nov 2009 23:43:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by RiseofFilth]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#762</link>
      <description><![CDATA[/signed and awesome<br />]]></description>
      <pubDate>Wed, 19 Nov 2009 02:03:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Ancy Denaries]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#761</link>
      <description><![CDATA[This man...job at CCP he needs. Yes...he does.]]></description>
      <pubDate>Mon, 17 Nov 2009 21:09:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by frsd]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#760</link>
      <description><![CDATA[CCP, please<br />What about if you do this i will open a 2nd account <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_wink.gif border=0 width=15 align=middle alt='Wink'>]]></description>
      <pubDate>Sun, 16 Nov 2009 20:32:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Thorson Wiles]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#759</link>
      <description><![CDATA[People have kept this thread alive since September 2006.<br /><br />Many people must like the idea.]]></description>
      <pubDate>Sun, 16 Nov 2009 17:55:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Grek Forto]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#758</link>
      <description><![CDATA[CCP, Do this. Pretty please.<img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_redface.gif border=0 width=15 align=middle alt='Embarassed'><br /><img src="http://www.battleclinic.com object " border=0>]]></description>
      <pubDate>Sat, 15 Nov 2009 12:41:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by What Trigger]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#757</link>
      <description><![CDATA[free bump in agreeance<br />]]></description>
      <pubDate>Sat, 15 Nov 2009 10:53:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#756</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Lenasha</i><hr height=1 noshade>Because this deserves to be done...<hr height=1 noshade></font></BLOCKQUOTE><br /><br />I agree, this has been a long time and coming, its something the devs need to reconsider.]]></description>
      <pubDate>Sat, 15 Nov 2009 01:47:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Lenasha]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#755</link>
      <description><![CDATA[Because this deserves to be done...]]></description>
      <pubDate>Fri, 14 Nov 2009 22:08:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Khanak Hryad]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#754</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Thorson Wiles</i><hr height=1 noshade>With T3 ships going modular, modular POSes would be a great fit.<hr height=1 noshade></font></BLOCKQUOTE>That would be quite awesome.<br /><br /><br />/* This be a sig */<br />Free bottle of rum to the first 3 who mod this sig!<br /><br />]]></description>
      <pubDate>Sun, 9 Nov 2009 23:36:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Thorson Wiles]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#753</link>
      <description><![CDATA[With T3 ships going modular, modular POSes would be a great fit.<br />- - - - - - - - - - - - - - - - - - - - - -<br />Umm, yeah. Don't have any time to talk now. Maybe later.<br /><br />Ahh, you wouldn't happen to have any duct-tape, bailing wire or bubble-gun would ya? Don't a]]></description>
      <pubDate>Sun, 9 Nov 2009 17:27:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#752</link>
      <description><![CDATA[Back up to the top, need more people to show support.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=917259" target="_blank">Join Gen Tec</a>]]></description>
      <pubDate>Sun, 9 Nov 2009 00:25:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Esiel]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=26#751</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Esiel</i><hr height=1 noshade>Posted - 07/10/2008 02:50:00<br />I haven't posted here in a long time and partly it is because I have almost given up on CCP ever doing anything about this. I work with POS's every day and this mess is so bad that there is no way that I believe that something like this could ever work. Suspension of belief, and for this game that is bad because the whole point is to make it feel like this could really happen.<br /><br />I have come to the conclusion that there are only 3 reasons why this hasn't been done.<br /><br /><ol type=1><li>CCP doesn't think it is important and have put it on the back shelf - permanantly</li><br /><br /><li>CCP has decided to do this with another project that is constantly delayed and set back (perhaps the new SOV system)</li><br /><br /><li>CCP is afraid to implement this because they are not sure how to deal with all the POS's that are out there allready</li></ol id=1><br /><br /><center><font color=red>***************************************************</font id=red></center><br /><br />Here is how to resolve every one of those problems<br /><br /><ol type=1><li>I really hope this isn't true because if it is, CCP doesn't give a crap about its players it just wants to do what it likes.</li><br /><br /><li>Stop waiting for something else just implment the new grafics with the next update, people like me are getting very frustrated waiting 2 years for this to happen</li><br /><br /><li>Easiest way in the world to do this - simply make the change and leave all POS's just the way they are. Just require any POS put up in the future to do it modular (basically require that when you anchor require the green box to be next to another) No one is forced to do it so no one will scream when it is done</li></ol id=1><br /><br /><font color=green>I am starting to think that the problem is #1 and there is no solution to that. The reason - devs won't sticky this, they won't talk about it, they simply ignore it and pretend it isn't there. It is very frustrating.</font id=green><hr height=1 noshade></font></BLOCKQUOTE><br /><br />Well its official the reason CCP hasn't done anything about POS's -- #1<br /><br />I am greatfull that at least we have a tiny bit of clarification about what is going on about this. <br /><br />CCP Zulupark stated in a Q & A in the General section <br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Zulupark</i><hr height=1 noshade>POS module setup:<br />We want to rework how POS modules work and look but it's not high on our priority list at this point.<hr height=1 noshade></font></BLOCKQUOTE><br />(can be found here <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=905941&page=1#7" target="_blank">http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=905941&page=1#7</a>)<br /><br /><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Atropos</i><hr height=1 noshade>I respectfully disagree. It is indeed a good idea, but there are other problems that would need to be resolved first, for example, how would such a transition take place, from the old system to the new, how do we go about educating players on the new methods, etc. Now I don't know if these issues have been mentioned in this thread, since I only just swooped in, this far into the thread.<br /><br />It would indeed be cool to integrate this into EVE, and I seem to recall that the CSM raised the issue in their first sit down with CCP, so it has been raised to the attention of the Dev team. The way I see it, sure it's cool, and it would be awesome, but as has already been stated, the development undertaking for this would be phenomenal.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />As for your worries people have addressed many of these ideas in the tread. I know it would take a while to go through it all but I am sure there are several ways to deal with the issues that will keep it from becoming the monster you imagine it.<br /><br />I suppose thou this is all we will hear about this for a year or 2 seeing as CCP doesn't want to work with it for now. (No I am not going to quit, but I am disapointed)<br /><img src="http://img166.imageshack.us/img166/9251/bannergw4.jpg" border=0><br /><br /><b>Off with your head</b>]]></description>
      <pubDate>Wed, 5 Nov 2009 21:38:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=25#750</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Amarkon</i><hr height=1 noshade><span style="font-size:7pt;"><i>Edited by: Amarkon on 04/11/2008 00:05:42</i></span><br />Nice job Evelgrivion.<br /><br />Worse part of this tread was Maya Rkell, why so negative?<br /><br />You can have an opposing view without being such a ***<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_lol.gif border=0 width=15 align=middle alt='Laughing'><hr height=1 noshade></font></BLOCKQUOTE><br /><br />You do know this post is 2 years old.<br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=901251" target="_blank">Im Looking for a new Corp</a>]]></description>
      <pubDate>Tue, 4 Nov 2009 23:58:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Amarkon]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=25#749</link>
      <description><![CDATA[<span style="font-size:7pt;"><i>Edited by: Amarkon on 04/11/2008 00:05:42</i></span><br />Nice job Evelgrivion.<br /><br />Worse part of this tread was Maya Rkell, why so negative?<br /><br />You can have an opposing view without being such a ***<br /><br /><img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_lol.gif border=0 width=15 align=middle alt='Laughing'><br />]]></description>
      <pubDate>Tue, 4 Nov 2009 00:02:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Opiboble Inte]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=25#748</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Atropos</i><hr height=1 noshade><br />I respectfully disagree. It is indeed a good idea, but there are other problems that would need to be resolved first, for example, how would such a transition take place, from the old system to the new, how do we go about educating players on the new methods, etc. Now I don't know if these issues have been mentioned in this thread, since I only just swooped in, this far into the thread.<br /><br />It would indeed be cool to integrate this into EVE, and I seem to recall that the CSM raised the issue in their first sit down with CCP, so it has been raised to the attention of the Dev team. The way I see it, sure it's cool, and it would be awesome, but as has already been stated, the development undertaking for this would be phenomenal.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />Well just add them as new POS's! Keep the old ones around as ALLIANCE POS's for jump bridge use, cyno jammers etc. And have the new ones for small corps looking to do manufacturing and any sort of production with no ability to run cyno jammers and the like.<br /><br />Now about the teaching of people: I have not once seen any walk though of how to use the current POS system or how they function in game. And I have figured them out just fine on my own. I am sure we would all get along fine figuring out a new POS system.<br /><br />And about the development of this: If my memory serves me right Evelgrivion has already offered his services for free to produce models and skins for all needed structures, and by the looks of it he will do a fine job!!!<br /><br />Now all CCP has to do is code it in, add the models, and away we go!!! We will figure out how to use them along the way. <br /><br /><br />Now please use your brains CCP notice we want this more then anything else and get it done please!!!!!<br />-Opi<br />bye all]]></description>
      <pubDate>Mon, 3 Nov 2009 15:24:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by tinies]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=25#747</link>
      <description><![CDATA[me want!! me build!! <br /><br />/signed<br />]]></description>
      <pubDate>Mon, 3 Nov 2009 00:20:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9085161</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Khanak Hryad]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=25#746</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Atropos</i><hr height=1 noshade><br />I respectfully disagree. It is indeed a good idea, but there are other problems that would need to be resolved first, for example, how would such a transition take place, from the old system to the new, how do we go about educating players on the new methods, etc. Now I don't know if these issues have been mentioned in this thread, since I only just swooped in, this far into the thread.<br /><br />It would indeed be cool to integrate this into EVE, and I seem to recall that the CSM raised the issue in their first sit down with CCP, so it has been raised to the attention of the Dev team. The way I see it, sure it's cool, and it would be awesome, but as has already been stated, the development undertaking for this would be phenomenal.<hr height=1 noshade></font></BLOCKQUOTE>Hooray, m0ar devs!! To address the concerns you've mentioned. So far as I know, you are correct in that no real solution to these issues have been raised in the thread, insofar as I have read.<br /><br />Transition: Yeah, it'll be big, probably nasty, and there will most likely be mistakes and bugs or other issues during the process of converting old POS's to a new setup. And yes, I'm all for converting the old to the new <img src=http://myeve.eve-online.com/bitmaps/img/board_smilies/icon_biggrin.gif border=0 width=15 align=middle alt='Very Happy'> as it would be quite odd to have ye' ole style lying around amongst fresh new style. But the best way I can see it being done is to take each POS individually and take account of every structure/weapon platform that is considered a part of it. From there, convert the backend code for current POS's to be setup for the new models/functionality. Once that ready, take the servers down and take out the old code, throw in the new code, and tada! <br /><br />Now I know its not that easy, being a learning game programmer myself, but it <i>can</i> be done. As mentioned before, it will take time and effort, but I believe (and I think I'm not alone in this) that it will be well worth it.<br /><br />Educating players on newness: It seems the easiest thing for this is to add a new section to the tutorial detailing how to start out making a POS and maintaining it. Also, maybe add some sort of new-fangled POS designer, similar to the ship fitting window, that allows you to at least design a POS, if not create it straight from there. It should allow you to design the layout of it (ie, I want 3 wep plat's around my main core, and 2 each near my labs) and an accurate preview (rotatable, zoomable :D) will show in a part of the window.<br /><br />Since it's a window (derived from the base window structures) it has built-in functionality for little help-popups, and would obviously have the link to the tutorial page on it. I'll be working on an app to at least show how I think the window could look, maybe ... possibly ... create some sort of demo. Although I don't have the accurate models and textures and such, I can at least make basic shapes :P<br /><br /><br />To CCP Atropos, and indeed any devs who stumble upon this thread, if you are seriously interested in putting this idea into creation, the best thing to do would be to talk to us players about it, cuz even if the idea doesn't go through, us players at least get the closure we need. This thread sitting around for 2+ years isn't very enjoyable for those who really want this in, so any sort of definitive answer, even if its negative, is better than waiting. I've always liked CCP for their communication with their players, and there's no reason for it not to apply here. <br /><br />Another idea is to have a vote about this, get some more popularity and possibly ideas on implementing this, in addition to getting a bigger idea on how those of us who haven't seen this thread think about it.<br /><br /><br />sig lacking color makes me sad :(<br />turn the frown upside down and add some color!]]></description>
      <pubDate>Mon, 3 Nov 2009 00:19:00 +0000</pubDate>
      <guid isPermaLink="false">eve-search/guid/9085160</guid>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by Syberbolt8]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=25#745</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>CCP Atropos</i><hr height=1 noshade><BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons/icon_quote_message.gif" border="0" > <b>Originally by:</b> <i>Jinx Barker</i><hr height=1 noshade><font color=orange><h2>Those of you who are going to fanfest, please bring this issue up with the current Developer team, it seem that this particular thing has been a big, ugly, white, <a href="http://en.wikipedia.org/wiki/Elephant_in_the_room" target="_blank"><u>elephant in the room</u></a> that everyone at CCP has been working hard to ignore. <br /><br />They would respond to the stupidest thing on this forums, and they have only said something to us about the issue in the original thread on page 13... and well over a year ago!</h2></font id=orange><hr height=1 noshade></font></BLOCKQUOTE><br />I respectfully disagree. It is indeed a good idea, but there are other problems that would need to be resolved first, for example, how would such a transition take place, from the old system to the new, how do we go about educating players on the new methods, etc. Now I don't know if these issues have been mentioned in this thread, since I only just swooped in, this far into the thread.<br /><br />It would indeed be cool to integrate this into EVE, and I seem to recall that the CSM raised the issue in their first sit down with CCP, so it has been raised to the attention of the Dev team. The way I see it, sure it's cool, and it would be awesome, but as has already been stated, the development undertaking for this would be phenomenal.<hr height=1 noshade></font></BLOCKQUOTE><br /><br />This being a fairly large post, most probs have been covered. <br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=391410&page=22#635" target="_blank">Pos guns outside the shields</a><br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=391410&page=16#476" target="_blank">What to do with the old ones</a><br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=391410&page=14#401" target="_blank">Should it be T2?</a><br /><br />those are just the answers I gave, but if you look at this thread there are a lot of very good ideas, and a few not so good ones. I understand this would be a major undertaking but anyone who has ever ran a pos/ lived out of one knows where I am coming from when I say, I would much rather this then WIS, and FW.<br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=391410&page=13" target="_blank">Check this</a> for the last dev replys we got<br /><br />Yes this Idea involves alot of work, but at least a bunch of us think it would be worth wild, and if the new gate based sov system ever gos into effect then thats all the more reason to change these, in both function and in appearance. <br /><br />Respectively <br />Syberbolt8<br /><br /><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=901251" target="_blank">Im Looking for a new Home</a>]]></description>
      <pubDate>Sun, 2 Nov 2009 22:56:00 +0000</pubDate>
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      <title><![CDATA[POSs: Flogging the Dead Horse - by CCP Atropos]]></title>
      <link>http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=391410&amp;page=25#744</link>
      <description><![CDATA[<BLOCKQUOTE><font face="Verdana"><img src="http://myeve.eve-online.com/bitmaps/img/board_icons